[7724] Fixed possible crash when a drunk player gets fall damage

Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
Trazom 2009-04-27 18:17:53 +04:00 committed by AlexDereka
parent 73db1cbe01
commit f8e0fc7dbc
2 changed files with 2 additions and 2 deletions

View file

@ -751,7 +751,7 @@ MANGOS_DLL_SPEC bool IsHolidayActive( HolidayIds id )
GameEventMgr::ActiveEvents const& ae = gameeventmgr.GetActiveEventList();
for(GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr)
if(events[id].holiday_id==id)
if(events[*itr].holiday_id==id)
return true;
return false;