[9408] Add MAX_EFFECT_INDEX to enum SpellEffectIndex and use it.

This commit is contained in:
VladimirMangos 2010-02-18 23:32:26 +03:00
parent 2a5ce2198c
commit ff8d494ed4
18 changed files with 114 additions and 112 deletions

View file

@ -184,7 +184,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
return;
}
for(uint32 i = 0; i < 3;++i)
for(int i = 0; i < MAX_EFFECT_INDEX;++i)
{
if(spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_INSTANT || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_CHANNELED)
return;