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[12174] Fix not updated opcode structures
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
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6 changed files with 17 additions and 7 deletions
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@ -4675,6 +4675,8 @@ void Spell::SendResurrectRequest(Player* target)
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data << uint8(0);
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data << uint8(m_caster->GetTypeId() == TYPEID_PLAYER ? 0 : 1);
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data << uint32(m_spellInfo->Id);
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target->GetSession()->SendPacket(&data);
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}
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