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[7528] Avoid use same iteration variable for internal loop.
This will fix problem with wrong item entry output in error message. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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commit
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2 changed files with 4 additions and 4 deletions
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@ -1718,13 +1718,13 @@ void ObjectMgr::LoadItemPrototypes()
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if(proto->BagFamily)
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{
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// check bits
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for(uint32 i = 0; i < sizeof(proto->BagFamily)*8; ++i)
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for(uint32 j = 0; j < sizeof(proto->BagFamily)*8; ++j)
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{
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uint32 mask = 1 << i;
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uint32 mask = 1 << j;
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if((proto->BagFamily & mask)==0)
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continue;
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ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(i+1);
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ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(j+1);
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if(!bf)
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{
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sLog.outErrorDb("Item (Entry: %u) has bag family bit set not listed in ItemBagFamily.dbc, remove bit",i);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7527"
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#define REVISION_NR "7528"
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#endif // __REVISION_NR_H__
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