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[8604] Consider random enchants in chatmessage validation
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3e6b4b529e
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4 changed files with 72 additions and 18 deletions
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@ -1052,6 +1052,8 @@ valid examples:
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Quest const* linkedQuest;
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SpellEntry const *linkedSpell;
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AchievementEntry const* linkedAchievement;
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ItemRandomPropertiesEntry const* itemProperty;
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ItemRandomSuffixEntry const* itemSuffix;
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while(!reader.eof())
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{
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@ -1061,6 +1063,8 @@ valid examples:
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linkedQuest = NULL;
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linkedSpell = NULL;
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linkedAchievement = NULL;
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itemProperty = NULL;
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itemSuffix = NULL;
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reader.ignore(255, '|');
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}
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@ -1177,9 +1181,47 @@ valid examples:
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return false;
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}
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char c = reader.peek();
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// the itementry is followed by several integers which describe an instance of this item
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// ignore enchants etc.
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// position relative after itemEntry
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const uint8 randomPropertyPosition = 6;
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int32 propertyId = 0;
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bool negativeNumber = false;
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char c;
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for(uint8 i=0; i<randomPropertyPosition; ++i)
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{
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propertyId = 0;
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negativeNumber = false;
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while((c = reader.get())!=':')
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{
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if(c >='0' && c<='9')
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{
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propertyId*=10;
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propertyId += c-'0';
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} else if(c == '-')
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negativeNumber = true;
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else
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return false;
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}
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}
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if (negativeNumber)
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propertyId *= -1;
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if (propertyId > 0)
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{
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itemProperty = sItemRandomPropertiesStore.LookupEntry(propertyId);
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if (!itemProperty)
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return false;
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}
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else if(propertyId < 0)
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{
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itemSuffix = sItemRandomSuffixStore.LookupEntry(-propertyId);
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if (!itemSuffix)
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return false;
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}
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// ignore other integers
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while ((c >= '0' && c <= '9') || c== ':')
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{
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reader.ignore(1);
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@ -1448,22 +1490,34 @@ valid examples:
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}
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else if(linkedItem)
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{
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if (strcmp(linkedItem->Name1, buffer) != 0)
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char* const* suffix = itemSuffix?itemSuffix->nameSuffix:(itemProperty?itemProperty->nameSuffix:NULL);
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std::string expectedName = std::string(linkedItem->Name1);
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if (suffix)
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{
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expectedName += " ";
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expectedName += suffix[LOCALE_enUS];
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}
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if (expectedName != buffer)
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{
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ItemLocale const *il = objmgr.GetItemLocale(linkedItem->ItemId);
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if (!il)
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{
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#ifdef MANGOS_DEBUG
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sLog.outBasic("ChatHandler::isValidChatMessage linked item name doesn't is wrong and there is no localization");
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#endif
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return false;
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}
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bool foundName = false;
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for(uint8 i=0; i<il->Name.size(); ++i)
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for(uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i)
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{
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if (il->Name[i] == buffer)
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int8 dbIndex = objmgr.GetIndexForLocale(LocaleConstant(i));
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if (dbIndex == -1 || il == NULL || dbIndex >= il->Name.size())
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// using strange database/client combinations can lead to this case
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expectedName = linkedItem->Name1;
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else
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expectedName = il->Name[dbIndex];
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if (suffix)
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{
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expectedName += " ";
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expectedName += suffix[i];
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}
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if ( expectedName == buffer)
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{
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foundName = true;
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break;
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@ -1027,14 +1027,14 @@ struct ItemRandomPropertiesEntry
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uint32 ID; // 0 m_ID
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//char* internalName // 1 m_Name
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uint32 enchant_id[5]; // 2-6 m_Enchantment
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//char* nameSuffix[16] // 7-22 m_name_lang
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char* nameSuffix[16]; // 7-22 m_name_lang
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// 23 name flags
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};
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struct ItemRandomSuffixEntry
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{
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uint32 ID; // 0 m_ID
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//char* name[16] // 1-16 m_name_lang
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char* nameSuffix[16]; // 1-16 m_name_lang
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// 17, name flags
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// 18 m_internalName
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uint32 enchant_id[5]; // 19-21 m_enchantment
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@ -67,8 +67,8 @@ const char ItemBagFamilyfmt[]="nxxxxxxxxxxxxxxxxx";
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//const char ItemCondExtCostsEntryfmt[]="xiii";
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const char ItemExtendedCostEntryfmt[]="niixiiiiiiiiiiix";
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const char ItemLimitCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxix";
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const char ItemRandomPropertiesfmt[]="nxiiiiixxxxxxxxxxxxxxxxx";
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const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiiiiiii";
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const char ItemRandomPropertiesfmt[]="nxiiiiissssssssssssssssx";
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const char ItemRandomSuffixfmt[]="nssssssssssssssssxxiiiiiiiiii";
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const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii";
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const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
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const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8603"
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#define REVISION_NR "8604"
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#endif // __REVISION_NR_H__
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