mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[10879] Remove support unused option SocketSelectTime in mangosd.conf
This commit is contained in:
parent
26dbb072e5
commit
f7eb7a434e
5 changed files with 1 additions and 10 deletions
|
|
@ -533,9 +533,6 @@ void World::LoadConfigSettings(bool reload)
|
||||||
if (configNoReload(reload, CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT))
|
if (configNoReload(reload, CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT))
|
||||||
setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT);
|
setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT);
|
||||||
|
|
||||||
if (configNoReload(reload, CONFIG_UINT32_SOCKET_SELECTTIME, "SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME))
|
|
||||||
setConfig(CONFIG_UINT32_SOCKET_SELECTTIME, "SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
|
|
||||||
|
|
||||||
if (configNoReload(reload, CONFIG_UINT32_GAME_TYPE, "GameType", 0))
|
if (configNoReload(reload, CONFIG_UINT32_GAME_TYPE, "GameType", 0))
|
||||||
setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0);
|
setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -94,7 +94,6 @@ enum eConfigUInt32Values
|
||||||
CONFIG_UINT32_INTERVAL_MAPUPDATE,
|
CONFIG_UINT32_INTERVAL_MAPUPDATE,
|
||||||
CONFIG_UINT32_INTERVAL_CHANGEWEATHER,
|
CONFIG_UINT32_INTERVAL_CHANGEWEATHER,
|
||||||
CONFIG_UINT32_PORT_WORLD,
|
CONFIG_UINT32_PORT_WORLD,
|
||||||
CONFIG_UINT32_SOCKET_SELECTTIME,
|
|
||||||
CONFIG_UINT32_GAME_TYPE,
|
CONFIG_UINT32_GAME_TYPE,
|
||||||
CONFIG_UINT32_REALM_ZONE,
|
CONFIG_UINT32_REALM_ZONE,
|
||||||
CONFIG_UINT32_STRICT_PLAYER_NAMES,
|
CONFIG_UINT32_STRICT_PLAYER_NAMES,
|
||||||
|
|
|
||||||
|
|
@ -101,10 +101,6 @@ BindIP = "0.0.0.0"
|
||||||
# Default: 1 (unload grids)
|
# Default: 1 (unload grids)
|
||||||
# 0 (do not unload grids)
|
# 0 (do not unload grids)
|
||||||
#
|
#
|
||||||
# SocketSelectTime
|
|
||||||
# Socket select time (in milliseconds)
|
|
||||||
# Default: 10000 (10 secs)
|
|
||||||
#
|
|
||||||
# GridCleanUpDelay
|
# GridCleanUpDelay
|
||||||
# Grid clean up delay (in milliseconds)
|
# Grid clean up delay (in milliseconds)
|
||||||
# Default: 300000 (5 min)
|
# Default: 300000 (5 min)
|
||||||
|
|
|
||||||
|
|
@ -96,5 +96,4 @@
|
||||||
#define DEFAULT_PLAYER_LIMIT 100
|
#define DEFAULT_PLAYER_LIMIT 100
|
||||||
#define DEFAULT_WORLDSERVER_PORT 8085 //8129
|
#define DEFAULT_WORLDSERVER_PORT 8085 //8129
|
||||||
#define DEFAULT_REALMSERVER_PORT 3724
|
#define DEFAULT_REALMSERVER_PORT 3724
|
||||||
#define DEFAULT_SOCKET_SELECT_TIME 10000
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "10878"
|
#define REVISION_NR "10879"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue