[0137] Drop "vmap_extractor_v3"

Signed-off-by: Salja <salja2012@hotmail.de>
This commit is contained in:
Salja 2012-08-18 19:02:35 +02:00 committed by Antz
parent 8ba63b6673
commit f8895f2830
27 changed files with 1 additions and 3468 deletions

View file

@ -1,13 +0,0 @@
#
# NOTE! Don't add files that are generated in specific
# subdirectories here. Add them in the ".gitignore" file
# in that subdirectory instead.
#
# NOTE! Please use 'git-ls-files -i --exclude-standard'
# command after changing this file, to see if there are
# any tracked files which get ignored after the change.
#
# MaNGOS generated files at Windows build
#
bin

View file

@ -1,25 +0,0 @@
# Copyright (C) 2005-2012 MaNGOS project <http://getmangos.com/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
cmake_minimum_required (VERSION 2.6)
project (MANGOS_VMAP_EXTRACT_IO)
# uncomment next line to disable debug mode
ADD_DEFINITIONS("-DIOMAP_DEBUG")
# build setup currently only supports libmpq 0.4.x
ADD_DEFINITIONS("-DUSE_LIBMPQ04")
ADD_DEFINITIONS("-Wall")
ADD_DEFINITIONS("-ggdb")
ADD_DEFINITIONS("-O3")
include_directories(../../dep/libmpq)
add_subdirectory(vmapextract)

View file

@ -1,42 +0,0 @@
Linux:
1. Building
Because vmap_extractor depends on libmpq for reading mpq files, you will have
to build libmpq prior to vmap_extractor. Therefore cd to dep/libmpq and execute:
$ ./autogen.sh
$ ./configure
$ make
After that, cd to contrib/vmap_extractor_v2/ and execute:
$ cmake .
$ make
You should now have an executable file at vmapextract/vmapextractor
2. Extracting
Use the created executable to extract model information. Change the data path if
needed.
$ vmapextract/vmapextractor -d /mnt/windows/games/wow/Data/
Resulting files will be in ./Buildings
###########################
Windows:
1. Building
Just build the solution in contrib\vmap_extractor_v2\win
Resulting binaries will be in contrib\vmap_extractor_v2\bin\$(PlatformName)_$(ConfigurationName)
2. Extracting
Use the created executable (from command prompt) to extract model information.
It should find the data path for your client installation through the windows registry,
but the data path can be specified with the -d option.
Resulting files will be in .\Buildings

View file

@ -1,46 +0,0 @@
@echo off
cls
echo.
echo Welcome to the vmaps extractor and assembler
echo.
echo You need 2GB of free space in disk, CTRL+C to stop process
echo Hit Enter to start . . .
pause>nul
cls
echo.
echo.
echo.
IF EXIST buildings\dir (ECHO The buildings folder already exist do you want to delete it?
echo If YES hit Enter to continue if no CLOSE the program now! . . .
pause>nul
DEL /S /Q buildings)
vmapExtractor3.exe
cls
echo.
echo.
echo.
IF NOT %ERRORLEVEL% LEQ 1 (echo The vmap extract tool finalized with errors.
echo Hit Enter to continue . . .
pause>nul)
cls
echo.
echo.
echo.
echo Vmaps extracted check log.txt for errors, now it's time to assemble the vmaps press any key to continue . . .
pause>nul
md vmaps
vmap_assembler.exe buildings vmaps
cls
echo.
echo.
echo.
IF NOT %ERRORLEVEL% LEQ 1 (echo The vmap assembler tool finalized with errors.
echo Hit Enter to continue . . .
pause>nul)
cls
echo.
echo.
echo.
echo Process done! copy vmaps folder to the MaNGOS main directory
echo Press any key to exit . . .
pause>nul

View file

@ -1,16 +0,0 @@
# Copyright (C) 2005-2012 MaNGOS project <http://getmangos.com/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
cmake_minimum_required (VERSION 2.6)
project (MANGOS_IOMAP_EXTRACTOR)
LINK_DIRECTORIES( ${LINK_DIRECTORIES} ../../../dep/libmpq/libmpq/.libs/ )
add_executable(vmapextractor adtfile.cpp dbcfile.cpp model.cpp mpq_libmpq.cpp vmapexport.cpp wdtfile.cpp wmo.cpp)
target_link_libraries(vmapextractor libmpq.a bz2 z)

View file

@ -1,222 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "vmapexport.h"
#include "adtfile.h"
#include <algorithm>
#include <cstdio>
#ifdef WIN32
#define snprintf _snprintf
#endif
char * GetPlainName(char * FileName)
{
char * szTemp;
if((szTemp = strrchr(FileName, '\\')) != NULL)
FileName = szTemp + 1;
return FileName;
}
void fixnamen(char *name, size_t len)
{
for (size_t i=0; i<len-3; i++)
{
if (i>0 && name[i]>='A' && name[i]<='Z' && isalpha(name[i-1]))
{
name[i] |= 0x20;
} else if ((i==0 || !isalpha(name[i-1])) && name[i]>='a' && name[i]<='z')
{
name[i] &= ~0x20;
}
}
//extension in lowercase
for(size_t i=len-3; i<len; i++)
name[i] |= 0x20;
}
void fixname2(char *name, size_t len)
{
for (size_t i=0; i<len-3; i++)
{
if(name[i] == ' ')
name[i] = '_';
}
}
ADTFile::ADTFile(char* filename): ADT(filename)
{
Adtfilename.append(filename);
}
bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
{
if(ADT.isEof ())
return false;
uint32 size;
string xMap;
string yMap;
Adtfilename.erase(Adtfilename.find(".adt"),4);
string TempMapNumber;
TempMapNumber = Adtfilename.substr(Adtfilename.length()-6,6);
xMap = TempMapNumber.substr(TempMapNumber.find("_")+1,(TempMapNumber.find_last_of("_")-1) - (TempMapNumber.find("_")));
yMap = TempMapNumber.substr(TempMapNumber.find_last_of("_")+1,(TempMapNumber.length()) - (TempMapNumber.find_last_of("_")));
Adtfilename.erase((Adtfilename.length()-xMap.length()-yMap.length()-2), (xMap.length()+yMap.length()+2));
string AdtMapNumber = xMap + ' ' + yMap + ' ' + GetPlainName((char*)Adtfilename.c_str());
//printf("Processing map %s...\n", AdtMapNumber.c_str());
//printf("MapNumber = %s\n", TempMapNumber.c_str());
//printf("xMap = %s\n", xMap.c_str());
//printf("yMap = %s\n", yMap.c_str());
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
FILE *dirfile;
dirfile = fopen(dirname.c_str(), "ab");
if(!dirfile)
{
printf("Can't open dirfile!'%s'\n", dirname.c_str());
return false;
}
while (!ADT.isEof())
{
char fourcc[5];
ADT.read(&fourcc,4);
ADT.read(&size, 4);
flipcc(fourcc);
fourcc[4] = 0;
size_t nextpos = ADT.getPos() + size;
if (!strcmp(fourcc,"MCIN"))
{
}
else if (!strcmp(fourcc,"MTEX"))
{
}
else if (!strcmp(fourcc,"MMDX"))
{
if (size)
{
char *buf = new char[size];
ADT.read(buf, size);
char *p=buf;
int t=0;
ModelInstansName = new string[size];
while (p<buf+size)
{
fixnamen(p,strlen(p));
string path(p);
char* s=GetPlainName(p);
fixname2(s,strlen(s));
p=p+strlen(p)+1;
ModelInstansName[t++] = s;
// < 3.1.0 ADT MMDX section store filename.mdx filenames for corresponded .m2 file
std::string ext3 = path.size() >= 4 ? path.substr(path.size()-4,4) : "";
std::transform( ext3.begin(), ext3.end(), ext3.begin(), ::tolower );
if(ext3 == ".mdx")
{
// replace .mdx -> .m2
path.erase(path.length()-2,2);
path.append("2");
}
// >= 3.1.0 ADT MMDX section store filename.m2 filenames for corresponded .m2 file
// nothing do
char szLocalFile[1024];
snprintf(szLocalFile, 1024, "%s/%s", szWorkDirWmo, s);
FILE * output = fopen(szLocalFile,"rb");
if(!output)
{
Model m2(path);
if(m2.open())
m2.ConvertToVMAPModel(szLocalFile);
}
else
fclose(output);
}
delete[] buf;
}
}
else if (!strcmp(fourcc,"MWMO"))
{
if (size)
{
char *buf = new char[size];
ADT.read(buf, size);
char *p=buf;
int q = 0;
WmoInstansName = new string[size];
while (p<buf+size)
{
string path(p);
char* s=GetPlainName(p);
fixnamen(s,strlen(s));
fixname2(s,strlen(s));
p=p+strlen(p)+1;
WmoInstansName[q++] = s;
}
delete[] buf;
}
}
//======================
else if (!strcmp(fourcc,"MDDF"))
{
if (size)
{
nMDX = (int)size / 36;
for (int i=0; i<nMDX; ++i)
{
uint32 id;
ADT.read(&id, 4);
ModelInstance inst(ADT,ModelInstansName[id].c_str(), map_num, tileX, tileY, dirfile);
}
delete[] ModelInstansName;
}
}
else if (!strcmp(fourcc,"MODF"))
{
if (size)
{
nWMO = (int)size / 64;
for (int i=0; i<nWMO; ++i)
{
uint32 id;
ADT.read(&id, 4);
WMOInstance inst(ADT,WmoInstansName[id].c_str(), map_num, tileX, tileY, dirfile);
}
delete[] WmoInstansName;
}
}
//======================
ADT.seek(nextpos);
}
ADT.close();
fclose(dirfile);
return true;
}
ADTFile::~ADTFile()
{
ADT.close();
}

