From fe7330b0b874e8880c4a2eedd39589630ac98e57 Mon Sep 17 00:00:00 2001 From: tomrus88 Date: Sun, 23 Aug 2009 18:57:48 +0400 Subject: [PATCH] Fixed bg opcode. --- src/game/BattleGroundHandler.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp index 5fd924400..865988746 100644 --- a/src/game/BattleGroundHandler.cpp +++ b/src/game/BattleGroundHandler.cpp @@ -277,7 +277,10 @@ void WorldSession::HandleBattlefieldListOpcode( WorldPacket &recv_data ) recv_data >> bgTypeId; // id from DBC uint8 fromWhere; - recv_data >> fromWhere; // 0 - battlemaster, 1 - UI + recv_data >> fromWhere; // 0 - battlemaster (lua: ShowBattlefieldList), 1 - UI (lua: RequestBattlegroundInstanceInfo) + + uint8 unk1; + recv_data >> unk1; // unknown 3.2.2 BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId); if (!bl)