Merge commit 'origin/master' into 320

Conflicts:
	src/game/CharacterHandler.cpp
	src/game/DuelHandler.cpp
	src/game/ItemHandler.cpp
	src/game/Mail.cpp
	src/game/MiscHandler.cpp
	src/game/MovementHandler.cpp
	src/game/TaxiHandler.cpp
	src/game/WorldSession.h
	src/game/WorldSocket.cpp
This commit is contained in:
tomrus88 2009-08-17 10:31:02 +04:00
commit f553cf2887
38 changed files with 181 additions and 755 deletions

View file

@ -34,8 +34,6 @@
void WorldSession::HandleBattlemasterHelloOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 8);
uint64 guid;
recv_data >> guid;
sLog.outDebug( "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
@ -71,8 +69,6 @@ void WorldSession::SendBattlegGroundList( uint64 guid, BattleGroundTypeId bgType
void WorldSession::HandleBattlemasterJoinOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 8+4+4+1);
uint64 guid;
uint32 bgTypeId_;
uint32 instanceId;
@ -275,8 +271,6 @@ void WorldSession::HandlePVPLogDataOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleBattlefieldListOpcode( WorldPacket &recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4 + 1);
sLog.outDebug( "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message");
uint32 bgTypeId;
@ -299,8 +293,6 @@ void WorldSession::HandleBattlefieldListOpcode( WorldPacket &recv_data )
void WorldSession::HandleBattleFieldPortOpcode( WorldPacket &recv_data )
{
CHECK_PACKET_SIZE(recv_data, 1+1+4+2+1);
sLog.outDebug( "WORLD: Recvd CMSG_BATTLEFIELD_PORT Message");
uint8 type; // arenatype if arena
@ -495,8 +487,6 @@ void WorldSession::HandleBattleFieldPortOpcode( WorldPacket &recv_data )
void WorldSession::HandleLeaveBattlefieldOpcode( WorldPacket & /*recv_data*/ )
{
//CHECK_PACKET_SIZE(recv_data, 1+1+4+2);
sLog.outDebug( "WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message");
//uint8 unk1, unk2;
@ -579,8 +569,6 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
CHECK_PACKET_SIZE(recv_data, 8);
BattleGround *bg = _player->GetBattleGround();
if (!bg)
return;
@ -602,8 +590,6 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
CHECK_PACKET_SIZE(recv_data, 8);
BattleGround *bg = _player->GetBattleGround();
if (!bg)
return;
@ -623,8 +609,6 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 8+1+1+1);
sLog.outDebug("WORLD: CMSG_BATTLEMASTER_JOIN_ARENA");
recv_data.hexlike();
@ -778,8 +762,6 @@ void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
void WorldSession::HandleReportPvPAFK( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 8);
uint64 playerGuid;
recv_data >> playerGuid;
Player *reportedPlayer = objmgr.GetPlayer(playerGuid);