[7801] Apply damage mods from scripts or target state not in DealDamage but in new function before send data to client.

* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
* Fixed bug with ignore .die command and instant kill damage in some cases.
This commit is contained in:
VladimirMangos 2009-05-08 16:43:52 +04:00
parent b9cd3ffd0d
commit f53d06ad70
8 changed files with 80 additions and 31 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7800"
#define REVISION_NR "7801"
#endif // __REVISION_NR_H__