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[7801] Apply damage mods from scripts or target state not in DealDamage but in new function before send data to client.
* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0 * Fixed bug with ignore .die command and instant kill damage in some cases.
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8 changed files with 80 additions and 31 deletions
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7800"
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#define REVISION_NR "7801"
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#endif // __REVISION_NR_H__
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