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[8970] Implement CONDITION_AREA_FLAG
Value1 is for "include flag", Value2 for "not include flag" Signed-off-by: NoFantasy <nofantasy@nf.no>
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3 changed files with 21 additions and 2 deletions
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@ -284,9 +284,10 @@ enum ConditionType
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CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD commission aura active
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CONDITION_NO_AURA = 11, // spell_id effindex
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CONDITION_ACTIVE_EVENT = 12, // event_id
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CONDITION_AREA_FLAG = 13 // area_flag area_flag_not
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};
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#define MAX_CONDITION 13 // maximum value in ConditionType enum
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#define MAX_CONDITION 14 // maximum value in ConditionType enum
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struct PlayerCondition
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{
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