View file

@ -1,139 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef ADT_H
#define ADT_H
#include "mpq_libmpq04.h"
#include "wmo.h"
#include "model.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#define UNITSIZE (CHUNKSIZE / 8.0f)
class Liquid;
typedef struct
{
float x;
float y;
float z;
}svec;
struct vec
{
double x;
double y;
double z;
};
struct triangle
{
vec v[3];
};
typedef struct
{
float v9[16*8+1][16*8+1];
float v8[16*8][16*8];
}Cell;
typedef struct
{
double v9[9][9];
double v8[8][8];
uint16 area_id;
//Liquid *lq;
float waterlevel[9][9];
uint8 flag;
}chunk;
typedef struct
{
chunk ch[16][16];
}mcell;
struct MapChunkHeader
{
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid;
uint32 sizeLiquid;
float zpos;
float xpos;
float ypos;
uint32 textureId;
uint32 props;
uint32 effectId;
};
class ADTFile
{
public:
ADTFile(char* filename);
~ADTFile();
int nWMO;
int nMDX;
string* WmoInstansName;
string* ModelInstansName;
bool init(uint32 map_num, uint32 tileX, uint32 tileY);
//void LoadMapChunks();
//uint32 wmo_count;
/*
const mcell& Getmcell() const
{
return Mcell;
}
*/
private:
//size_t mcnk_offsets[256], mcnk_sizes[256];
MPQFile ADT;
//mcell Mcell;
string Adtfilename;
};
void fixnamen(char *name, size_t len);
//void fixMapNamen(char *name, size_t len);
#endif

View file

@ -1,95 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "dbcfile.h"
#include "mpq_libmpq04.h"
#undef min
#undef max
#include <cstdio>
DBCFile::DBCFile(const std::string &filename) : filename(filename)
{
data = NULL;
}
bool DBCFile::open()
{
MPQFile f(filename.c_str());
// Need some error checking, otherwise an unhandled exception error occurs
// if people screw with the data path.
if (f.isEof() == true)
return false;
unsigned char header[4];
unsigned int na,nb,es,ss;
f.read(header,4); // File Header
if (header[0]!='W' || header[1]!='D' || header[2]!='B' || header[3] != 'C')
{
f.close();
data = NULL;
printf("Critical Error: An error occured while trying to read the DBCFile %s.", filename.c_str());
return false;
}
//assert(header[0]=='W' && header[1]=='D' && header[2]=='B' && header[3] == 'C');
f.read(&na,4); // Number of records
f.read(&nb,4); // Number of fields
f.read(&es,4); // Size of a record
f.read(&ss,4); // String size
recordSize = es;
recordCount = na;
fieldCount = nb;
stringSize = ss;
//assert(fieldCount*4 == recordSize);
assert(fieldCount*4 >= recordSize);
data = new unsigned char[recordSize*recordCount+stringSize];
stringTable = data + recordSize*recordCount;
f.read(data,recordSize*recordCount+stringSize);
f.close();
return true;
}
DBCFile::~DBCFile()
{
delete [] data;
}
DBCFile::Record DBCFile::getRecord(size_t id)
{
assert(data);
return Record(*this, data + id*recordSize);
}
DBCFile::Iterator DBCFile::begin()
{
assert(data);
return Iterator(*this, data);
}
DBCFile::Iterator DBCFile::end()
{
assert(data);
return Iterator(*this, stringTable);
}

View file

@ -1,155 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DBCFILE_H
#define DBCFILE_H
#include <cassert>
#include <string>
class DBCFile
{
public:
DBCFile(const std::string &filename);
~DBCFile();
// Open database. It must be openened before it can be used.
bool open();
// TODO: Add a close function?
// Database exceptions
class Exception
{
public:
Exception(const std::string &message): message(message)
{ }
virtual ~Exception()
{ }
const std::string &getMessage() {return message;}
private:
std::string message;
};
//
class NotFound: public Exception
{
public:
NotFound(): Exception("Key was not found")
{ }
};
// Iteration over database
class Iterator;
class Record
{
public:
Record& operator= (const Record& r)
{
file = r.file;
offset = r.offset;
return *this;
}
float getFloat(size_t field) const
{
assert(field < file.fieldCount);
return *reinterpret_cast<float*>(offset+field*4);
}
unsigned int getUInt(size_t field) const
{
assert(field < file.fieldCount);
return *reinterpret_cast<unsigned int*>(offset+(field*4));
}
int getInt(size_t field) const
{
assert(field < file.fieldCount);
return *reinterpret_cast<int*>(offset+field*4);
}
unsigned char getByte(size_t ofs) const
{
assert(ofs < file.recordSize);
return *reinterpret_cast<unsigned char*>(offset+ofs);
}
const char *getString(size_t field) const
{
assert(field < file.fieldCount);
size_t stringOffset = getUInt(field);
assert(stringOffset < file.stringSize);
//char * tmp = (char*)file.stringTable + stringOffset;
//unsigned char * tmp2 = file.stringTable + stringOffset;
return reinterpret_cast<char*>(file.stringTable + stringOffset);
}
private:
Record(DBCFile &file, unsigned char *offset): file(file), offset(offset) {}
DBCFile &file;
unsigned char *offset;
friend class DBCFile;
friend class Iterator;
};
/* Iterator that iterates over records */
class Iterator
{
public:
Iterator(DBCFile &file, unsigned char *offset):
record(file, offset) {}
/// Advance (prefix only)
Iterator & operator++() {
record.offset += record.file.recordSize;
return *this;
}
/// Return address of current instance
Record const & operator*() const { return record; }
const Record* operator->() const {
return &record;
}
/// Comparison
bool operator==(const Iterator &b) const
{
return record.offset == b.record.offset;
}
bool operator!=(const Iterator &b) const
{
return record.offset != b.record.offset;
}
private:
Record record;
};
// Get record by id
Record getRecord(size_t id);
/// Get begin iterator over records
Iterator begin();
/// Get begin iterator over records
Iterator end();
/// Trivial
size_t getRecordCount() const { return recordCount;}
size_t getFieldCount() const { return fieldCount; }
private:
std::string filename;
size_t recordSize;
size_t recordCount;
size_t fieldCount;
size_t stringSize;
unsigned char *data;
unsigned char *stringTable;
};
#endif

View file

@ -1,77 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef LOAD_LIB_H
#define LOAD_LIB_H
#ifdef WIN32
typedef __int64 int64;
typedef __int32 int32;
typedef __int16 int16;
typedef __int8 int8;
typedef unsigned __int64 uint64;
typedef unsigned __int32 uint32;
typedef unsigned __int16 uint16;
typedef unsigned __int8 uint8;
#else
#include <stdint.h>
#ifndef uint64_t
#ifdef __linux__
#include <linux/types.h>
#endif
#endif
typedef int64_t int64;
typedef int32_t int32;
typedef int16_t int16;
typedef int8_t int8;
typedef uint64_t uint64;
typedef uint32_t uint32;
typedef uint16_t uint16;
typedef uint8_t uint8;
#endif
#define FILE_FORMAT_VERSION 18
//
// File version chunk
//
struct file_MVER
{
union{
uint32 fcc;
char fcc_txt[4];
};
uint32 size;
uint32 ver;
};
class FileLoader{
uint8 *data;
uint32 data_size;
public:
virtual bool prepareLoadedData();
uint8 *GetData() {return data;}
uint32 GetDataSize() {return data_size;}
file_MVER *version;
FileLoader();
~FileLoader();
bool loadFile(char *filename, bool log = true);
virtual void free();
};
#endif

