diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index fb00c1b63..83a403743 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -1206,7 +1206,7 @@ void BattleGroundMgr::Update(uint32 diff) { DistributeArenaPoints(); m_NextAutoDistributionTime = time_t(m_NextAutoDistributionTime + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_UINT32_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS)); - CharacterDatabase.PExecute("UPDATE saved_variables SET NextArenaPointDistributionTime = '"UI64FMTD"'", uint64(m_NextAutoDistributionTime)); + CharacterDatabase.PExecute("UPDATE saved_variables SET NextArenaPointDistributionTime = '" UI64FMTD "'", uint64(m_NextAutoDistributionTime)); } m_AutoDistributionTimeChecker = 600000; // check 10 minutes } @@ -1728,7 +1728,7 @@ void BattleGroundMgr::InitAutomaticArenaPointDistribution() { DEBUG_LOG("Battleground: Next arena point distribution time not found in SavedVariables, reseting it now."); m_NextAutoDistributionTime = time_t(sWorld.GetGameTime() + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_UINT32_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS)); - CharacterDatabase.PExecute("INSERT INTO saved_variables (NextArenaPointDistributionTime) VALUES ('"UI64FMTD"')", uint64(m_NextAutoDistributionTime)); + CharacterDatabase.PExecute("INSERT INTO saved_variables (NextArenaPointDistributionTime) VALUES ('" UI64FMTD "')", uint64(m_NextAutoDistributionTime)); } else { diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 078313b8d..256ee2ba8 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -584,7 +584,7 @@ bool ChatHandler::HandleGoCreatureCommand(char* args) { std::string name = pParam1; WorldDatabase.escape_string(name); - QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM creature, creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str()); + QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM creature, creature_template WHERE creature.id = creature_template.entry AND creature_template.name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str()); if (!result) { SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); @@ -733,7 +733,7 @@ bool ChatHandler::HandleGoObjectCommand(char* args) { std::string name = pParam1; WorldDatabase.escape_string(name); - QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM gameobject, gameobject_template WHERE gameobject.id = gameobject_template.entry AND gameobject_template.name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str()); + QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM gameobject, gameobject_template WHERE gameobject.id = gameobject_template.entry AND gameobject_template.name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str()); if (!result) { SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND); @@ -800,7 +800,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(char* args) WorldDatabase.escape_string(name); result = WorldDatabase.PQuery( "SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " - "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1", + "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1", pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(), name.c_str()); } } @@ -4460,7 +4460,7 @@ bool ChatHandler::HandleLookupAccountEmailCommand(char* args) std::string email = emailStr; LoginDatabase.escape_string(email); // 0 1 2 3 4 - QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE email "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); + QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE email " _LIKE_ " " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); return ShowAccountListHelper(result, &limit); } @@ -4479,7 +4479,7 @@ bool ChatHandler::HandleLookupAccountIpCommand(char* args) LoginDatabase.escape_string(ip); // 0 1 2 3 4 - QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE last_ip "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); + QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE last_ip " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); return ShowAccountListHelper(result, &limit); } @@ -4500,7 +4500,7 @@ bool ChatHandler::HandleLookupAccountNameCommand(char* args) LoginDatabase.escape_string(account); // 0 1 2 3 4 - QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE username "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); + QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE username " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); return ShowAccountListHelper(result, &limit); } @@ -4571,7 +4571,7 @@ bool ChatHandler::HandleLookupPlayerIpCommand(char* args) std::string ip = ipStr; LoginDatabase.escape_string(ip); - QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE last_ip "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); + QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE last_ip " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); return LookupPlayerSearchCommand(result, &limit); } @@ -4592,7 +4592,7 @@ bool ChatHandler::HandleLookupPlayerAccountCommand(char* args) LoginDatabase.escape_string(account); - QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE username "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); + QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE username " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); return LookupPlayerSearchCommand(result, &limit); } @@ -4610,7 +4610,7 @@ bool ChatHandler::HandleLookupPlayerEmailCommand(char* args) std::string email = emailStr; LoginDatabase.escape_string(email); - QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE email "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); + QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE email " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); return LookupPlayerSearchCommand(result, &limit); } diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 2b76c146f..4107d7439 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -5742,7 +5742,7 @@ bool ChatHandler::HandleBanListCharacterCommand(char* args) std::string filter = cFilter; LoginDatabase.escape_string(filter); - QueryResult* result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), filter.c_str()); + QueryResult* result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), filter.c_str()); if (!result) { PSendSysMessage(LANG_BANLIST_NOCHARACTER); @@ -5770,7 +5770,7 @@ bool ChatHandler::HandleBanListAccountCommand(char* args) else { result = LoginDatabase.PQuery("SELECT account.id, username FROM account, account_banned" - " WHERE account.id = account_banned.id AND active = 1 AND username "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" GROUP BY account.id", + " WHERE account.id = account_banned.id AND active = 1 AND username " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'")" GROUP BY account.id", filter.c_str()); } @@ -5883,7 +5883,7 @@ bool ChatHandler::HandleBanListIPCommand(char* args) else { result = LoginDatabase.PQuery("SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned" - " WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP()) AND ip "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'") + " WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP()) AND ip " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'") " ORDER BY unbandate", filter.c_str()); } diff --git a/src/game/MapPersistentStateMgr.cpp b/src/game/MapPersistentStateMgr.cpp index d97014c71..979e506b0 100644 --- a/src/game/MapPersistentStateMgr.cpp +++ b/src/game/MapPersistentStateMgr.cpp @@ -249,7 +249,7 @@ void DungeonPersistentState::SaveToDB() } } - CharacterDatabase.PExecute("INSERT INTO instance VALUES ('%u', '%u', '"UI64FMTD"', '%u', '%u', '%s')", GetInstanceId(), GetMapId(), (uint64)GetResetTimeForDB(), GetDifficulty(), GetCompletedEncountersMask(), data.c_str()); + CharacterDatabase.PExecute("INSERT INTO instance VALUES ('%u', '%u', '" UI64FMTD "', '%u', '%u', '%s')", GetInstanceId(), GetMapId(), (uint64)GetResetTimeForDB(), GetDifficulty(), GetCompletedEncountersMask(), data.c_str()); } void DungeonPersistentState::DeleteRespawnTimes() @@ -392,7 +392,7 @@ void DungeonResetScheduler::LoadResetTimes() InstResetTimeMapDiffType::iterator itr = instResetTime.find(instance); if (itr != instResetTime.end() && itr->second.second != resettime) { - CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", uint64(resettime), instance); + CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '" UI64FMTD "' WHERE id = '%u'", uint64(resettime), instance); itr->second.second = resettime; } } @@ -431,7 +431,7 @@ void DungeonResetScheduler::LoadResetTimes() // update the reset time if the hour in the configs changes uint64 newresettime = (oldresettime / DAY) * DAY + diff; if (oldresettime != newresettime) - CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", newresettime, mapid, difficulty); + CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty = '%u'", newresettime, mapid, difficulty); SetResetTimeFor(mapid, difficulty, newresettime); } @@ -466,7 +466,7 @@ void DungeonResetScheduler::LoadResetTimes() { // initialize the reset time t = today + period + diff; - CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u','%u','"UI64FMTD"')", mapid, difficulty, (uint64)t); + CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u','%u','" UI64FMTD "')", mapid, difficulty, (uint64)t); } if (t < now) @@ -475,7 +475,7 @@ void DungeonResetScheduler::LoadResetTimes() // calculate the next reset time t = (t / DAY) * DAY; t += ((today - t) / period + 1) * period + diff; - CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); + CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); } SetResetTimeFor(mapid, difficulty, t); @@ -557,7 +557,7 @@ void DungeonResetScheduler::Update() time_t next_reset = DungeonResetScheduler::CalculateNextResetTime(mapDiff, resetTime); - CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", uint64(next_reset), uint32(event.mapid), uint32(event.difficulty)); + CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty = '%u'", uint64(next_reset), uint32(event.mapid), uint32(event.difficulty)); SetResetTimeFor(event.mapid, event.difficulty, next_reset); @@ -686,7 +686,7 @@ void MapPersistentStateManager::RemovePersistentState(uint32 mapId, uint32 insta // state the resettime for normal instances only when they get unloaded if (itr->second->GetMapEntry()->IsDungeon()) if (time_t resettime = ((DungeonPersistentState*)itr->second)->GetResetTimeForDB()) - CharacterDatabase.PExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", (uint64)resettime, instanceId); + CharacterDatabase.PExecute("UPDATE instance SET resettime = '" UI64FMTD "' WHERE id = '%u'", (uint64)resettime, instanceId); _ResetSave(m_instanceSaveByInstanceId, itr); } @@ -883,7 +883,7 @@ void MapPersistentStateManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficu // calculate the next reset time time_t next_reset = DungeonResetScheduler::CalculateNextResetTime(mapDiff, now + timeLeft); // update it in the DB - CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", (uint64)next_reset, mapid, difficulty); + CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty = '%u'", (uint64)next_reset, mapid, difficulty); } // note: this isn't fast but it's meant to be executed very rarely @@ -923,7 +923,7 @@ void MapPersistentStateManager::GetStatistics(uint32& numStates, uint32& numBoun void MapPersistentStateManager::_CleanupExpiredInstancesAtTime(time_t t) { - _DelHelper(CharacterDatabase, "id, map, instance.difficulty", "instance", "LEFT JOIN instance_reset ON mapid = map AND instance.difficulty = instance_reset.difficulty WHERE (instance.resettime < '"UI64FMTD"' AND instance.resettime > '0') OR (NOT instance_reset.resettime IS NULL AND instance_reset.resettime < '"UI64FMTD"')", (uint64)t, (uint64)t); + _DelHelper(CharacterDatabase, "id, map, instance.difficulty", "instance", "LEFT JOIN instance_reset ON mapid = map AND instance.difficulty = instance_reset.difficulty WHERE (instance.resettime < '" UI64FMTD "' AND instance.resettime > '0') OR (NOT instance_reset.resettime IS NULL AND instance_reset.resettime < '" UI64FMTD "')", (uint64)t, (uint64)t); } diff --git a/src/game/Player.cpp b/src/game/Player.cpp index ee74d462f..8de70356b 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -22798,7 +22798,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset) if (!found) // something wrong... { - sLog.outError("Player %s tried to save equipment set "UI64FMTD" (index %u), but that equipment set not found!", GetName(), eqset.Guid, index); + sLog.outError("Player %s tried to save equipment set " UI64FMTD " (index %u), but that equipment set not found!", GetName(), eqset.Guid, index); return; } } diff --git a/src/game/World.cpp b/src/game/World.cpp index 30f4ff6cf..47486151f 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -2049,7 +2049,7 @@ void World::InitWeeklyQuestResetTime() m_NextWeeklyQuestReset = m_NextWeeklyQuestReset < curTime ? nextWeekResetTime - WEEK : nextWeekResetTime; if (!result) - CharacterDatabase.PExecute("INSERT INTO saved_variables (NextWeeklyQuestResetTime) VALUES ('"UI64FMTD"')", uint64(m_NextWeeklyQuestReset)); + CharacterDatabase.PExecute("INSERT