[10928] Uncomment all races in enum Races

Race can also be creature race and needed for future implementation of spells.
RACE_UNDEAD_PLAYER renamed to more proper RACE_UNDEAD

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-12-28 19:52:22 +01:00
parent d400f00224
commit f8921dbca8
4 changed files with 27 additions and 27 deletions

View file

@ -797,7 +797,7 @@ bool Creature::IsTrainerOf(Player* pPlayer, bool msg) const
case RACE_ORC: pPlayer->PlayerTalkClass->SendGossipMenu(5863,GetGUID()); break;
case RACE_TAUREN: pPlayer->PlayerTalkClass->SendGossipMenu(5864,GetGUID()); break;
case RACE_TROLL: pPlayer->PlayerTalkClass->SendGossipMenu(5816,GetGUID()); break;
case RACE_UNDEAD_PLAYER:pPlayer->PlayerTalkClass->SendGossipMenu( 624,GetGUID()); break;
case RACE_UNDEAD: pPlayer->PlayerTalkClass->SendGossipMenu( 624,GetGUID()); break;
case RACE_BLOODELF: pPlayer->PlayerTalkClass->SendGossipMenu(5862,GetGUID()); break;
case RACE_DRAENEI: pPlayer->PlayerTalkClass->SendGossipMenu(5864,GetGUID()); break;
}

View file

@ -157,7 +157,7 @@ void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint32 leve
case RACE_DWARF: SetTaximaskNode(6); break; // Dwarf
case RACE_NIGHTELF: SetTaximaskNode(26);
SetTaximaskNode(27); break; // Night Elf
case RACE_UNDEAD_PLAYER: SetTaximaskNode(11); break;// Undead
case RACE_UNDEAD: SetTaximaskNode(11); break; // Undead
case RACE_TAUREN: SetTaximaskNode(22); break; // Tauren
case RACE_GNOME: SetTaximaskNode(6); break; // Gnome
case RACE_TROLL: SetTaximaskNode(23); break; // Troll

View file

@ -34,36 +34,36 @@ enum Gender
// Race value is index in ChrRaces.dbc
enum Races
{
RACE_HUMAN = 1,
RACE_ORC = 2,
RACE_DWARF = 3,
RACE_NIGHTELF = 4,
RACE_UNDEAD_PLAYER = 5,
RACE_TAUREN = 6,
RACE_GNOME = 7,
RACE_TROLL = 8,
//RACE_GOBLIN = 9,
RACE_BLOODELF = 10,
RACE_DRAENEI = 11,
//RACE_FEL_ORC = 12,
//RACE_NAGA = 13,
//RACE_BROKEN = 14,
//RACE_SKELETON = 15,
//RACE_VRYKUL = 16,
//RACE_TUSKARR = 17,
//RACE_FOREST_TROLL = 18,
//RACE_TAUNKA = 19,
//RACE_NORTHREND_SKELETON = 20,
//RACE_ICE_TROLL = 21
RACE_HUMAN = 1,
RACE_ORC = 2,
RACE_DWARF = 3,
RACE_NIGHTELF = 4,
RACE_UNDEAD = 5,
RACE_TAUREN = 6,
RACE_GNOME = 7,
RACE_TROLL = 8,
RACE_GOBLIN = 9,
RACE_BLOODELF = 10,
RACE_DRAENEI = 11,
RACE_FEL_ORC = 12,
RACE_NAGA = 13,
RACE_BROKEN = 14,
RACE_SKELETON = 15,
RACE_VRYKUL = 16,
RACE_TUSKARR = 17,
RACE_FOREST_TROLL = 18,
RACE_TAUNKA = 19,
RACE_NORTHREND_SKELETON = 20,
RACE_ICE_TROLL = 21
};
// max+1 for player race
#define MAX_RACES 12
#define RACEMASK_ALL_PLAYABLE \
((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
(1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
(1<<(RACE_NIGHTELF-1)) |(1<<(RACE_UNDEAD-1)) |(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
(1<<(RACE_DRAENEI-1)) )
// Class value is index in ChrClasses.dbc

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10927"
#define REVISION_NR "10928"
#endif // __REVISION_NR_H__