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[11933] Show Combat log entries for heals from NPCs
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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2 changed files with 9 additions and 9 deletions
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@ -6079,11 +6079,11 @@ int32 Unit::DealHeal(Unit *pVictim, uint32 addhealth, SpellEntry const *spellPro
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if (GetTypeId() == TYPEID_UNIT && ((Creature*)this)->IsTotem() && ((Totem*)this)->GetTotemType() != TOTEM_STATUE)
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unit = GetOwner();
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if (unit->GetTypeId()==TYPEID_PLAYER)
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{
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// overheal = addhealth - gain
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unit->SendHealSpellLog(pVictim, spellProto->Id, addhealth, addhealth - gain, critical, absorb);
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if (unit->GetTypeId() == TYPEID_PLAYER)
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{
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if (BattleGround* bg = ((Player*)unit)->GetBattleGround())
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bg->UpdatePlayerScore((Player*)unit, SCORE_HEALING_DONE, gain);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11932"
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#define REVISION_NR "11933"
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#endif // __REVISION_NR_H__
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