INTO saved_variables (NextWeeklyQuestResetTime) VALUES ('" UI64FMTD "')", uint64(m_NextWeeklyQuestReset)); else delete result; } @@ -2080,7 +2080,7 @@ void World::InitDailyQuestResetTime() m_NextDailyQuestReset = m_NextDailyQuestReset < curTime ? nextDayResetTime - DAY : nextDayResetTime; if (!result) - CharacterDatabase.PExecute("INSERT INTO saved_variables (NextDailyQuestResetTime) VALUES ('"UI64FMTD"')", uint64(m_NextDailyQuestReset)); + CharacterDatabase.PExecute("INSERT INTO saved_variables (NextDailyQuestResetTime) VALUES ('" UI64FMTD "')", uint64(m_NextDailyQuestReset)); else delete result; } @@ -2128,7 +2128,7 @@ void World::SetMonthlyQuestResetTime(bool initialize) m_NextMonthlyQuestReset = (initialize && m_NextMonthlyQuestReset < nextMonthResetTime) ? m_NextMonthlyQuestReset : nextMonthResetTime; // Row must exist for this to work. Currently row is added by InitDailyQuestResetTime(), called before this function - CharacterDatabase.PExecute("UPDATE saved_variables SET NextMonthlyQuestResetTime = '"UI64FMTD"'", uint64(m_NextMonthlyQuestReset)); + CharacterDatabase.PExecute("UPDATE saved_variables SET NextMonthlyQuestResetTime = '" UI64FMTD "'", uint64(m_NextMonthlyQuestReset)); } void World::ResetDailyQuests() @@ -2140,7 +2140,7 @@ void World::ResetDailyQuests() itr->second->GetPlayer()->ResetDailyQuestStatus(); m_NextDailyQuestReset = time_t(m_NextDailyQuestReset + DAY); - CharacterDatabase.PExecute("UPDATE saved_variables SET NextDailyQuestResetTime = '"UI64FMTD"'", uint64(m_NextDailyQuestReset)); + CharacterDatabase.PExecute("UPDATE saved_variables SET NextDailyQuestResetTime = '" UI64FMTD "'", uint64(m_NextDailyQuestReset)); } void World::ResetWeeklyQuests() @@ -2152,7 +2152,7 @@ void World::ResetWeeklyQuests() itr->second->GetPlayer()->ResetWeeklyQuestStatus(); m_NextWeeklyQuestReset = time_t(m_NextWeeklyQuestReset + WEEK); - CharacterDatabase.PExecute("UPDATE saved_variables SET NextWeeklyQuestResetTime = '"UI64FMTD"'", uint64(m_NextWeeklyQuestReset)); + CharacterDatabase.PExecute("UPDATE saved_variables SET NextWeeklyQuestResetTime = '" UI64FMTD "'", uint64(m_NextWeeklyQuestReset)); } void World::ResetMonthlyQuests() diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp index 71f24067e..926959ec4 100644 --- a/src/game/WorldSocket.cpp +++ b/src/game/WorldSocket.cpp @@ -696,7 +696,7 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct) return HandleAuthSession(*new_pct); case CMSG_KEEP_ALIVE: - DEBUG_LOG("CMSG_KEEP_ALIVE ,size: "SIZEFMTD" ", new_pct->size()); + DEBUG_LOG("CMSG_KEEP_ALIVE ,size: " SIZEFMTD " ", new_pct->size()); return 0; default: diff --git a/src/shared/SystemConfig.h.in b/src/shared/SystemConfig.h.in index 64ec7c792..508bb70aa 100644 --- a/src/shared/SystemConfig.h.in +++ b/src/shared/SystemConfig.h.in @@ -74,19 +74,19 @@ # define _AUCTIONHOUSEBOT_CONFIG SYSCONFDIR"ahbot.conf" #else # if defined (__FreeBSD__) -# define _ENDIAN_PLATFORM "FreeBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "FreeBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")" # elif defined(__NetBSD__) -# define _ENDIAN_PLATFORM "NetBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "NetBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")" # elif defined(__OpenBSD__) -# define _ENDIAN_PLATFORM "OpenBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "OpenBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")" # elif defined(__DragonFly__) -# define _ENDIAN_PLATFORM "DragonFlyBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "DragonFlyBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")" # elif defined(__APPLE__) -# define _ENDIAN_PLATFORM "MacOSX_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "MacOSX_" ARCHITECTURE " (" _ENDIAN_STRING ")" # elif defined(__linux) || defined(__linux__) -# define _ENDIAN_PLATFORM "Linux_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "Linux_" ARCHITECTURE " (" _ENDIAN_STRING ")" # else -# define _ENDIAN_PLATFORM "Unix_"ARCHITECTURE" (" _ENDIAN_STRING ")" +# define _ENDIAN_PLATFORM "Unix_" ARCHITECTURE " (" _ENDIAN_STRING ")" # endif # define _MANGOSD_CONFIG SYSCONFDIR"mangosd.conf" # define _REALMD_CONFIG SYSCONFDIR"realmd.conf" diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index f3da71d91..bd0f4b3d3 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "0063" + #define REVISION_NR "0064" #endif // __REVISION_NR_H__