View file

@ -1,205 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "vmapexport.h"
#include "model.h"
#include "wmo.h"
#include "mpq_libmpq04.h"
#include <cassert>
#include <algorithm>
#include <cstdio>
Model::Model(std::string &filename) : filename(filename)
{
}
bool Model::open()
{
MPQFile f(filename.c_str());
ok = !f.isEof();
if (!ok)
{
f.close();
printf("Error loading model %s\n", filename.c_str());
return false;
}
memcpy(&header, f.getBuffer(), sizeof(ModelHeader));
if(header.nBoundingTriangles > 0)
{
f.seek(0);
f.seekRelative(header.ofsBoundingVertices);
vertices = new Vec3D[header.nBoundingVertices];
f.read(vertices,header.nBoundingVertices*12);
for (uint32 i=0; i<header.nBoundingVertices; i++)
{
vertices[i] = fixCoordSystem(vertices[i]);
}
f.seek(0);
f.seekRelative(header.ofsBoundingTriangles);
indices = new uint16[header.nBoundingTriangles];
f.read(indices,header.nBoundingTriangles*2);
f.close();
}
else
{
//printf("not included %s\n", filename.c_str());
f.close();
return false;
}
return true;
}
bool Model::ConvertToVMAPModel(char * outfilename)
{
int N[12] = {0,0,0,0,0,0,0,0,0,0,0,0};
FILE * output=fopen(outfilename,"wb");
if(!output)
{
printf("Can't create the output file '%s'\n",outfilename);
return false;
}
fwrite(szRawVMAPMagic,8,1,output);
uint32 nVertices = 0;
nVertices = header.nBoundingVertices;
fwrite(&nVertices, sizeof(int), 1, output);
uint32 nofgroups = 1;
fwrite(&nofgroups,sizeof(uint32), 1, output);
fwrite(N,4*3,1,output);// rootwmoid, flags, groupid
fwrite(N,sizeof(float),3*2,output);//bbox, only needed for WMO currently
fwrite(N,4,1,output);// liquidflags
fwrite("GRP ",4,1,output);
uint32 branches = 1;
int wsize;
wsize = sizeof(branches) + sizeof(uint32) * branches;
fwrite(&wsize, sizeof(int), 1, output);
fwrite(&branches,sizeof(branches), 1, output);
uint32 nIndexes = 0;
nIndexes = header.nBoundingTriangles;
fwrite(&nIndexes,sizeof(uint32), 1, output);
fwrite("INDX",4, 1, output);
wsize = sizeof(uint32) + sizeof(unsigned short) * nIndexes;
fwrite(&wsize, sizeof(int), 1, output);
fwrite(&nIndexes, sizeof(uint32), 1, output);
if(nIndexes >0)
{
fwrite(indices, sizeof(unsigned short), nIndexes, output);
}
fwrite("VERT",4, 1, output);
wsize = sizeof(int) + sizeof(float) * 3 * nVertices;
fwrite(&wsize, sizeof(int), 1, output);
fwrite(&nVertices, sizeof(int), 1, output);
if(nVertices >0)
{
for(uint32 vpos=0; vpos <nVertices; ++vpos)
{
float sy = vertices[vpos].y;
vertices[vpos].y = vertices[vpos].z;
vertices[vpos].z = sy;
}
fwrite(vertices, sizeof(float)*3, nVertices, output);
}
delete[] vertices;
delete[] indices;
fclose(output);
return true;
}
Model::~Model()
{
}
Vec3D fixCoordSystem(Vec3D v)
{
return Vec3D(v.x, v.z, -v.y);
}
Vec3D fixCoordSystem2(Vec3D v)
{
return Vec3D(v.x, v.z, v.y);
}
ModelInstance::ModelInstance(MPQFile &f,const char* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
{
float ff[3];
f.read(&id, 4);
f.read(ff,12);
pos = fixCoords(Vec3D(ff[0],ff[1],ff[2]));
f.read(ff,12);
rot = Vec3D(ff[0],ff[1],ff[2]);
f.read(&scale,4);
// scale factor - divide by 1024. blizzard devs must be on crack, why not just use a float?
sc = scale / 1024.0f;
char tempname[512];
sprintf(tempname, "%s/%s", szWorkDirWmo, ModelInstName);
FILE *input;
input = fopen(tempname, "r+b");
if(!input)
{
//printf("ModelInstance::ModelInstance couldn't open %s\n", tempname);
return;
}
fseek(input, 8, SEEK_SET); // get the correct no of vertices
int nVertices;
fread(&nVertices, sizeof (int), 1, input);
fclose(input);
if(nVertices == 0)
return;
uint16 adtId = 0;// not used for models
uint32 flags = MOD_M2;
if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
fwrite(&tileY, sizeof(uint32), 1, pDirfile);
fwrite(&flags, sizeof(uint32), 1, pDirfile);
fwrite(&adtId, sizeof(uint16), 1, pDirfile);
fwrite(&id, sizeof(uint32), 1, pDirfile);
fwrite(&pos, sizeof(float), 3, pDirfile);
fwrite(&rot, sizeof(float), 3, pDirfile);
fwrite(&sc, sizeof(float), 1, pDirfile);
uint32 nlen=strlen(ModelInstName);
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
fwrite(ModelInstName, sizeof(char), nlen, pDirfile);
/* int realx1 = (int) ((float) pos.x / 533.333333f);
int realy1 = (int) ((float) pos.z / 533.333333f);
int realx2 = (int) ((float) pos.x / 533.333333f);
int realy2 = (int) ((float) pos.z / 533.333333f);
fprintf(pDirfile,"%s/%s %f,%f,%f_%f,%f,%f %f %d %d %d,%d %d\n",
MapName,
ModelInstName,
(float) pos.x, (float) pos.y, (float) pos.z,
(float) rot.x, (float) rot.y, (float) rot.z,
sc,
nVertices,
realx1, realy1,
realx2, realy2
); */
}

View file

@ -1,71 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MODEL_H
#define MODEL_H
#include "loadlib/loadlib.h"
#include "vec3d.h"
//#include "mpq.h"
#include "modelheaders.h"
#include <vector>
class Model;
class WMOInstance;
class MPQFile;
Vec3D fixCoordSystem(Vec3D v);
class Model
{
public:
ModelHeader header;
uint32 offsBB_vertices, offsBB_indices;
Vec3D *BB_vertices, *vertices;
uint16 *BB_indices, *indices;
size_t nIndices;
bool open();
bool ConvertToVMAPModel(char * outfilename);
bool ok;
Model(std::string &filename);
~Model();
private:
std::string filename;
char outfilename;
};
class ModelInstance
{
public:
Model *model;
uint32 id;
Vec3D pos, rot;
unsigned int d1, scale;
float w,sc;
ModelInstance() {}
ModelInstance(MPQFile &f,const char* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile);
};
#endif

View file

@ -1,99 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MODELHEADERS_H
#define MODELHEADERS_H
/* typedef unsigned char uint8;
typedef char int8;
typedef unsigned short uint16;
typedef short int16;
typedef unsigned int uint32;
typedef int int32; */
#pragma pack(push,1)
struct ModelHeader
{
char id[4];
uint8 version[4];
uint32 nameLength;
uint32 nameOfs;
uint32 type;
uint32 nGlobalSequences;
uint32 ofsGlobalSequences;
uint32 nAnimations;
uint32 ofsAnimations;
uint32 nAnimationLookup;
uint32 ofsAnimationLookup;
uint32 nBones;
uint32 ofsBones;
uint32 nKeyBoneLookup;
uint32 ofsKeyBoneLookup;
uint32 nVertices;
uint32 ofsVertices;
uint32 nViews;
uint32 nColors;
uint32 ofsColors;
uint32 nTextures;
uint32 ofsTextures;
uint32 nTransparency;
uint32 ofsTransparency;
uint32 nTextureanimations;
uint32 ofsTextureanimations;
uint32 nTexReplace;
uint32 ofsTexReplace;
uint32 nRenderFlags;
uint32 ofsRenderFlags;
uint32 nBoneLookupTable;
uint32 ofsBoneLookupTable;
uint32 nTexLookup;
uint32 ofsTexLookup;
uint32 nTexUnits;
uint32 ofsTexUnits;
uint32 nTransLookup;
uint32 ofsTransLookup;
uint32 nTexAnimLookup;
uint32 ofsTexAnimLookup;
float floats[14];
uint32 nBoundingTriangles;
uint32 ofsBoundingTriangles;
uint32 nBoundingVertices;
uint32 ofsBoundingVertices;
uint32 nBoundingNormals;
uint32 ofsBoundingNormals;
uint32 nAttachments;
uint32 ofsAttachments;
uint32 nAttachLookup;
uint32 ofsAttachLookup;
uint32 nAttachments_2;
uint32 ofsAttachments_2;
uint32 nLights;
uint32 ofsLights;
uint32 nCameras;
uint32 ofsCameras;
uint32 nCameraLookup;
uint32 ofsCameraLookup;
uint32 nRibbonEmitters;
uint32 ofsRibbonEmitters;
uint32 nParticleEmitters;
uint32 ofsParticleEmitters;
};
#pragma pack(pop)
#endif

View file

@ -1,111 +0,0 @@
#include "mpq_libmpq04.h"
#include <deque>
#include <cstdio>
ArchiveSet gOpenArchives;
MPQArchive::MPQArchive(const char* filename)
{
int result = libmpq__archive_open(&mpq_a, filename, -1);
printf("Opening %s\n", filename);
if(result) {
switch(result) {
case LIBMPQ_ERROR_OPEN :
printf("Error opening archive '%s': Does file really exist?\n", filename);
break;
case LIBMPQ_ERROR_FORMAT : /* bad file format */
printf("Error opening archive '%s': Bad file format\n", filename);
break;
case LIBMPQ_ERROR_SEEK : /* seeking in file failed */
printf("Error opening archive '%s': Seeking in file failed\n", filename);
break;
case LIBMPQ_ERROR_READ : /* Read error in archive */
printf("Error opening archive '%s': Read error in archive\n", filename);
break;
case LIBMPQ_ERROR_MALLOC : /* maybe not enough memory? :) */
printf("Error opening archive '%s': Maybe not enough memory\n", filename);
break;
default:
printf("Error opening archive '%s': Unknown error\n", filename);
break;
}
return;
}
gOpenArchives.push_front(this);
}
void MPQArchive::close()
{
//gOpenArchives.erase(erase(&mpq_a);
libmpq__archive_close(mpq_a);
}
MPQFile::MPQFile(const char* filename):
eof(false),
buffer(0),
pointer(0),
size(0)
{
for(ArchiveSet::iterator i=gOpenArchives.begin(); i!=gOpenArchives.end();++i)
{
mpq_archive *mpq_a = (*i)->mpq_a;
uint32 filenum;
if(libmpq__file_number(mpq_a, filename, &filenum)) continue;
libmpq__off_t transferred;
libmpq__file_unpacked_size(mpq_a, filenum, &size);
// HACK: in patch.mpq some files don't want to open and give 1 for filesize
if (size<=1) {
// printf("info: file %s has size %d; considered dummy file.\n", filename, size);
eof = true;
buffer = 0;
return;
}
buffer = new char[size];
//libmpq_file_getdata
libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
/*libmpq_file_getdata(&mpq_a, hash, fileno, (unsigned char*)buffer);*/
return;
}
eof = true;
buffer = 0;
}
size_t MPQFile::read(void* dest, size_t bytes)
{
if (eof) return 0;
size_t rpos = pointer + bytes;
if (rpos > size) {
bytes = size - pointer;
eof = true;
}
memcpy(dest, &(buffer[pointer]), bytes);
pointer = rpos;
return bytes;
}
void MPQFile::seek(int offset)
{
pointer = offset;
eof = (pointer >= size);
}
void MPQFile::seekRelative(int offset)
{
pointer += offset;
eof = (pointer >= size);
}
void MPQFile::close()
{
if (buffer) delete[] buffer;
buffer = 0;
eof = true;
}

