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[Rel21] Stage 1 of updates for Rel21 Build System
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1951 changed files with 40474 additions and 252610 deletions
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@ -1,5 +1,7 @@
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# MaNGOS is a full featured server for World of Warcraft, supporting
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# the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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#
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# This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
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# Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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@ -14,58 +16,69 @@
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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cmake_minimum_required (VERSION 2.8)
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project (MANGOS_VMAP_ASSEMB_IO)
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project(MANGOS_VMAP_ASSEMB_IO)
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set(EXECUTABLE_NAME "vmap-assembler")
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# comment next line to disable debug mode
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#TODO: These should be general, not with the -D part for windows to work too?
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add_definitions("-DIOMAP_DEBUG")
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add_definitions("-DNO_CORE_FUNCS")
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include_directories(
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"${CMAKE_SOURCE_DIR}/src/shared"
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"${CMAKE_SOURCE_DIR}/src/game/vmap/"
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"${CMAKE_SOURCE_DIR}/dep/include/g3dlite/"
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"${CMAKE_SOURCE_DIR}/src/framework/"
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"${ACE_INCLUDE_DIR}"
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${CMAKE_SOURCE_DIR}/src/shared
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${CMAKE_SOURCE_DIR}/src/game/vmap
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${CMAKE_SOURCE_DIR}/dep/g3dlite
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${CMAKE_SOURCE_DIR}/dep/g3dlite/G3D
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${CMAKE_SOURCE_DIR}/src/framework
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${ACE_INCLUDE_DIR}
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)
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if(WIN32)
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# add resource file to windows build
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set(EXECUTABLE_SRCS ${EXECUTABLE_SRCS} vmap-assembler.rc)
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# add resource file to windows build
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set(EXECUTABLE_SRCS ${EXECUTABLE_SRCS} vmap-assembler.rc)
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endif()
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add_executable(${EXECUTABLE_NAME} vmap_assembler.cpp ${EXECUTABLE_SRCS})
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if(NOT ACE_USE_EXTERNAL)
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target_link_libraries(${EXECUTABLE_NAME} ace)
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target_link_libraries(${EXECUTABLE_NAME} ace)
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else()
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target_link_libraries(${EXECUTABLE_NAME} ACE)
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target_link_libraries(${EXECUTABLE_NAME} ACE)
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endif()
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if(UNIX)
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target_link_libraries(${EXECUTABLE_NAME} rt dl)
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endif()
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target_link_libraries(${EXECUTABLE_NAME} vmap g3dlite zlib)
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set(EXECUTABLE_LINK_FLAGS "")
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if(UNIX)
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if(CMAKE_C_COMPILER MATCHES "clang" OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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set(EXECUTABLE_LINK_FLAGS "-pthread${EXECUTABLE_LINK_FLAGS}")
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endif()
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endif()
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES LINK_FLAGS "${EXECUTABLE_LINK_FLAGS}")
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#Output the compiled exes to build/bin/$(Configuration)/tools directory on windows by default
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if(WIN32)
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if ( MSVC )
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release/tools
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/Debug/tools
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)
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elseif ( MINGW )
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/tools
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/tools
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)
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endif()
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if ( MSVC )
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release/tools
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/Debug/tools
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)
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elseif ( MINGW )
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/tools
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/tools
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)
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endif()
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endif()
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install(TARGETS ${EXECUTABLE_NAME} DESTINATION "${BIN_DIR}/${TOOLS_DIR}")
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if(WIN32 AND MSVC)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/\${BUILD_TYPE}/${EXECUTABLE_NAME}.pdb" DESTINATION "${BIN_DIR}/${TOOLS_DIR}" CONFIGURATIONS Debug)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/\${BUILD_TYPE}/${EXECUTABLE_NAME}.pdb" DESTINATION "${BIN_DIR}/${TOOLS_DIR}" CONFIGURATIONS Debug)
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endif()
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