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[7376] Allow store in spell_area.aura_spell negative values for "not has aura" requirement.
Also * Allow have in aura_spell spells with SPELL_AURA_PHASE in first effect. * Allow negative aura_spell chaining in spell_area table. * Better check at loading duplicate data (by requiremnt set) in spell_area table.
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0d96837d48
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7 changed files with 103 additions and 51 deletions
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@ -22,7 +22,7 @@
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DROP TABLE IF EXISTS `db_version`;
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CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`required_7369_01_mangos_quest_template` bit(1) default NULL
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`required_7376_01_mangos_spell_area` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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@ -13295,7 +13295,7 @@ CREATE TABLE `spell_area` (
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`quest_start` mediumint(8) unsigned NOT NULL default '0',
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`quest_start_active` tinyint(1) unsigned NOT NULL default '0',
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`quest_end` mediumint(8) unsigned NOT NULL default '0',
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`aura_spell` mediumint(8) unsigned NOT NULL default '0',
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`aura_spell` mediumint(8) NOT NULL default '0',
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`racemask` mediumint(8) unsigned NOT NULL default '0',
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`gender` tinyint(1) unsigned NOT NULL default '2',
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`autocast` tinyint(1) unsigned NOT NULL default '0',
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4
sql/updates/7376_01_mangos_spell_area.sql
Normal file
4
sql/updates/7376_01_mangos_spell_area.sql
Normal file
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@ -0,0 +1,4 @@
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ALTER TABLE db_version CHANGE COLUMN required_7369_01_mangos_quest_template required_7376_01_mangos_spell_area bit;
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ALTER TABLE spell_area
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CHANGE COLUMN `aura_spell` `aura_spell` mediumint(8) NOT NULL default '0';
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@ -189,6 +189,7 @@ pkgdata_DATA = \
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7332_01_mangos_command.sql \
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7349_01_mangos_spell_area.sql \
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7369_01_mangos_quest_template.sql \
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7376_01_mangos_spell_area.sql \
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README
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## Additional files to include when running 'make dist'
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@ -358,4 +359,5 @@ EXTRA_DIST = \
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7332_01_mangos_command.sql \
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7349_01_mangos_spell_area.sql \
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7369_01_mangos_quest_template.sql \
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7376_01_mangos_spell_area.sql \
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README
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@ -2073,22 +2073,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_modifier.m_amount = caster->SpellHealingBonus(m_target, GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE);
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return;
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}
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// some auras applied at aura apply
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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if(itr->second->autocast && itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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// AT REMOVE
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else
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@ -2177,21 +2161,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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}
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// some auras remove at aura remove
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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}
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}
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}
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// AT APPLY & REMOVE
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@ -2416,6 +2385,29 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_target->RemovePetAura(petSpell);
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return;
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}
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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// some auras remove at aura remove
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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// some auras applied at aura apply
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else if(itr->second->autocast)
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{
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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}
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}
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void Aura::HandleAuraMounted(bool apply, bool Real)
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@ -6688,6 +6680,29 @@ void Aura::HandlePhase(bool apply, bool Real)
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m_target->SetPhaseMask(apply ? GetMiscValue() : PHASEMASK_NORMAL,false);
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((Player*)m_target)->GetSession()->SendSetPhaseShift(apply ? GetMiscValue() : PHASEMASK_NORMAL);
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if(GetEffIndex()==0)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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// some auras remove at aura remove
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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// some auras applied at aura apply
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else if(itr->second->autocast)
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{
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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}
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}
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else
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m_target->SetPhaseMask(apply ? GetMiscValue() : PHASEMASK_NORMAL,false);
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@ -2387,7 +2387,7 @@ void SpellMgr::LoadSpellAreas()
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spellArea.questStart = fields[2].GetUInt32();
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spellArea.questStartCanActive = fields[3].GetBool();
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spellArea.questEnd = fields[4].GetUInt32();
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spellArea.auraSpell = fields[5].GetUInt32();
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spellArea.auraSpell = fields[5].GetInt32();
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spellArea.raceMask = fields[6].GetUInt32();
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spellArea.gender = Gender(fields[7].GetUInt8());
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spellArea.autocast = fields[8].GetBool();
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@ -2398,10 +2398,35 @@ void SpellMgr::LoadSpellAreas()
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continue;
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}
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if(mSpellAreaForAuraMap.find(spellArea.spellId)!=mSpellAreaForAuraMap.end())
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that already listed in table itself", spell,spellArea.auraSpell);
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continue;
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bool ok = true;
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SpellAreaMapBounds sa_bounds = GetSpellAreaMapBounds(spellArea.spellId);
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for(SpellAreaMap::const_iterator itr = sa_bounds.first; itr != sa_bounds.second; ++itr)
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{