View file

@ -1,91 +0,0 @@
#define _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_WARNINGS
#ifndef MPQ_H
#define MPQ_H
#include "loadlib/loadlib.h"
#include "libmpq/mpq.h"
#include <string.h>
#include <ctype.h>
#include <vector>
#include <iostream>
#include <deque>
using namespace std;
class MPQArchive
{
public:
mpq_archive_s *mpq_a;
MPQArchive(const char* filename);
void close();
void GetFileListTo(vector<string>& filelist) {
uint32 filenum;
if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
libmpq__off_t size, transferred;
libmpq__file_unpacked_size(mpq_a, filenum, &size);
char *buffer = new char[size];
libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
char seps[] = "\n";
char *token;
token = strtok( buffer, seps );
uint32 counter = 0;
while ((token != NULL) && (counter < size)) {
//cout << token << endl;
token[strlen(token) - 1] = 0;
string s = token;
filelist.push_back(s);
counter += strlen(token) + 2;
token = strtok(NULL, seps);
}
delete[] buffer;
}
};
typedef std::deque<MPQArchive*> ArchiveSet;
class MPQFile
{
//MPQHANDLE handle;
bool eof;
char *buffer;
libmpq__off_t pointer,size;
// disable copying
MPQFile(const MPQFile &f) {}
void operator=(const MPQFile &f) {}
public:
MPQFile(const char* filename); // filenames are not case sensitive
~MPQFile() { close(); }
size_t read(void* dest, size_t bytes);
size_t getSize() { return size; }
size_t getPos() { return pointer; }
char* getBuffer() { return buffer; }
char* getPointer() { return buffer + pointer; }
bool isEof() { return eof; }
void seek(int offset);
void seekRelative(int offset);
void close();
};
inline void flipcc(char *fcc)
{
char t;
t=fcc[0];
fcc[0]=fcc[3];
fcc[3]=t;
t=fcc[1];
fcc[1]=fcc[2];
fcc[2]=t;
}
#endif

View file

@ -1,230 +0,0 @@
#ifndef VEC3D_H
#define VEC3D_H
#include <iostream>
#include <cmath>
class Vec3D
{
public:
float x,y,z;
Vec3D(float x0 = 0.0f, float y0 = 0.0f, float z0 = 0.0f) : x(x0), y(y0), z(z0) {}
Vec3D(const Vec3D& v) : x(v.x), y(v.y), z(v.z) {}
Vec3D& operator= (const Vec3D &v) {
x = v.x;
y = v.y;
z = v.z;
return *this;
}
Vec3D operator+ (const Vec3D &v) const
{
Vec3D r(x+v.x,y+v.y,z+v.z);
return r;
}
Vec3D operator- (const Vec3D &v) const
{
Vec3D r(x-v.x,y-v.y,z-v.z);
return r;
}
float operator* (const Vec3D &v) const
{
return x*v.x + y*v.y + z*v.z;
}
Vec3D operator* (float d) const
{
Vec3D r(x*d,y*d,z*d);
return r;
}
friend Vec3D operator* (float d, const Vec3D& v)
{
return v * d;
}
Vec3D operator% (const Vec3D &v) const
{
Vec3D r(y*v.z-z*v.y, z*v.x-x*v.z, x*v.y-y*v.x);
return r;
}
Vec3D& operator+= (const Vec3D &v)
{
x += v.x;
y += v.y;
z += v.z;
return *this;
}
Vec3D& operator-= (const Vec3D &v)
{
x -= v.x;
y -= v.y;
z -= v.z;
return *this;
}
Vec3D& operator*= (float d)
{
x *= d;
y *= d;
z *= d;
return *this;
}
float lengthSquared() const
{
return x*x+y*y+z*z;
}
float length() const
{
return sqrt(x*x+y*y+z*z);
}
Vec3D& normalize()
{
this->operator*= (1.0f/length());
return *this;
}
Vec3D operator~ () const
{
Vec3D r(*this);
r.normalize();
return r;
}
friend std::istream& operator>>(std::istream& in, Vec3D& v)
{
in >> v.x >> v.y >> v.z;
return in;
}
friend std::ostream& operator<<(std::ostream& out, const Vec3D& v)
{
out << v.x << " " << v.y << " " << v.z;
return out;
}
operator float*()
{
return (float*)this;
}
};
class Vec2D
{
public:
float x,y;
Vec2D(float x0 = 0.0f, float y0 = 0.0f) : x(x0), y(y0) {}
Vec2D(const Vec2D& v) : x(v.x), y(v.y) {}
Vec2D& operator= (const Vec2D &v) {
x = v.x;
y = v.y;
return *this;
}
Vec2D operator+ (const Vec2D &v) const
{
Vec2D r(x+v.x,y+v.y);
return r;
}
Vec2D operator- (const Vec2D &v) const
{
Vec2D r(x-v.x,y-v.y);
return r;
}
float operator* (const Vec2D &v) const
{
return x*v.x + y*v.y;
}
Vec2D operator* (float d) const
{
Vec2D r(x*d,y*d);
return r;
}
friend Vec2D operator* (float d, const Vec2D& v)
{
return v * d;
}
Vec2D& operator+= (const Vec2D &v)
{
x += v.x;
y += v.y;
return *this;
}
Vec2D& operator-= (const Vec2D &v)
{
x -= v.x;
y -= v.y;
return *this;
}
Vec2D& operator*= (float d)
{
x *= d;
y *= d;
return *this;
}
float lengthSquared() const
{
return x*x+y*y;
}
float length() const
{
return sqrt(x*x+y*y);
}
Vec2D& normalize()
{
this->operator*= (1.0f/length());
return *this;
}
Vec2D operator~ () const
{
Vec2D r(*this);
r.normalize();
return r;
}
friend std::istream& operator>>(std::istream& in, Vec2D& v)
{
in >> v.x >> v.y;
return in;
}
operator float*()
{
return (float*)this;
}
};
inline void rotate(float x0, float y0, float *x, float *y, float angle)
{
float xa = *x - x0, ya = *y - y0;
*x = xa*cosf(angle) - ya*sinf(angle) + x0;
*y = xa*sinf(angle) + ya*cosf(angle) + y0;
}
#endif

