Merge commit 'origin/master' into 320

Conflicts:
	src/game/MovementHandler.cpp
This commit is contained in:
tomrus88 2009-08-20 16:24:37 +04:00
commit fec1a1954c
27 changed files with 439 additions and 253 deletions

View file

@ -30,7 +30,8 @@
void WorldSession::HandleSplitItemOpcode( WorldPacket & recv_data )
{
//sLog.outDebug("WORLD: CMSG_SPLIT_ITEM");
uint8 srcbag, srcslot, dstbag, dstslot, count;
uint8 srcbag, srcslot, dstbag, dstslot;
uint32 count;
recv_data >> srcbag >> srcslot >> dstbag >> dstslot >> count;
//sLog.outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count);
@ -489,12 +490,9 @@ void WorldSession::HandleSellItemOpcode( WorldPacket & recv_data )
{
sLog.outDebug( "WORLD: Received CMSG_SELL_ITEM" );
uint64 vendorguid, itemguid;
uint8 _count;
uint32 count;
recv_data >> vendorguid >> itemguid >> _count;
// prevent possible overflow, as mangos uses uint32 for item count
uint32 count = _count;
recv_data >> vendorguid >> itemguid >> count;
if(!itemguid)
return;
@ -970,6 +968,8 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
{
uint32 itemid;
recv_data >> itemid;
recv_data.read_skip<uint64>(); // guid
sLog.outDebug("WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
ItemPrototype const *pProto = objmgr.GetItemPrototype( itemid );
if( pProto )