[10961] Avoid use scripting support wrappers for internal server code.

This commit is contained in:
VladimirMangos 2011-01-04 22:46:25 +03:00
parent 3a99027a80
commit fda171d6bd
4 changed files with 7 additions and 7 deletions

View file

@ -460,7 +460,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
m_creature->setFaction(action.set_faction.factionId);
else
{
if (CreatureInfo const* ci = GetCreatureTemplateStore(m_creature->GetEntry()))
if (CreatureInfo const* ci = ObjectMgr::GetCreatureTemplate(m_creature->GetEntry()))
{
//if no id provided, assume reset and then use default
if (m_creature->getFaction() != ci->faction_A)
@ -476,7 +476,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
//set model based on entry from creature_template
if (action.morph.creatureId)
{
if (CreatureInfo const* ci = GetCreatureTemplateStore(action.morph.creatureId))
if (CreatureInfo const* ci = ObjectMgr::GetCreatureTemplate(action.morph.creatureId))
{
uint32 display_id = Creature::ChooseDisplayId(ci);
m_creature->SetDisplayId(display_id);
@ -836,7 +836,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
// set model based on entry from creature_template
if (action.mount.creatureId)
{
if (CreatureInfo const* cInfo = GetCreatureTemplateStore(action.mount.creatureId))
if (CreatureInfo const* cInfo = ObjectMgr::GetCreatureTemplate(action.mount.creatureId))
{
uint32 display_id = Creature::ChooseDisplayId(cInfo);
m_creature->Mount(display_id);