[10727] Map system re-engineered. Special thanks to Blueboy for tests.

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
Ambal 2010-11-16 21:07:58 +02:00
parent f5e40a5fda
commit f67d89f109
43 changed files with 1254 additions and 1128 deletions

View file

@ -152,7 +152,7 @@ void WaypointManager::Load()
if (result1)
{
node.z = MapManager::Instance ().CreateBaseMap(result1->Fetch()[1].GetUInt32())->GetHeight(node.x, node.y, node.z);
node.z = sTerrainMgr.LoadTerrain(result1->Fetch()[1].GetUInt32())->GetHeight(node.x, node.y, node.z);
delete result1;
}