Merge commit 'origin/master' into 310

This commit is contained in:
VladimirMangos 2009-05-23 01:55:33 +04:00
commit f72a8bc6dc
21 changed files with 161 additions and 62 deletions

View file

@ -1737,6 +1737,33 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,UnitList& TagUnitMap)
TagUnitMap.push_back(pet);
}
}
if (m_spellInfo->Id==52759) //Ancestral Awakening (special target selection)
{
float lowestPerc = (float)m_caster->GetHealth() / (float)m_caster->GetMaxHealth();
Unit* lowestTarget = m_caster;
if (pGroup)
{
Group::MemberSlotList const& members = pGroup->GetMemberSlots();
Group::MemberSlotList::const_iterator itr = members.begin();
for(; itr != members.end(); ++itr)
{
if (Unit* member = ObjectAccessor::GetPlayer(*m_caster, (*itr).guid))
{
if (member == m_caster || member->isDead() || m_caster->IsHostileTo(member) || !m_caster->IsWithinDistInMap(member, radius))
continue;
float perc = (float)member->GetHealth() / (float)member->GetMaxHealth();
if (perc <= lowestPerc)
{
lowestPerc = perc;
lowestTarget = member;
}
}
}
}
TagUnitMap.push_back(lowestTarget);
}
else
{
if(pGroup)
@ -3048,7 +3075,40 @@ void Spell::WriteAmmoToPacket( WorldPacket * data )
}
}
}
// TODO: implement selection ammo data based at ranged weapon stored in equipmodel/equipinfo/equipslot fields
else
{
for (uint8 i = 0; i < 3; ++i)
{
if(uint32 item_id = m_caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + i))
{
if(ItemEntry const * itemEntry = sItemStore.LookupEntry(item_id))
{
if(itemEntry->Class==ITEM_CLASS_WEAPON)
{
switch(itemEntry->SubClass)
{
case ITEM_SUBCLASS_WEAPON_THROWN:
ammoDisplayID = itemEntry->DisplayId;
ammoInventoryType = itemEntry->InventoryType;
break;
case ITEM_SUBCLASS_WEAPON_BOW:
case ITEM_SUBCLASS_WEAPON_CROSSBOW:
ammoDisplayID = 5996; // is this need fixing?
ammoInventoryType = INVTYPE_AMMO;
break;
case ITEM_SUBCLASS_WEAPON_GUN:
ammoDisplayID = 5998; // is this need fixing?
ammoInventoryType = INVTYPE_AMMO;
break;
}
if(ammoDisplayID)
break;
}
}
}
}
}
*data << uint32(ammoDisplayID);
*data << uint32(ammoInventoryType);