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[12021] Fix some warnings
Thx to stfx for porting Signed-off-by: stfx <stfx@hotmail.de> Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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e533ff54d5
commit
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18 changed files with 35 additions and 57 deletions
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@ -1530,7 +1530,7 @@ void SpellMgr::LoadSpellBonuses()
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need_direct = true;
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// Check if direct_bonus is needed in `spell_bonus_data`
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float direct_calc;
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float direct_calc = 0.0f;
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float direct_diff = 1000.0f; // for have big diff if no DB field value
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if (sbe.direct_damage)
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{
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@ -1550,7 +1550,7 @@ void SpellMgr::LoadSpellBonuses()
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}
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// Check if dot_bonus is needed in `spell_bonus_data`
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float dot_calc;
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float dot_calc = 0.0f;
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float dot_diff = 1000.0f; // for have big diff if no DB field value
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if (sbe.dot_damage)
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{
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@ -1756,7 +1756,6 @@ struct DoSpellThreat
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if (ste.threat || ste.ap_bonus != 0.f)
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{
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const uint32 *targetA = spell->EffectImplicitTargetA;
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const uint32 *targetB = spell->EffectImplicitTargetB;
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if ((targetA[EFFECT_INDEX_1] && targetA[EFFECT_INDEX_1] != targetA[EFFECT_INDEX_0]) ||
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(targetA[EFFECT_INDEX_2] && targetA[EFFECT_INDEX_2] != targetA[EFFECT_INDEX_0]))
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sLog.outErrorDb("Spell %u listed in `spell_threat` has effects with different targets, threat may be assigned incorrectly", spell->Id);
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