[8830] Restore build at *nix. Make MAKE_PAIR* users includes explicit.

Comment for recently added field also.
This commit is contained in:
VladimirMangos 2009-11-18 23:36:08 +03:00
parent 7a2764e0fe
commit fe1fae46ee
31 changed files with 32 additions and 2 deletions

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@ -19,6 +19,7 @@
#include "AccountMgr.h"
#include "Database/DatabaseEnv.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "Policies/SingletonImp.h"
#include "Util.h"

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@ -18,6 +18,7 @@
#include "WorldPacket.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "ArenaTeam.h"
#include "World.h"

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@ -22,6 +22,7 @@
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "UpdateMask.h"
#include "AuctionHouseMgr.h"

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@ -28,6 +28,7 @@
#include "Language.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "World.h"
#include "WorldPacket.h"

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@ -27,6 +27,7 @@
#include "ArenaTeam.h"
#include "World.h"
#include "Group.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "WorldPacket.h"
#include "Util.h"

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@ -25,6 +25,7 @@
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "Guild.h"
#include "UpdateMask.h"

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@ -25,6 +25,7 @@
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "UpdateMask.h"
#include "Chat.h"

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@ -21,6 +21,7 @@
#include "Player.h"
#include "UpdateMask.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Database/DatabaseEnv.h"
#include "Opcodes.h"
#include "GossipDef.h"

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@ -21,6 +21,7 @@
#include "WorldPacket.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "SpellMgr.h"
#include "Creature.h"
#include "QuestDef.h"

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@ -21,6 +21,7 @@
#include "Database/SQLStorage.h"
#include "GMTicketMgr.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "ProgressBar.h"
#include "Policies/SingletonImp.h"
#include "Player.h"

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@ -19,6 +19,7 @@
#include "GameEventMgr.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "PoolManager.h"
#include "ProgressBar.h"
#include "Language.h"

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@ -23,6 +23,7 @@
#include "Player.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Group.h"
#include "Formulas.h"
#include "ObjectAccessor.h"

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@ -22,7 +22,9 @@
#define WITHDRAW_MONEY_UNLIMITED 0xFFFFFFFF
#define WITHDRAW_SLOT_UNLIMITED 0xFFFFFFFF
#include "Common.h"
#include "Item.h"
#include "ObjectDefines.h"
class Item;

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@ -27,6 +27,7 @@
#include "Utilities/UnorderedMap.h"
#include "Database/DatabaseEnv.h"
#include "DBCEnums.h"
#include "ObjectDefines.h"
struct InstanceTemplate;
struct MapEntry;

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@ -19,6 +19,7 @@
#include "Common.h"
#include "Item.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "WorldPacket.h"
#include "Database/DatabaseEnv.h"
#include "ItemEnchantmentMgr.h"

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@ -19,6 +19,7 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "Item.h"
#include "GameObject.h"

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@ -23,6 +23,7 @@
#include "GameObject.h"
#include "Player.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "WorldSession.h"
#include "LootMgr.h"
#include "Object.h"

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@ -23,6 +23,7 @@
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "UpdateMask.h"
#include "Unit.h"

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@ -26,6 +26,7 @@
#include "Player.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "WorldSession.h"
#include "Auth/BigNumber.h"
#include "Auth/Sha1.h"

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@ -27,6 +27,7 @@
#include "Player.h"
#include "Vehicle.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "UpdateData.h"
#include "UpdateMask.h"
#include "Util.h"

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@ -25,6 +25,7 @@
#include "Log.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "SpellMgr.h"
#include "UpdateMask.h"
#include "World.h"

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@ -22,6 +22,7 @@
#include "WorldSession.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Log.h"
#include "Opcodes.h"
#include "Guild.h"

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@ -42,6 +42,7 @@
#include "CellImpl.h"
#include "ObjectMgr.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "CreatureAI.h"
#include "Formulas.h"
#include "Group.h"

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@ -18,6 +18,7 @@
#include "PoolManager.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "ProgressBar.h"
#include "Log.h"
#include "MapManager.h"

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@ -26,6 +26,7 @@
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
#include "UpdateMask.h"
#include "NPCHandler.h"

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@ -23,6 +23,7 @@
#include "WorldPacket.h"
#include "Player.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "World.h"
#include "Util.h"

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@ -21,6 +21,7 @@
#include "Transports.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Path.h"
#include "WorldPacket.h"

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@ -23,6 +23,7 @@
#include "WorldSession.h"
#include "World.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "SpellMgr.h"
#include "Unit.h"
#include "QuestDef.h"

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@ -750,7 +750,7 @@ class MANGOS_DLL_SPEC WorldSession
bool m_playerLoading; // code processed in LoginPlayer
bool m_playerLogout; // code processed in LogoutPlayer
bool m_playerRecentlyLogout;
bool m_playerSave;
bool m_playerSave; // code processed in LogoutPlayer with save request
LocaleConstant m_sessionDbcLocale;
int m_sessionDbLocaleIndex;
uint32 m_latency;

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@ -30,6 +30,7 @@
#include "BattleGroundMgr.h"
#include <fstream>
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "SpellMgr.h"
bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8829"
#define REVISION_NR "8830"
#endif // __REVISION_NR_H__