[10721] Use required_quest instead of _heroic for non_instance areatrigger teleport

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-11-13 09:01:48 +01:00
parent 4aa239ac8c
commit ff56ee3db2
2 changed files with 3 additions and 3 deletions

View file

@ -781,14 +781,14 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
}
uint32 missingQuest = 0;
if (!isRegularTargetMap)
if (!isRegularTargetMap && mapEntry->IsDungeon())
{
if (at->requiredQuestHeroic && !GetPlayer()->GetQuestRewardStatus(at->requiredQuestHeroic))
missingQuest = at->requiredQuestHeroic;
}
else
{
if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest))
if (at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest))
missingQuest = at->requiredQuest;
}