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[8537] Implement SPELL_AURA_MOD_CRIT_CHANCE for spell 31858
Signed-off-by: Ambal <pogrebniak@gala.net>
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5 changed files with 12 additions and 3 deletions
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@ -332,7 +332,7 @@ enum AuraType
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SPELL_AURA_DEFLECT_SPELLS,
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SPELL_AURA_DEFLECT_SPELLS,
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SPELL_AURA_288,
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SPELL_AURA_288,
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SPELL_AURA_289,
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SPELL_AURA_289,
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SPELL_AURA_290,
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SPELL_AURA_MOD_ALL_CRIT_CHANCE,
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SPELL_AURA_291,
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SPELL_AURA_291,
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SPELL_AURA_292,
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SPELL_AURA_292,
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SPELL_AURA_293,
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SPELL_AURA_293,
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@ -340,7 +340,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
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&Aura::HandleNoImmediateEffect, //287 SPELL_AURA_DEFLECT_SPELLS implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
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&Aura::HandleNoImmediateEffect, //287 SPELL_AURA_DEFLECT_SPELLS implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
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&Aura::HandleUnused, //288 not used by any spells (3.09) except 1 test spell.
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&Aura::HandleUnused, //288 not used by any spells (3.09) except 1 test spell.
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&Aura::HandleUnused, //289 unused
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&Aura::HandleUnused, //289 unused
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&Aura::HandleUnused, //290 unused
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&Aura::HandleAuraModAllCritChance, //290 SPELL_AURA_MOD_ALL_CRIT_CHANCE
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&Aura::HandleUnused, //291 unused
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&Aura::HandleUnused, //291 unused
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&Aura::HandleNULL, //292 call stabled pet
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&Aura::HandleNULL, //292 call stabled pet
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&Aura::HandleNULL, //293 2 test spells
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&Aura::HandleNULL, //293 2 test spells
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@ -7405,3 +7405,9 @@ void Aura::HandleModTargetArmorPct(bool apply, bool Real)
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((Player*)m_target)->UpdateArmorPenetration();
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((Player*)m_target)->UpdateArmorPenetration();
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}
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}
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void Aura::HandleAuraModAllCritChance(bool apply, bool Real)
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{
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this->HandleAuraModCritPercent(apply, Real);
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this->HandleModSpellCritChance(apply, Real);
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}
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@ -212,6 +212,7 @@ class MANGOS_DLL_SPEC Aura
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void HandleNoReagentUseAura(bool Apply, bool Real);
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void HandleNoReagentUseAura(bool Apply, bool Real);
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void HandlePhase(bool Apply, bool Real);
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void HandlePhase(bool Apply, bool Real);
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void HandleModTargetArmorPct(bool Apply, bool Real);
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void HandleModTargetArmorPct(bool Apply, bool Real);
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void HandleAuraModAllCritChance(bool Apply, bool Real);
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virtual ~Aura();
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virtual ~Aura();
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@ -586,6 +586,8 @@ void Player::UpdateSpellCritChance(uint32 school)
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crit += GetSpellCritFromIntellect();
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crit += GetSpellCritFromIntellect();
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// Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
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// Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
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crit += GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
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crit += GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
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// Increase crit from SPELL_AURA_MOD_ALL_CRIT_CHANCE
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crit += GetTotalAuraModifier(SPELL_AURA_MOD_ALL_CRIT_CHANCE);
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// Increase crit by school from SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
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// Increase crit by school from SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
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crit += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL, 1<<school);
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crit += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL, 1<<school);
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// Increase crit from spell crit ratings
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// Increase crit from spell crit ratings
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8536"
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#define REVISION_NR "8537"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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