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[7169] Fixed use castable trainer spells (some from its explictly self-castable).
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parent
4dc06d6d9e
commit
f88696d31d
2 changed files with 11 additions and 13 deletions
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@ -240,24 +240,22 @@ void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data )
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_player->ModifyMoney( -int32(nSpellCost) );
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WorldPacket data(SMSG_PLAY_SPELL_VISUAL, 12); // visual effect on trainer
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data << uint64(guid) << uint32(0xB3);
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SendPacket(&data);
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data.Initialize(SMSG_PLAY_SPELL_IMPACT, 12); // visual effect on player
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data << uint64(_player->GetGUID()) << uint32(0x016A);
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SendPacket(&data);
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// learn explicitly or cast explicitly
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if(trainer_spell->IsCastable ())
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//FIXME: prof. spell entry in trainer list not marked gray until list re-open.
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unit->CastSpell(_player,trainer_spell->spell,true);
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_player->CastSpell(_player,trainer_spell->spell,true);
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else
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{
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WorldPacket data(SMSG_PLAY_SPELL_VISUAL, 12); // visual effect on trainer
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data << uint64(guid) << uint32(0xB3);
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SendPacket(&data);
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data.Initialize(SMSG_PLAY_SPELL_IMPACT, 12); // visual effect on player
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data << uint64(_player->GetGUID()) << uint32(0x016A);
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SendPacket(&data);
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_player->learnSpell(spellId,false);
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}
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WorldPacket data(SMSG_TRAINER_BUY_SUCCEEDED, 12);
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data.Initialize(SMSG_TRAINER_BUY_SUCCEEDED, 12);
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data << uint64(guid) << uint32(trainer_spell->spell);
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SendPacket(&data);
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}
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