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[8832] Fixed typo in difficulty name
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parent
398ca010ca
commit
f66f0a0914
5 changed files with 12 additions and 16 deletions
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@ -118,7 +118,7 @@ MapManager::_createBaseMap(uint32 id)
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}
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else
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{
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m = new Map(id, i_gridCleanUpDelay, 0, DUNGEON_DIFFICULTY_NORMAL);
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m = new Map(id, i_gridCleanUpDelay, 0, REGULAR_DIFFICULTY);
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}
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i_maps[id] = m;
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}
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@ -184,13 +184,11 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
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MapDifficulty const* mapDiff = GetMapDifficultyData(entry->MapID,player->GetDifficulty(entry->map_type == MAP_RAID));
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if (!mapDiff)
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{
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bool isNormalTargetMap = entry->map_type == MAP_RAID
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? (player->GetRaidDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
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: (player->GetDungeonDifficulty() == DUNGEON_DIFFICULTY_NORMAL);
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bool isRegularTargetMap = player->GetDifficulty(entry->IsRaid()) == REGULAR_DIFFICULTY;
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//Send aborted message
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// FIX ME: what about absent normal/heroic mode with specific players limit...
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player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY, isNormalTargetMap ? DUNGEON_DIFFICULTY_NORMAL : DUNGEON_DIFFICULTY_HEROIC);
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player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY, isRegularTargetMap ? DUNGEON_DIFFICULTY_NORMAL : DUNGEON_DIFFICULTY_HEROIC);
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return false;
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}
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