diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index a3e5e65b5..520a1bac5 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -468,9 +468,9 @@ typedef UNORDERED_MAP MailLevelRewardMap; // We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization struct RepRewardRate { - float quest_rate; // We allow rate = 0.0 in database. For this case, it means that - float creature_rate; // no reputation are given at all for this faction/rate type. - float spell_rate; // not implemented yet (SPELL_EFFECT_REPUTATION) + float quest_rate; // We allow rate = 0.0 in database. For this case, + float creature_rate; // it means that no reputation are given at all + float spell_rate; // for this faction/rate type. }; struct ReputationOnKillEntry diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index e9bd614b1..8b5e91d4b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10516" + #define REVISION_NR "10517" #endif // __REVISION_NR_H__