[7528] Avoid use same iteration variable for internal loop.

This will fix problem with wrong item entry output in error message.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Fog 2009-03-23 20:28:36 +03:00 committed by VladimirMangos
parent 73ac0bcc7f
commit f9a2674ce3
2 changed files with 4 additions and 4 deletions

View file

@ -1718,13 +1718,13 @@ void ObjectMgr::LoadItemPrototypes()
if(proto->BagFamily)
{
// check bits
for(uint32 i = 0; i < sizeof(proto->BagFamily)*8; ++i)
for(uint32 j = 0; j < sizeof(proto->BagFamily)*8; ++j)
{
uint32 mask = 1 << i;
uint32 mask = 1 << j;
if((proto->BagFamily & mask)==0)
continue;
ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(i+1);
ItemBagFamilyEntry const* bf = sItemBagFamilyStore.LookupEntry(j+1);
if(!bf)
{
sLog.outErrorDb("Item (Entry: %u) has bag family bit set not listed in ItemBagFamily.dbc, remove bit",i);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7527"
#define REVISION_NR "7528"
#endif // __REVISION_NR_H__