[8425] Implement SPELL_EFFECT_LEAP_BACK and spell 781

* Move CMSG_MOVE_KNOCK_BACK_ACK (player case) to Unit::KnockBackFrom
* Implement creature case, most at hack way currently :(
  Need information about expected server packet, and possible some disorientation movegen apply at short time.
* In adition of spell 781 implement related creature versions.

* Fixed warnings spawn at reading CMSG_MOVE_KNOCK_BACK_ACK, CMSG_MOVE_HOVER_ACK, CMSG_MOVE_WATER_WALK_ACK.
This commit is contained in:
VladimirMangos 2009-08-27 05:04:55 +04:00
parent 43a4d1505e
commit fdb2842f60
8 changed files with 125 additions and 66 deletions

View file

@ -670,7 +670,7 @@ enum SpellEffects
SPELL_EFFECT_CALL_PET = 135,
SPELL_EFFECT_HEAL_PCT = 136,
SPELL_EFFECT_ENERGIZE_PCT = 137,
SPELL_EFFECT_138 = 138,
SPELL_EFFECT_LEAP_BACK = 138,
SPELL_EFFECT_CLEAR_QUEST = 139,
SPELL_EFFECT_FORCE_CAST = 140,
SPELL_EFFECT_141 = 141,