View file

@ -1,522 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define _CRT_SECURE_NO_DEPRECATE
#include <cstdio>
#include <iostream>
#include <vector>
#include <list>
#include <errno.h>
#ifdef WIN32
#include <Windows.h>
#include <sys/stat.h>
#include <direct.h>
#define mkdir _mkdir
#else
#include <sys/stat.h>
#endif
#undef min
#undef max
//#pragma warning(disable : 4505)
//#pragma comment(lib, "Winmm.lib")
#include <map>
//From Extractor
#include "adtfile.h"
#include "wdtfile.h"
#include "dbcfile.h"
#include "wmo.h"
#include "mpq_libmpq04.h"
//------------------------------------------------------------------------------
// Defines
#define MPQ_BLOCK_SIZE 0x1000
//-----------------------------------------------------------------------------
extern ArchiveSet gOpenArchives;
typedef struct
{
char name[64];
unsigned int id;
}map_id;
map_id * map_ids;
uint16 *LiqType = 0;
uint32 map_count;
char output_path[128]=".";
char input_path[1024]=".";
bool hasInputPathParam = false;
bool preciseVectorData = false;
// Constants
//static const char * szWorkDirMaps = ".\\Maps";
const char * szWorkDirWmo = "./Buildings";
const char * szRawVMAPMagic = "VMAP003";
// Local testing functions
static const char * GetPlainName(const char * szFileName)
{
const char * szTemp;
if((szTemp = strrchr(szFileName, '\\')) != NULL)
szFileName = szTemp + 1;
return szFileName;
}
// copied from contrib/extractor/System.cpp
void ReadLiquidTypeTableDBC()
{
printf("Read LiquidType.dbc file...");
DBCFile dbc("DBFilesClient\\LiquidType.dbc");
if(!dbc.open())
{
printf("Fatal error: Invalid LiquidType.dbc file format!\n");
exit(1);
}
size_t LiqType_count = dbc.getRecordCount();
size_t LiqType_maxid = dbc.getRecord(LiqType_count - 1).getUInt(0);
LiqType = new uint16[LiqType_maxid + 1];
memset(LiqType, 0xff, (LiqType_maxid + 1) * sizeof(uint16));
for(uint32 x = 0; x < LiqType_count; ++x)
LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);
printf("Done! (%u LiqTypes loaded)\n", (unsigned int)LiqType_count);
}
int ExtractWmo()
{
char szLocalFile[1024] = "";
bool success=true;
//const char* ParsArchiveNames[] = {"patch-2.MPQ", "patch.MPQ", "common.MPQ", "expansion.MPQ"};
for (ArchiveSet::const_iterator ar_itr = gOpenArchives.begin(); ar_itr != gOpenArchives.end() && success; ++ar_itr)
{
vector<string> filelist;
(*ar_itr)->GetFileListTo(filelist);
for (vector<string>::iterator fname=filelist.begin(); fname != filelist.end() && success; ++fname)
{
bool file_ok=true;
if (fname->find(".wmo") != string::npos)
{
// Copy files from archive
//std::cout << "found *.wmo file " << *fname << std::endl;
sprintf(szLocalFile, "%s/%s", szWorkDirWmo, GetPlainName(fname->c_str()));
fixnamen(szLocalFile,strlen(szLocalFile));
FILE * n;
if ((n = fopen(szLocalFile, "rb"))== NULL)
{
int p = 0;
//Select root wmo files
const char * rchr = strrchr(GetPlainName(fname->c_str()),0x5f);
if(rchr != NULL)
{
char cpy[4];
strncpy((char*)cpy,rchr,4);
for (int i=0;i<4; ++i)
{
int m = cpy[i];
if(isdigit(m))
p++;
}
}
if(p != 3)
{
std::cout << "Extracting " << *fname << std::endl;
WMORoot * froot = new WMORoot(*fname);
if(!froot->open())
{
printf("Couldn't open RootWmo!!!\n");
delete froot;
continue;
}
FILE *output=fopen(szLocalFile,"wb");
if(!output)
{
printf("couldn't open %s for writing!\n", szLocalFile);
success=false;
}
froot->ConvertToVMAPRootWmo(output);
int Wmo_nVertices = 0;
//printf("root has %d groups\n", froot->nGroups);
if(froot->nGroups !=0)
{
for (uint32 i=0; i<froot->nGroups; ++i)
{
char temp[1024];
strcpy(temp, fname->c_str());
temp[fname->length()-4] = 0;
char groupFileName[1024];
sprintf(groupFileName,"%s_%03d.wmo",temp, i);
//printf("Trying to open groupfile %s\n",groupFileName);
string s = groupFileName;
WMOGroup * fgroup = new WMOGroup(s);
if(!fgroup->open())
{
printf("Could not open all Group file for: %s\n",GetPlainName(fname->c_str()));
file_ok=false;
break;
}
Wmo_nVertices += fgroup->ConvertToVMAPGroupWmo(output, froot, preciseVectorData);
delete fgroup;
}
}
fseek(output, 8, SEEK_SET); // store the correct no of vertices
fwrite(&Wmo_nVertices,sizeof(int),1,output);
fclose(output);
delete froot;
}
}
else
{
fclose(n);
}
}
// Delete the extracted file in the case of an error
if(!file_ok)
remove(szLocalFile);
}
}
if(success)
printf("\nExtract wmo complete (No (fatal) errors)\n");
return success;
}
void ParsMapFiles()
{
char fn[512];
//char id_filename[64];
char id[10];
for (unsigned int i=0; i<map_count; ++i)
{
sprintf(id,"%03u",map_ids[i].id);
sprintf(fn,"World\\Maps\\%s\\%s.wdt", map_ids[i].name, map_ids[i].name);
WDTFile WDT(fn,map_ids[i].name);
if(WDT.init(id, map_ids[i].id))
{
printf("Processing Map %u\n[", map_ids[i].id);
for (int x=0; x<64; ++x)
{
for (int y=0; y<64; ++y)
{
if (ADTFile *ADT = WDT.GetMap(x,y))
{
//sprintf(id_filename,"%02u %02u %03u",x,y,map_ids[i].id);//!!!!!!!!!
ADT->init(map_ids[i].id, x, y);
delete ADT;
}
}
printf("#");
fflush(stdout);
}
printf("]\n");
}
}
}
void getGamePath()
{
#ifdef _WIN32
strcpy(input_path,"Data\\");
#else
strcpy(input_path,"Data/");
#endif
}
bool scan_patches(char* scanmatch, std::vector<std::string>& pArchiveNames)
{
int i;
char path[512];
for (i = 1; i <= 99; i++)
{
if (i != 1)
{
sprintf(path, "%s-%d.MPQ", scanmatch, i);
}
else
{
sprintf(path, "%s.MPQ", scanmatch);
}
#ifdef __linux__
if(FILE* h = fopen64(path, "rb"))
#else
if(FILE* h = fopen(path, "rb"))
#endif
{
fclose(h);
//matches.push_back(path);
pArchiveNames.push_back(path);
}
}
return(true);
}
bool fillArchiveNameVector(std::vector<std::string>& pArchiveNames)
{
if(!hasInputPathParam)
getGamePath();
printf("\nGame path: %s\n", input_path);
char path[512];
string in_path(input_path);
std::vector<std::string> locales, searchLocales;
searchLocales.push_back("enGB");
searchLocales.push_back("enUS");
searchLocales.push_back("deDE");
searchLocales.push_back("esES");
searchLocales.push_back("frFR");
searchLocales.push_back("koKR");
searchLocales.push_back("zhCN");
searchLocales.push_back("zhTW");
searchLocales.push_back("enCN");
searchLocales.push_back("enTW");
searchLocales.push_back("esMX");
searchLocales.push_back("ruRU");
for (std::vector<std::string>::iterator i = searchLocales.begin(); i != searchLocales.end(); ++i)
{
std::string localePath = in_path + *i;
// check if locale exists:
struct stat status;
if (stat(localePath.c_str(), &status))
continue;
if ((status.st_mode & S_IFDIR) == 0)
continue;
printf("Found locale '%s'\n", i->c_str());
locales.push_back(*i);
}
printf("\n");
// open locale expansion and common files
printf("Adding data files from locale directories.\n");
for (std::vector<std::string>::iterator i = locales.begin(); i != locales.end(); ++i)
{
pArchiveNames.push_back(in_path + *i + "/locale-" + *i + ".MPQ");
pArchiveNames.push_back(in_path + *i + "/expansion-locale-" + *i + ".MPQ");
pArchiveNames.push_back(in_path + *i + "/lichking-locale-" + *i + ".MPQ");
}
// open expansion and common files
pArchiveNames.push_back(input_path + string("common.MPQ"));
pArchiveNames.push_back(input_path + string("common-2.MPQ"));
pArchiveNames.push_back(input_path + string("expansion.MPQ"));
pArchiveNames.push_back(input_path + string("lichking.MPQ"));
// now, scan for the patch levels in the core dir
printf("Scanning patch levels from data directory.\n");
sprintf(path, "%spatch", input_path);
if (!scan_patches(path, pArchiveNames))
return(false);
// now, scan for the patch levels in locale dirs
printf("Scanning patch levels from locale directories.\n");
bool foundOne = false;
for (std::vector<std::string>::iterator i = locales.begin(); i != locales.end(); ++i)
{
printf("Locale: %s\n", i->c_str());
sprintf(path, "%s%s/patch-%s", input_path, i->c_str(), i->c_str());
if(scan_patches(path, pArchiveNames))
foundOne = true;
}
printf("\n");
if(!foundOne)
{
printf("no locale found\n");
return false;
}
return true;
}
bool processArgv(int argc, char ** argv, const char *versionString)
{
bool result = true;
hasInputPathParam = false;
bool preciseVectorData = false;
for(int i=1; i< argc; ++i)
{
if(strcmp("-s",argv[i]) == 0)
{
preciseVectorData = false;
}
else if(strcmp("-d",argv[i]) == 0)
{
if((i+1)<argc)
{
hasInputPathParam = true;
strcpy(input_path, argv[i+1]);
if (input_path[strlen(input_path) - 1] != '\\' || input_path[strlen(input_path) - 1] != '/')
strcat(input_path, "/");
++i;
}
else
{
result = false;
}
}
else if(strcmp("-?",argv[1]) == 0)
{
result = false;
}
else if(strcmp("-l",argv[i]) == 0)
{
preciseVectorData = true;
}
else
{
result = false;
break;
}
}
if(!result)
{
printf("Extract %s.\n",versionString);
printf("%s [-?][-s][-l][-d <path>]\n", argv[0]);
printf(" -s : (default) small size (data size optimization), ~500MB less vmap data.\n");
printf(" -l : large size, ~500MB more vmap data. (might contain more details)\n");
printf(" -d <path>: Path to the vector data source folder.\n");
printf(" -? : This message.\n");
}
return result;
}
//xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
// Main
//
// The program must be run with two command line arguments
//
// Arg1 - The source MPQ name (for testing reading and file find)
// Arg2 - Listfile name
//
int main(int argc, char ** argv)
{
bool success=true;
const char *versionString = "V3.00 2010_07";
// Use command line arguments, when some
if(!processArgv(argc, argv, versionString))
return 1;
// some simple check if working dir is dirty
else
{
std::string sdir = std::string(szWorkDirWmo) + "/dir";
std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
struct stat status;
if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
{
printf("Your output directory seems to be polluted, please use an empty directory!\n");
printf("<press return to exit>");
char garbage[2];
scanf("%c", garbage);
return 1;
}
}
printf("Extract %s. Beginning work ....\n",versionString);
//xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
// Create the working directory
if(mkdir(szWorkDirWmo
#ifdef __linux__
, 0711
#endif
))
success = (errno == EEXIST);
// prepare archive name list
std::vector<std::string> archiveNames;
fillArchiveNameVector(archiveNames);
for (size_t i=0; i < archiveNames.size(); ++i)
{
MPQArchive *archive = new MPQArchive(archiveNames[i].c_str());
if(!gOpenArchives.size() || gOpenArchives.front() != archive)
delete archive;
}
if(gOpenArchives.empty())
{
printf("FATAL ERROR: None MPQ archive found by path '%s'. Use -d option with proper path.\n",input_path);
return 1;
}
ReadLiquidTypeTableDBC();
// extract data
if(success)
success = ExtractWmo();
//xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
//map.dbc
if(success)
{
DBCFile * dbc = new DBCFile("DBFilesClient\\Map.dbc");
if(!dbc->open())
{
delete dbc;
printf("FATAL ERROR: Map.dbc not found in data file.\n");
return 1;
}
map_count=dbc->getRecordCount ();
map_ids=new map_id[map_count];
for(unsigned int x=0;x<map_count;++x)
{
map_ids[x].id=dbc->getRecord (x).getUInt(0);
strcpy(map_ids[x].name,dbc->getRecord(x).getString(1));
printf("Map - %s\n",map_ids[x].name);
}
delete dbc;
ParsMapFiles();
delete [] map_ids;
//nError = ERROR_SUCCESS;
}
printf("\n");
if(!success)
{
printf("ERROR: Extract %s. Work NOT complete.\n Precise vector data=%d.\nPress any key.\n",versionString, preciseVectorData);
getchar();
}
printf("Extract %s. Work complete. No errors.\n",versionString);
delete [] LiqType;
return 0;
}