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if(spellArea.spellId && itr->second.spellId && spellArea.spellId != itr->second.spellId)
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continue;
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if(spellArea.areaId && itr->second.areaId && spellArea.areaId!= itr->second.areaId)
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continue;
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if(spellArea.questStart && itr->second.questStart && spellArea.questStart!= itr->second.questStart)
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continue;
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if(spellArea.auraSpell && itr->second.auraSpell && spellArea.auraSpell!= itr->second.auraSpell)
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continue;
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if(spellArea.raceMask && itr->second.raceMask && (spellArea.raceMask & itr->second.raceMask)==0)
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continue;
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if(spellArea.gender != GENDER_NONE && itr->second.gender != GENDER_NONE && spellArea.gender!= itr->second.gender)
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continue;
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// duplicate by requirements
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ok =false;
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break;
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}
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if(!ok)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` already listed with similar requirements.", spell);
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continue;
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}
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}
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if(spellArea.areaId && !GetAreaEntryByAreaID(spellArea.areaId))
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@ -2433,33 +2458,33 @@ void SpellMgr::LoadSpellAreas()
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if(spellArea.auraSpell)
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{
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellArea.auraSpell);
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(abs(spellArea.auraSpell));
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if(!spellInfo)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell,spellArea.auraSpell);
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell,abs(spellArea.auraSpell));
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continue;
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}
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if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY)
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if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY && spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_PHASE)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy aura in effect 0", spell,spellArea.auraSpell);
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase aura in effect 0", spell,abs(spellArea.auraSpell));
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continue;
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}
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if(spellArea.auraSpell==spellArea.spellId)
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if(abs(spellArea.auraSpell)==spellArea.spellId)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell,spellArea.auraSpell);
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell,abs(spellArea.auraSpell));
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continue;
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}
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// not allow autocast chains by auraSpell field
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if(spellArea.autocast)
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// not allow autocast chains by auraSpell field (but allow use as alternative if not present)
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if(spellArea.autocast && spellArea.auraSpell > 0)
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{
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bool chain = false;
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SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId);
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for(SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr)
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{
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if(itr->second->autocast)
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if(itr->second->autocast && itr->second->auraSpell > 0)
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{
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chain = true;
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break;
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@ -2475,7 +2500,7 @@ void SpellMgr::LoadSpellAreas()
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SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell);
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for(SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2)
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{
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if(itr2->second.autocast && itr2->second.auraSpell)
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if(itr2->second.autocast && itr2->second.auraSpell > 0)
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{
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chain = true;
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break;
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@ -2523,7 +2548,7 @@ void SpellMgr::LoadSpellAreas()
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// for search at aura apply
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if(spellArea.auraSpell)
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mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(spellArea.auraSpell,sa));
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mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(abs(spellArea.auraSpell),sa));
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++count;
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} while( result->NextRow() );
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@ -2810,8 +2835,14 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
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if(auraSpell)
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{
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// not have expected aura
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if(!player || !player->HasAura(auraSpell,0))
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if(!player)
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return false;
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if(auraSpell > 0)
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// have expected aura
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return player->HasAura(auraSpell,0);
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else
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// not have expected aura
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return !player->HasAura(-auraSpell,0);
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}
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return true;
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@ -690,7 +690,7 @@ struct SpellArea
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uint32 areaId; // zone/subzone/or 0 is not limited to zone
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uint32 questStart; // quest start (quest must be active or rewarded for spell apply)
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uint32 questEnd; // quest end (quest don't must be rewarded for spell apply)
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uint32 auraSpell; // spell aura must be applied for spell apply
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int32 auraSpell; // spell aura must be applied for spell apply )if possitive) and it don't must be applied in other case
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uint32 raceMask; // can be applied only to races
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Gender gender; // can be applied only to gender
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bool questStartCanActive; // if true then quest start can be active (not only rewarded)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7375"
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#define REVISION_NR "7376"
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#endif // __REVISION_NR_H__
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