[10727] Map system re-engineered. Special thanks to Blueboy for tests.

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
Ambal 2010-11-16 21:07:58 +02:00
parent f5e40a5fda
commit f67d89f109
43 changed files with 1254 additions and 1128 deletions

View file

@ -3712,12 +3712,12 @@ bool Unit::isInAccessablePlaceFor(Creature const* c) const
bool Unit::IsInWater() const
{
return GetBaseMap()->IsInWater(GetPositionX(),GetPositionY(), GetPositionZ());
return GetTerrain()->IsInWater(GetPositionX(),GetPositionY(), GetPositionZ());
}
bool Unit::IsUnderWater() const
{
return GetBaseMap()->IsUnderWater(GetPositionX(),GetPositionY(),GetPositionZ());
return GetTerrain()->IsUnderWater(GetPositionX(),GetPositionY(),GetPositionZ());
}
void Unit::DeMorph()