[10879] Remove support unused option SocketSelectTime in mangosd.conf

This commit is contained in:
VladimirMangos 2010-12-15 22:59:24 +03:00
parent 26dbb072e5
commit f7eb7a434e
5 changed files with 1 additions and 10 deletions

View file

@ -533,9 +533,6 @@ void World::LoadConfigSettings(bool reload)
if (configNoReload(reload, CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT))
setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT);
if (configNoReload(reload, CONFIG_UINT32_SOCKET_SELECTTIME, "SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME))
setConfig(CONFIG_UINT32_SOCKET_SELECTTIME, "SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
if (configNoReload(reload, CONFIG_UINT32_GAME_TYPE, "GameType", 0))
setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0);

View file

@ -94,7 +94,6 @@ enum eConfigUInt32Values
CONFIG_UINT32_INTERVAL_MAPUPDATE,
CONFIG_UINT32_INTERVAL_CHANGEWEATHER,
CONFIG_UINT32_PORT_WORLD,
CONFIG_UINT32_SOCKET_SELECTTIME,
CONFIG_UINT32_GAME_TYPE,
CONFIG_UINT32_REALM_ZONE,
CONFIG_UINT32_STRICT_PLAYER_NAMES,

View file

@ -101,10 +101,6 @@ BindIP = "0.0.0.0"
# Default: 1 (unload grids)
# 0 (do not unload grids)
#
# SocketSelectTime
# Socket select time (in milliseconds)
# Default: 10000 (10 secs)
#
# GridCleanUpDelay
# Grid clean up delay (in milliseconds)
# Default: 300000 (5 min)

View file

@ -96,5 +96,4 @@
#define DEFAULT_PLAYER_LIMIT 100
#define DEFAULT_WORLDSERVER_PORT 8085 //8129
#define DEFAULT_REALMSERVER_PORT 3724
#define DEFAULT_SOCKET_SELECT_TIME 10000
#endif

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10878"
#define REVISION_NR "10879"
#endif // __REVISION_NR_H__