diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e3c0f0544..57311d7db 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13657,10 +13657,10 @@ float Unit::GetCombatRatingReduction(CombatRating cr) const return ((Player const*)this)->GetRatingBonusValue(cr); else if (((Creature const*)this)->isPet()) { - // Player's pet have 0.4 resilience from owner + // Player's pet get 100% resilience from owner if (Unit* owner = GetOwner()) if(owner->GetTypeId() == TYPEID_PLAYER) - return ((Player*)owner)->GetRatingBonusValue(cr) * 0.4f; + return ((Player*)owner)->GetRatingBonusValue(cr); } return 0.0f; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index c6aab5d70..c6bd55789 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10127" + #define REVISION_NR "10128" #endif // __REVISION_NR_H__