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[9821] Rename two more opcodes...
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b3af0b3233
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3 changed files with 5 additions and 5 deletions
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@ -1314,8 +1314,8 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
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/*0x505*/ { "UMSG_UNKNOWN_1285", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x505*/ { "UMSG_UNKNOWN_1285", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x506*/ { "UMSG_UNKNOWN_1286", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x506*/ { "UMSG_UNKNOWN_1286", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x507*/ { "UMSG_UNKNOWN_1287", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x507*/ { "UMSG_UNKNOWN_1287", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x508*/ { "CMSG_UNKNOWN_1288", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x508*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID1", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x509*/ { "CMSG_UNKNOWN_1289", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x509*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID2", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x50A*/ { "SMSG_CAMERA_SHAKE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x50A*/ { "SMSG_CAMERA_SHAKE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x50B*/ { "SMSG_UNKNOWN_1291", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x50B*/ { "SMSG_UNKNOWN_1291", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x50C*/ { "UMSG_UNKNOWN_1292", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x50C*/ { "UMSG_UNKNOWN_1292", STATUS_NEVER, &WorldSession::Handle_NULL },
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@ -1322,8 +1322,8 @@ enum Opcodes
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UMSG_UNKNOWN_1285 = 0x505, // not found
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UMSG_UNKNOWN_1285 = 0x505, // not found
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SMSG_UNKNOWN_1286 = 0x506, // ERR_CORPSE_IS_NOT_IN_INSTANCE = 0x1A8,
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SMSG_UNKNOWN_1286 = 0x506, // ERR_CORPSE_IS_NOT_IN_INSTANCE = 0x1A8,
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UMSG_UNKNOWN_1287 = 0x507, // not found
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UMSG_UNKNOWN_1287 = 0x507, // not found
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CMSG_UNKNOWN_1288 = 0x508, // lua: SetAllowLowLevelRaid
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CMSG_SET_ALLOW_LOW_LEVEL_RAID1 = 0x508, // lua: SetAllowLowLevelRaid
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CMSG_UNKNOWN_1289 = 0x509, // lua: SetAllowLowLevelRaid
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CMSG_SET_ALLOW_LOW_LEVEL_RAID2 = 0x509, // lua: SetAllowLowLevelRaid
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SMSG_CAMERA_SHAKE = 0x50A, // uint32 SpellEffectCameraShakes.dbc index, uint32
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SMSG_CAMERA_SHAKE = 0x50A, // uint32 SpellEffectCameraShakes.dbc index, uint32
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SMSG_UNKNOWN_1291 = 0x50B, // some item update packet?
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SMSG_UNKNOWN_1291 = 0x50B, // some item update packet?
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UMSG_UNKNOWN_1292 = 0x50C, // not found
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UMSG_UNKNOWN_1292 = 0x50C, // not found
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9820"
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#define REVISION_NR "9821"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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