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[10727] Map system re-engineered. Special thanks to Blueboy for tests.
Signed-off-by: Ambal <pogrebniak@gala.net>
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43 changed files with 1254 additions and 1128 deletions
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@ -152,7 +152,7 @@ void WaypointManager::Load()
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if (result1)
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{
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node.z = MapManager::Instance ().CreateBaseMap(result1->Fetch()[1].GetUInt32())->GetHeight(node.x, node.y, node.z);
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node.z = sTerrainMgr.LoadTerrain(result1->Fetch()[1].GetUInt32())->GetHeight(node.x, node.y, node.z);
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delete result1;
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}
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