View file

@ -1,32 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef VMAPEXPORT_H
#define VMAPEXPORT_H
enum ModelFlags
{
MOD_M2 = 1,
MOD_WORLDSPAWN = 1<<1,
MOD_HAS_BOUND = 1<<2
};
extern const char * szWorkDirWmo;
extern const char * szRawVMAPMagic; // vmap magic string for extracted raw vmap data
#endif

View file

@ -1,134 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "vmapexport.h"
#include "wdtfile.h"
#include "adtfile.h"
#include <cstdio>
char * wdtGetPlainName(char * FileName)
{
char * szTemp;
if((szTemp = strrchr(FileName, '\\')) != NULL)
FileName = szTemp + 1;
return FileName;
}
WDTFile::WDTFile(char* file_name, char* file_name1):WDT(file_name)
{
filename.append(file_name1,strlen(file_name1));
}
bool WDTFile::init(char *map_id, unsigned int mapID)
{
if (WDT.isEof())
{
//printf("Can't find WDT file.\n");
return false;
}
char fourcc[5];
uint32 size;
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
FILE *dirfile;
dirfile = fopen(dirname.c_str(), "ab");
if(!dirfile)
{
printf("Can't open dirfile!'%s'\n", dirname.c_str());
return false;
}
while (!WDT.isEof())
{
WDT.read(fourcc,4);
WDT.read(&size, 4);
flipcc(fourcc);
fourcc[4] = 0;
size_t nextpos = WDT.getPos() + size;
if (!strcmp(fourcc,"MAIN"))
{
}
if (!strcmp(fourcc,"MWMO"))
{
// global map objects
if (size)
{
char *buf = new char[size];
WDT.read(buf, size);
char *p=buf;
int q = 0;
gWmoInstansName = new string[size];
while (p<buf+size)
{
string path(p);
char* s=wdtGetPlainName(p);
fixnamen(s,strlen(s));
p=p+strlen(p)+1;
gWmoInstansName[q++] = s;
}
delete[] buf;
}
}
else if (!strcmp(fourcc,"MODF"))
{
// global wmo instance data
if (size)
{
gnWMO = (int)size / 64;
string gWMO_mapname;
string fake_mapname;
fake_mapname = "65 65 ";
//gWMO_mapname = fake_mapname + filename;
gWMO_mapname = fake_mapname + std::string(map_id);
for (int i=0; i<gnWMO; ++i)
{
int id;
WDT.read(&id, 4);
WMOInstance inst(WDT,gWmoInstansName[id].c_str(),mapID, 65, 65, dirfile);
}
delete[] gWmoInstansName;
}
}
WDT.seek((int)nextpos);
}
WDT.close();
fclose(dirfile);
return true;
}
WDTFile::~WDTFile(void)
{
WDT.close();
}
ADTFile* WDTFile::GetMap(int x, int z)
{
if(!(x>=0 && z >= 0 && x<64 && z<64))
return NULL;
char name[512];
sprintf(name,"World\\Maps\\%s\\%s_%d_%d.adt", filename.c_str(), filename.c_str(), x, z);
return new ADTFile(name);
}

View file

@ -1,47 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WDTFILE_H
#define WDTFILE_H
#include "mpq_libmpq04.h"
#include "wmo.h"
#include <string>
#include "stdlib.h"
class ADTFile;
class WDTFile
{
public:
WDTFile(char* file_name, char* file_name1);
~WDTFile(void);
bool init(char *map_id, unsigned int mapID);
string* gWmoInstansName;
int gnWMO, nMaps;
ADTFile* GetMap(int x, int z);
private:
MPQFile WDT;
bool maps[64][64];
string filename;
};
#endif

