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[9867] Prevent another potion drink until combat end.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
3a2c28ca68
commit
fd131fb408
4 changed files with 10 additions and 2 deletions
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@ -18746,7 +18746,7 @@ void Player::SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId, Spell
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void Player::UpdatePotionCooldown(Spell* spell)
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{
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// no potion used i combat or still in combat
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// no potion used in combat or still in combat
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if(!m_lastPotionId || isInCombat())
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return;
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@ -1642,6 +1642,7 @@ class MANGOS_DLL_SPEC Player : public Unit
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void _LoadSpellCooldowns(QueryResult *result);
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void _SaveSpellCooldowns();
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void SetLastPotionId(uint32 item_id) { m_lastPotionId = item_id; }
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uint32 GetLastPotionId() { return m_lastPotionId; }
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void UpdatePotionCooldown(Spell* spell = NULL);
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void setResurrectRequestData(uint64 guid, uint32 mapId, float X, float Y, float Z, uint32 health, uint32 mana)
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@ -112,6 +112,13 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
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}
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}
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}
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// Prevent potion drink if another potion in processing (client have potions disabled in like case)
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if (pItem->IsPotion() && pUser->GetLastPotionId())
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{
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pUser->SendEquipError(EQUIP_ERR_OBJECT_IS_BUSY,pItem,NULL);
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return;
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}
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}
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// check also BIND_WHEN_PICKED_UP and BIND_QUEST_ITEM for .additem or .additemset case by GM (not binded at adding to inventory)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9866"
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#define REVISION_NR "9867"
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#endif // __REVISION_NR_H__
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