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[7227] Implement prismatic sockets. Related code cleanups.
Big thanks to TOM_RUS for help in reseach!
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10 changed files with 134 additions and 42 deletions
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@ -1273,14 +1273,14 @@ struct SpellItemEnchantmentEntry
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uint32 amount[3]; // 5-7 m_effectPointsMin[3]
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//uint32 amount2[3] // 8-10 m_effectPointsMax[3]
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uint32 spellid[3]; // 11-13 m_effectArg[3]
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char* description[16]; // 14-30 m_name_lang[16]
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//uint32 descriptionFlags; // 31 name flags
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uint32 aura_id; // 32 m_itemVisual
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uint32 slot; // 33 m_flags
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uint32 GemID; // 34 m_src_itemID
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uint32 EnchantmentCondition; // 35 m_condition_id
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//uint32 requiredSkill; // 36 m_requiredSkillID
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//uint32 requiredSkillValue; // 37 m_requiredSkillRank
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char* description[16]; // 14-29 m_name_lang[16]
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//uint32 descriptionFlags; // 30 name flags
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uint32 aura_id; // 31 m_itemVisual
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uint32 slot; // 32 m_flags
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uint32 GemID; // 33 m_src_itemID
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uint32 EnchantmentCondition; // 34 m_condition_id
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//uint32 requiredSkill; // 35 m_requiredSkillID
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//uint32 requiredSkillValue; // 36 m_requiredSkillRank
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};
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struct SpellItemEnchantmentConditionEntry
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