View file

@ -1,523 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "vmapexport.h"
#include "wmo.h"
#include "vec3d.h"
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <map>
#include <fstream>
#undef min
#undef max
#include "mpq_libmpq04.h"
using namespace std;
extern uint16 *LiqType;
WMORoot::WMORoot(std::string &filename) : filename(filename)
{
}
bool WMORoot::open()
{
MPQFile f(filename.c_str());
if(f.isEof ())
{
printf("No such file.\n");
return false;
}
uint32 size;
char fourcc[5];
while (!f.isEof())
{
f.read(fourcc,4);
f.read(&size, 4);
flipcc(fourcc);
fourcc[4] = 0;
size_t nextpos = f.getPos() + size;
if (!strcmp(fourcc,"MOHD"))//header
{
f.read(&nTextures, 4);
f.read(&nGroups, 4);
f.read(&nP, 4);
f.read(&nLights, 4);
f.read(&nModels, 4);
f.read(&nDoodads, 4);
f.read(&nDoodadSets, 4);
f.read(&col, 4);
f.read(&RootWMOID, 4);
f.read(bbcorn1,12);
f.read(bbcorn2,12);
f.read(&liquidType, 4);
break;
}
/*
else if (!strcmp(fourcc,"MOTX"))
{
}
else if (!strcmp(fourcc,"MOMT"))
{
}
else if (!strcmp(fourcc,"MOGN"))
{
}
else if (!strcmp(fourcc,"MOGI"))
{
}
else if (!strcmp(fourcc,"MOLT"))
{
}
else if (!strcmp(fourcc,"MODN"))
{
}
else if (!strcmp(fourcc,"MODS"))
{
}
else if (!strcmp(fourcc,"MODD"))
{
}
else if (!strcmp(fourcc,"MOSB"))
{
}
else if (!strcmp(fourcc,"MOPV"))
{
}
else if (!strcmp(fourcc,"MOPT"))
{
}
else if (!strcmp(fourcc,"MOPR"))
{
}
else if (!strcmp(fourcc,"MFOG"))
{
}
*/
f.seek((int)nextpos);
}
f.close ();
return true;
}
bool WMORoot::ConvertToVMAPRootWmo(FILE *pOutfile)
{
//printf("Convert RootWmo...\n");
fwrite(szRawVMAPMagic,1,8,pOutfile);
unsigned int nVectors = 0;
fwrite(&nVectors,sizeof(nVectors),1,pOutfile); // will be filled later
fwrite(&nGroups,4,1,pOutfile);
fwrite(&RootWMOID,4,1,pOutfile);
return true;
}
WMORoot::~WMORoot()
{
}
WMOGroup::WMOGroup(std::string &filename) : filename(filename),
MOPY(0), MOVI(0), MoviEx(0), MOVT(0), MOBA(0), MobaEx(0), hlq(0), LiquEx(0), LiquBytes(0)
{
}
bool WMOGroup::open()
{
MPQFile f(filename.c_str());
if(f.isEof ())
{
printf("No such file.\n");
return false;
}
uint32 size;
char fourcc[5];
while (!f.isEof())
{
f.read(fourcc,4);
f.read(&size, 4);
flipcc(fourcc);
if (!strcmp(fourcc,"MOGP"))//Fix sizeoff = Data size.
{
size = 68;
}
fourcc[4] = 0;
size_t nextpos = f.getPos() + size;
LiquEx_size = 0;
liquflags = 0;
if (!strcmp(fourcc,"MOGP"))//header
{
f.read(&groupName, 4);
f.read(&descGroupName, 4);
f.read(&mogpFlags, 4);
f.read(bbcorn1, 12);
f.read(bbcorn2, 12);
f.read(&moprIdx, 2);
f.read(&moprNItems, 2);
f.read(&nBatchA, 2);
f.read(&nBatchB, 2);
f.read(&nBatchC, 4);
f.read(&fogIdx, 4);
f.read(&liquidType, 4);
f.read(&groupWMOID,4);
}
else if (!strcmp(fourcc,"MOPY"))
{
MOPY = new char[size];
mopy_size = size;
nTriangles = (int)size / 2;
f.read(MOPY, size);
}
else if (!strcmp(fourcc,"MOVI"))
{
MOVI = new uint16[size/2];
f.read(MOVI, size);
}
else if (!strcmp(fourcc,"MOVT"))
{
MOVT = new float[size/4];
f.read(MOVT, size);
nVertices = (int)size / 12;
}
else if (!strcmp(fourcc,"MONR"))
{
}
else if (!strcmp(fourcc,"MOTV"))
{
}
else if (!strcmp(fourcc,"MOBA"))
{
MOBA = new uint16[size/2];
moba_size = size/2;
f.read(MOBA, size);
}
else if (!strcmp(fourcc,"MLIQ"))
{
liquflags |= 1;
hlq = new WMOLiquidHeader;
f.read(hlq, 0x1E);
LiquEx_size = sizeof(WMOLiquidVert) * hlq->xverts * hlq->yverts;
LiquEx = new WMOLiquidVert[hlq->xverts * hlq->yverts];
f.read(LiquEx, LiquEx_size);
int nLiquBytes = hlq->xtiles * hlq->ytiles;
LiquBytes = new char[nLiquBytes];
f.read(LiquBytes, nLiquBytes);
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << "\nbbox: " << bbcorn1[0] << ", " << bbcorn1[1] << ", " << bbcorn1[2] << " | " << bbcorn2[0] << ", " << bbcorn2[1] << ", " << bbcorn2[2];
llog << "\nlpos: " << hlq->pos_x << ", " << hlq->pos_y << ", " << hlq->pos_z;
llog << "\nx-/yvert: " << hlq->xverts << "/" << hlq->yverts << " size: " << size << " expected size: " << 30 + hlq->xverts*hlq->yverts*8 + hlq->xtiles*hlq->ytiles << std::endl;
llog.close(); */
}
f.seek((int)nextpos);
}
f.close();
return true;
}
int WMOGroup::ConvertToVMAPGroupWmo(FILE *output, WMORoot *rootWMO, bool pPreciseVectorData)
{
fwrite(&mogpFlags,sizeof(uint32),1,output);
fwrite(&groupWMOID,sizeof(uint32),1,output);
// group bound
fwrite(bbcorn1, sizeof(float), 3, output);
fwrite(bbcorn2, sizeof(float), 3, output);
fwrite(&liquflags,sizeof(uint32),1,output);
int nColTriangles = 0;
if(pPreciseVectorData)
{
char GRP[] = "GRP ";
fwrite(GRP,1,4,output);
int k = 0;
int moba_batch = moba_size/12;
MobaEx = new int[moba_batch*4];
for(int i=8; i<moba_size; i+=12)
{
MobaEx[k++] = MOBA[i];
}
int moba_size_grp = moba_batch*4+4;
fwrite(&moba_size_grp,4,1,output);
fwrite(&moba_batch,4,1,output);
fwrite(MobaEx,4,k,output);
delete [] MobaEx;
uint32 nIdexes = nTriangles * 3;
if(fwrite("INDX",4, 1, output) != 1)
{
printf("Error while writing file nbraches ID");
exit(0);
}
int wsize = sizeof(uint32) + sizeof(unsigned short) * nIdexes;
if(fwrite(&wsize, sizeof(int), 1, output) != 1)
{
printf("Error while writing file wsize");
// no need to exit?
}
if(fwrite(&nIdexes, sizeof(uint32), 1, output) != 1)
{
printf("Error while writing file nIndexes");
exit(0);
}
if(nIdexes >0)
{
if(fwrite(MOVI, sizeof(unsigned short), nIdexes, output) != nIdexes)
{
printf("Error while writing file indexarray");
exit(0);
}
}
if(fwrite("VERT",4, 1, output) != 1)
{
printf("Error while writing file nbraches ID");
exit(0);
}
wsize = sizeof(int) + sizeof(float) * 3 * nVertices;
if(fwrite(&wsize, sizeof(int), 1, output) != 1)
{
printf("Error while writing file wsize");
// no need to exit?
}
if(fwrite(&nVertices, sizeof(int), 1, output) != 1)
{
printf("Error while writing file nVertices");
exit(0);
}
if(nVertices >0)
{
if(fwrite(MOVT, sizeof(float)*3, nVertices, output) != nVertices)
{
printf("Error while writing file vectors");
exit(0);
}
}
nColTriangles = nTriangles;
}
else
{
char GRP[] = "GRP ";
fwrite(GRP,1,4,output);
int k = 0;
int moba_batch = moba_size/12;
MobaEx = new int[moba_batch*4];
for(int i=8; i<moba_size; i+=12)
{
MobaEx[k++] = MOBA[i];
}
int moba_size_grp = moba_batch*4+4;
fwrite(&moba_size_grp,4,1,output);
fwrite(&moba_batch,4,1,output);
fwrite(MobaEx,4,k,output);
delete [] MobaEx;
//-------INDX------------------------------------
//-------MOPY--------
MoviEx = new uint16[nTriangles*3]; // "worst case" size...
int *IndexRenum = new int[nVertices];
memset(IndexRenum, 0xFF, nVertices*sizeof(int));
for (int i=0; i<nTriangles; ++i)
{
// Skip no collision triangles
if (MOPY[2*i]&WMO_MATERIAL_NO_COLLISION ||
!(MOPY[2*i]&(WMO_MATERIAL_HINT|WMO_MATERIAL_COLLIDE_HIT)) )
continue;
// Use this triangle
for (int j=0; j<3; ++j)
{
IndexRenum[MOVI[3*i + j]] = 1;
MoviEx[3*nColTriangles + j] = MOVI[3*i + j];
}
++nColTriangles;
}
// assign new vertex index numbers
int nColVertices = 0;
for (uint32 i=0; i<nVertices; ++i)
{
if (IndexRenum[i] == 1)
{
IndexRenum[i] = nColVertices;
++nColVertices;
}
}
// translate triangle indices to new numbers
for (int i=0; i<3*nColTriangles; ++i)
{
assert(MoviEx[i] < nVertices);
MoviEx[i] = IndexRenum[MoviEx[i]];
}
// write triangle indices
int INDX[] = {0x58444E49, nColTriangles*6+4, nColTriangles*3};
fwrite(INDX,4,3,output);
fwrite(MoviEx,2,nColTriangles*3,output);
// write vertices
int VERT[] = {0x54524556, nColVertices*3*sizeof(float)+4, nColVertices};// "VERT"
int check = 3*nColVertices;
fwrite(VERT,4,3,output);
for (uint32 i=0; i<nVertices; ++i)
if(IndexRenum[i] >= 0)
check -= fwrite(MOVT+3*i, sizeof(float), 3, output);
assert(check==0);
delete [] MoviEx;
delete [] IndexRenum;
}
//------LIQU------------------------
if(LiquEx_size != 0)
{
int LIQU_h[] = {0x5551494C, sizeof(WMOLiquidHeader) + LiquEx_size + hlq->xtiles*hlq->ytiles};// "LIQU"
fwrite(LIQU_h, 4, 2, output);
// according to WoW.Dev Wiki:
uint32 liquidEntry;
if (rootWMO->liquidType & 4)
liquidEntry = liquidType;
else if (liquidType == 15)
liquidEntry = 1; // first entry, generic "Water"
else
liquidEntry = liquidType + 1;
// overwrite material type in header...
hlq->type = LiqType[liquidEntry];
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << ":\nliquidEntry: " << liquidEntry << " type: " << hlq->type << " (root:" << rootWMO->liquidType << " group:" << liquidType << ")\n";
llog.close(); */
fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
// only need height values, the other values are unknown anyway
for (uint32 i = 0; i<LiquEx_size/sizeof(WMOLiquidVert); ++i)
fwrite(&LiquEx[i].height, sizeof(float), 1, output);
// todo: compress to bit field
fwrite(LiquBytes, 1, hlq->xtiles*hlq->ytiles, output);
}
return nColTriangles;
}
WMOGroup::~WMOGroup()
{
delete [] MOPY;
delete [] MOVI;
delete [] MOVT;
delete [] MOBA;
delete hlq;
delete [] LiquEx;
delete [] LiquBytes;
}
WMOInstance::WMOInstance(MPQFile &f,const char* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
{
pos = Vec3D(0,0,0);
float ff[3];
f.read(&id, 4);
f.read(ff,12);
pos = Vec3D(ff[0],ff[1],ff[2]);
f.read(ff,12);
rot = Vec3D(ff[0],ff[1],ff[2]);
f.read(ff,12);
pos2 = Vec3D(ff[0],ff[1],ff[2]);
f.read(ff,12);
pos3 = Vec3D(ff[0],ff[1],ff[2]);
f.read(&d2,4);
uint16 trash,adtId;
f.read(&adtId,2);
f.read(&trash,2);
//-----------add_in _dir_file----------------
char tempname[512];
sprintf(tempname, "%s/%s", szWorkDirWmo, WmoInstName);
FILE *input;
input = fopen(tempname, "r+b");
if(!input)
{
printf("WMOInstance::WMOInstance: couldn't open %s\n", tempname);
return;
}
fseek(input, 8, SEEK_SET); // get the correct no of vertices
int nVertices;
fread(&nVertices, sizeof (int), 1, input);
fclose(input);
if(nVertices == 0)
return;
float x,z;
x = pos.x;
z = pos.z;
if(x==0 && z == 0)
{
pos.x = 533.33333f*32;
pos.z = 533.33333f*32;
}
pos = fixCoords(pos);
pos2 = fixCoords(pos2);
pos3 = fixCoords(pos3);
float scale = 1.0f;
uint32 flags = MOD_HAS_BOUND;
if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
fwrite(&tileY, sizeof(uint32), 1, pDirfile);
fwrite(&flags, sizeof(uint32), 1, pDirfile);
fwrite(&adtId, sizeof(uint16), 1, pDirfile);
fwrite(&id, sizeof(uint32), 1, pDirfile);
fwrite(&pos, sizeof(float), 3, pDirfile);
fwrite(&rot, sizeof(float), 3, pDirfile);
fwrite(&scale, sizeof(float), 1, pDirfile);
fwrite(&pos2, sizeof(float), 3, pDirfile);
fwrite(&pos3, sizeof(float), 3, pDirfile);
uint32 nlen=strlen(WmoInstName);
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
fwrite(WmoInstName, sizeof(char), nlen, pDirfile);
/* fprintf(pDirfile,"%s/%s %f,%f,%f_%f,%f,%f 1.0 %d %d %d,%d %d\n",
MapName,
WmoInstName,
(float) x, (float) pos.y, (float) z,
(float) rot.x, (float) rot.y, (float) rot.z,
nVertices,
realx1, realy1,
realx2, realy2
); */
// fclose(dirfile);
}

