[10612] Revert "[10611] Made some values const"

Reason: It makes no sense to make a local variable const.

This reverts commit 49e3184d69056738701bc15d9b7f982bf11d7bbc.
This commit is contained in:
DasBlub 2010-10-15 22:28:05 +02:00
parent 47d971c7f9
commit fc5dd54f37
59 changed files with 64 additions and 64 deletions

View file

@ -159,7 +159,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMa
return true;
}
void GameObject::Update(const uint32 /*p_time*/)
void GameObject::Update(uint32 /*p_time*/)
{
if (GetObjectGuid().IsMOTransport())
{
@ -454,7 +454,7 @@ void GameObject::AddUniqueUse(Player* player)
m_firstUser = player->GetObjectGuid();
m_UniqueUsers.insert(player->GetObjectGuid());
}
void GameObject::Delete()
@ -1636,4 +1636,4 @@ bool GameObject::IsInSkillupList(Player* player) const
void GameObject::AddToSkillupList(Player* player)
{
m_SkillupSet.insert(player->GetObjectGuid());
}
}