diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 4161aa2a4..e836b2a61 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1597,6 +1597,14 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList& unMaxTargets = 1; break; } + case SPELLFAMILY_WARRIOR: + { + // Sunder Armor + if (m_spellInfo->IsFitToFamilyMask(UI64LIT(0x0000000000004000), 0x00000000)) + if (m_caster->HasAura(58387)) // Glyph of Sunder Armor + EffectChainTarget = 2; + break; + } case SPELLFAMILY_DRUID: { // Starfall diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 3d2008666..b822541ef 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11646" + #define REVISION_NR "11647" #endif // __REVISION_NR_H__