* Some work under Achievement (add names, enums, comments)

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2008-12-13 01:29:23 +03:00
parent e848a52da9
commit fcc013071e
2 changed files with 23 additions and 9 deletions

View file

@ -76,6 +76,7 @@ enum AchievementCriteriaTypes
// you have to complete a daily quest x times in a row // you have to complete a daily quest x times in a row
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15,
ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16, ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16,
@ -86,6 +87,7 @@ enum AchievementCriteriaTypes
ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24, ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27, ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28, ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29, ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29,
@ -114,13 +116,18 @@ enum AchievementCriteriaTypes
ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49, ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
// TODO: itemlevel is mentioned in text but not present in dbc // TODO: itemlevel is mentioned in text but not present in dbc
ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50, ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50,
ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT= 51,
ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52, ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53, ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54, ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55, ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
// TODO: in some cases map not present, and in some cases need do without die
ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56,
ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57, ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60, ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61, ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63, ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65, ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66, ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,

View file

@ -40,7 +40,7 @@ struct AchievementEntry
uint32 ID; // 0 uint32 ID; // 0
uint32 factionFlag; // 1 -1=all, 0=horde, 1=alliance uint32 factionFlag; // 1 -1=all, 0=horde, 1=alliance
uint32 mapID; // 2 -1=none uint32 mapID; // 2 -1=none
//uint32 unk; // 3 parent achievement (previous, required) //uint32 parentAchievement; // 3 its Achievement parent (can`t start while parent uncomplete, use its Criteria if don`t have own, use its progress on begin)
//char *name[16]; // 4-19 //char *name[16]; // 4-19
//uint32 name_flags; // 20 //uint32 name_flags; // 20
//char *description[16]; // 21-36 //char *description[16]; // 21-36
@ -49,11 +49,11 @@ struct AchievementEntry
uint32 points; // 39 reward points uint32 points; // 39 reward points
//uint32 OrderInCategory; // 40 //uint32 OrderInCategory; // 40
uint32 flags; // 41 uint32 flags; // 41
//uint32 icon; // 42 icon //uint32 icon; // 42 icon (from SpellIcon.dbc)
//char *unk1[16]; // 43-58 //char *titleReward[16]; // 43-58
//uint32 unk_flags; // 59 //uint32 titleReward_flags; // 59
//uint32 count; // 60 //uint32 count; // 60 - need this count Criteria for complete
uint32 refAchievement; // 61 related achievement? uint32 refAchievement; // 61 - related achievement?
}; };
struct AchievementCategoryEntry struct AchievementCategoryEntry
@ -62,7 +62,7 @@ struct AchievementCategoryEntry
uint32 parentCategory; // 1 -1 for main category uint32 parentCategory; // 1 -1 for main category
//char *name[16]; // 2-17 //char *name[16]; // 2-17
//uint32 name_flags; // 18 //uint32 name_flags; // 18
uint32 sortOrder; // 19 //uint32 sortOrder; // 19
}; };
struct AchievementCriteriaEntry struct AchievementCriteriaEntry
@ -167,6 +167,12 @@ struct AchievementCriteriaEntry
uint32 fallHeight; // 4 uint32 fallHeight; // 4
} fall_without_dying; } fall_without_dying;
// ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26
struct
{
uint32 type; // 0 - fatigue, 1 - drowning, 2 - falling, 3 - ??, 5 - fire and lava
} deaths;
// ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27 // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27
struct struct
{ {
@ -340,8 +346,9 @@ struct AchievementCriteriaEntry
{ {
uint32 emoteID; // 3 uint32 emoteID; // 3
} do_emote; } do_emote;
// ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13
// ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55 // ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55
// ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56
struct struct
{ {
uint32 unused; // 3 uint32 unused; // 3
@ -461,7 +468,7 @@ struct AchievementCriteriaEntry
uint32 groupFlag; // 27 uint32 groupFlag; // 27
//uint32 unk1; // 28 //uint32 unk1; // 28
uint32 timeLimit; // 29 time limit in seconds uint32 timeLimit; // 29 time limit in seconds
//uint32 order; // 30 order //uint32 showOrder; // 30 show order
}; };
struct AreaTableEntry struct AreaTableEntry