View file

@ -1,136 +0,0 @@
/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WMO_H
#define WMO_H
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#include <string>
#include <set>
#include "vec3d.h"
#include "loadlib/loadlib.h"
// MOPY flags
#define WMO_MATERIAL_NOCAMCOLLIDE 0x01
#define WMO_MATERIAL_DETAIL 0x02
#define WMO_MATERIAL_NO_COLLISION 0x04
#define WMO_MATERIAL_HINT 0x08
#define WMO_MATERIAL_RENDER 0x10
#define WMO_MATERIAL_COLLIDE_HIT 0x20
#define WMO_MATERIAL_WALL_SURFACE 0x40
class WMOInstance;
class WMOManager;
class MPQFile;
/* for whatever reason a certain company just can't stick to one coordinate system... */
static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); }
class WMORoot
{
public:
uint32 nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootWMOID, liquidType;
unsigned int col;
float bbcorn1[3];
float bbcorn2[3];
WMORoot(std::string &filename);
~WMORoot();
bool open();
bool ConvertToVMAPRootWmo(FILE *output);
private:
std::string filename;
char outfilename;
};
struct WMOLiquidHeader
{
int xverts, yverts, xtiles, ytiles;
float pos_x;
float pos_y;
float pos_z;
short type;
};
struct WMOLiquidVert
{
uint16 unk1;
uint16 unk2;
float height;
};
class WMOGroup
{
public:
// MOGP
int groupName, descGroupName, mogpFlags;
float bbcorn1[3];
float bbcorn2[3];
uint16 moprIdx;
uint16 moprNItems;
uint16 nBatchA;
uint16 nBatchB;
uint32 nBatchC, fogIdx, liquidType, groupWMOID;
int mopy_size,moba_size;
int LiquEx_size;
unsigned int nVertices; // number when loaded
int nTriangles; // number when loaded
char *MOPY;
uint16 *MOVI;
uint16 *MoviEx;
float *MOVT;
uint16 *MOBA;
int *MobaEx;
WMOLiquidHeader *hlq;
WMOLiquidVert *LiquEx;
char *LiquBytes;
uint32 liquflags;
WMOGroup(std::string &filename);
~WMOGroup();
bool open();
int ConvertToVMAPGroupWmo(FILE *output, WMORoot *rootWMO, bool pPreciseVectorData);
private:
std::string filename;
char outfilename;
};
class WMOInstance
{
static std::set<int> ids;
public:
std::string MapName;
int currx;
int curry;
WMOGroup *wmo;
Vec3D pos;
Vec3D pos2, pos3, rot;
uint32 indx,id, d2, d3;
int doodadset;
WMOInstance(MPQFile &f,const char* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile);
static void reset();
};
#endif

View file

@ -1,106 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}</ProjectGuid>
<RootNamespace>vmapExtractor3</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\$(ProjectName)__$(Platform)_$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\bin\$(ProjectName)__$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\..\dep\libmpq;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>libmpq.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\..\dep\libmpq\bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\..\..\dep\libmpq;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>libmpq.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>..\..\..\..\dep\libmpq\bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\vmapextract\adtfile.cpp" />
<ClCompile Include="..\..\vmapextract\dbcfile.cpp" />
<ClCompile Include="..\..\vmapextract\model.cpp" />
<ClCompile Include="..\..\vmapextract\mpq_libmpq.cpp" />
<ClCompile Include="..\..\vmapextract\vmapexport.cpp" />
<ClCompile Include="..\..\vmapextract\wdtfile.cpp" />
<ClCompile Include="..\..\vmapextract\wmo.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\vmapextract\adtfile.h" />
<ClInclude Include="..\..\vmapextract\dbcfile.h" />
<ClInclude Include="..\..\vmapextract\model.h" />
<ClInclude Include="..\..\vmapextract\modelheaders.h" />
<ClInclude Include="..\..\vmapextract\mpq_libmpq04.h" />
<ClInclude Include="..\..\vmapextract\vec3d.h" />
<ClInclude Include="..\..\vmapextract\vmapexport.h" />
<ClInclude Include="..\..\vmapextract\wdtfile.h" />
<ClInclude Include="..\..\vmapextract\wmo.h" />
<ClInclude Include="..\..\vmapextract\loadlib\loadlib.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,246 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="vmapExtractor3"
ProjectGUID="{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}"
RootNamespace="vmapExtractor3"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory="..\bin\$(ProjectName)__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\dep\libmpq;..\..\..\..\dep\include\zlib;..\..\..\..\dep\libmpq\win"
PreprocessorDefinitions="WIN32;USE_LIBMPQ04"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libmpq.lib"
AdditionalLibraryDirectories="..\..\..\..\dep\libmpq\bin\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="true"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory="..\bin\$(ProjectName)__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\..\dep\libmpq;..\..\..\..\dep\include\zlib;..\..\..\..\dep\libmpq\win"
PreprocessorDefinitions="WIN32;USE_LIBMPQ04"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libmpq.lib"
AdditionalLibraryDirectories="..\..\..\..\dep\libmpq\bin\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="true"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="vmapextractor"
>
<File
RelativePath="..\..\vmapextract\adtfile.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\adtfile.h"
>
</File>
<File
RelativePath="..\..\vmapextract\dbcfile.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\dbcfile.h"
>
</File>
<File
RelativePath="..\..\vmapextract\model.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\model.h"
>
</File>
<File
RelativePath="..\..\vmapextract\modelheaders.h"
>
</File>
<File
RelativePath="..\..\vmapextract\mpq_libmpq.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\mpq_libmpq04.h"
>
</File>
<File
RelativePath="..\..\vmapextract\vec3d.h"
>
</File>
<File
RelativePath="..\..\vmapextract\vmapexport.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\vmapexport.h"
>
</File>
<File
RelativePath="..\..\vmapextract\wdtfile.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\wdtfile.h"
>
</File>
<File
RelativePath="..\..\vmapextract\wmo.cpp"
>
</File>
<File
RelativePath="..\..\vmapextract\wmo.h"
>
</File>
</Filter>
<Filter
Name="loadlib"
>
<File
RelativePath="..\..\vmapextract\loadlib\loadlib.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,42 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmapExtractor3", "VC100\vmapExtractor3.vcxproj", "{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}"
ProjectSection(ProjectDependencies) = postProject
{B96F612A-C91D-43B3-A4C3-D4294817EC6C} = {B96F612A-C91D-43B3-A4C3-D4294817EC6C}
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}
{03AB0F44-628E-4855-99A0-C98A1EB52C50} = {03AB0F44-628E-4855-99A0-C98A1EB52C50}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmpq", "..\..\..\dep\libmpq\win\VC100\libmpq.vcxproj", "{03AB0F44-628E-4855-99A0-C98A1EB52C50}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\..\win\VC100\zlib.vcxproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bzip2", "..\..\..\win\VC100\bzip2.vcxproj", "{B96F612A-C91D-43B3-A4C3-D4294817EC6C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Debug|Win32.ActiveCfg = Debug|Win32
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Debug|Win32.Build.0 = Debug|Win32
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Release|Win32.ActiveCfg = Release|Win32
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Release|Win32.Build.0 = Release|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.ActiveCfg = Debug|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.Build.0 = Debug|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.ActiveCfg = Release|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.Build.0 = Release|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Debug|Win32.ActiveCfg = Debug|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Debug|Win32.Build.0 = Debug|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Release|Win32.ActiveCfg = Release|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -1,42 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmapExtractor3", "VC90\vmapExtractor3.vcproj", "{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}"
ProjectSection(ProjectDependencies) = postProject
{B96F612A-C91D-43B3-A4C3-D4294817EC6C} = {B96F612A-C91D-43B3-A4C3-D4294817EC6C}
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}
{03AB0F44-628E-4855-99A0-C98A1EB52C50} = {03AB0F44-628E-4855-99A0-C98A1EB52C50}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmpq", "..\..\..\dep\libmpq\win\VC90\libmpq.vcproj", "{03AB0F44-628E-4855-99A0-C98A1EB52C50}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\..\win\VC90\zlib.vcproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bzip2", "..\..\..\win\VC90\bzip2.vcproj", "{B96F612A-C91D-43B3-A4C3-D4294817EC6C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Debug|Win32.ActiveCfg = Debug|Win32
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Debug|Win32.Build.0 = Debug|Win32
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Release|Win32.ActiveCfg = Release|Win32
{D4624B20-AC1E-4EE9-8C9C-0FB65EEE3393}.Release|Win32.Build.0 = Release|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.ActiveCfg = Debug|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Debug|Win32.Build.0 = Debug|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.ActiveCfg = Release|Win32
{03AB0F44-628E-4855-99A0-C98A1EB52C50}.Release|Win32.Build.0 = Release|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Debug|Win32.ActiveCfg = Debug|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Debug|Win32.Build.0 = Debug|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Release|Win32.ActiveCfg = Release|Win32
{B96F612A-C91D-43B3-A4C3-D4294817EC6C}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "0136"
#define REVISION_NR "0137"
#endif // __REVISION_NR_H__