tomrus88
ef69f6b80c
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/shared/revision_nr.h
2008-12-09 00:32:47 +03:00
Neo2003
211f987aa9
Make flying creatures fall on ground when killed.
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Fix also fly speed computation for creatures.
Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
2008-12-07 22:00:53 +01:00
tomrus88
af6acab8f8
Merge branch 'master' into 303
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Conflicts:
src/game/Creature.cpp
2008-11-26 19:44:03 +03:00
ApoC
64fd2dc881
[6846] Fixed some more typos. Added post check for assistance conditions into event execute.
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Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-24 03:03:30 +01:00
ApoC
359d4d7dd3
[6844] Implemented configurable assistance aggro delaying. Some typos fixed.
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Do not forget to update your config files.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-24 01:55:53 +01:00
arrai
688693029e
Fixed unintialized Creature::m_isVehicle
2008-11-22 18:13:14 +01:00
tomrus88
f0fbe80837
Compile fix
2008-11-22 18:20:03 +03:00
tomrus88
e738198eb4
Merge branch 'master' into 303
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Conflicts:
src/game/ItemPrototype.h
src/game/ObjectMgr.cpp
src/shared/Database/SQLStorage.cpp
2008-11-16 17:20:43 +03:00
Wyk3d
766654c85d
[6828] Added script name indexing for creature, gameobject, item, areatrigger and instance scripts.
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* loaded all distinct script names into one vector at server startup
* added custom loaders to convert the script names to indices
* converted all the script lookup functions to use the index instead of the name
2008-11-16 03:20:16 +02:00
tomrus88
871d5f8c99
Small progress with vehicles
2008-11-12 00:49:19 +03:00
tomrus88
6fae544fbe
Merge branch 'master' into 303
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Conflicts:
src/game/WorldSocket.cpp
src/shared/Database/DBCStructure.h
src/shared/Database/DBCfmt.cpp
2008-11-10 01:10:52 +03:00
evilstar
1da8ff0043
[6812] Implement localization of creature/gameobject name that say/yell.
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Original patch deeply rewrited.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-09 13:19:08 +03:00
tomrus88
cffc766fb6
Merge commit 'origin/master' into 303
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Conflicts:
src/game/SpellEffects.cpp
src/game/World.cpp
2008-11-01 08:10:24 +03:00
VladimirMangos
41b876b395
[2008_10_31_01_mangos_creature_template.sql] Creature related code and DB cleanups.
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* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
2008-10-31 20:45:22 +03:00
ApoC
8bea43063e
Added checking global cooldown for pet autocast spells.
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Added checking global cooldown for pet spell casting triggered by master.
Optimized PetAI::UpdateAI:
- Removed obsolete victim_guid as combat check.
- Stop pet combat when pet die in JustDied(Unit*) method.
- Optimized autospells selection and casting.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-10-29 15:09:30 +03:00
ApoC
9534aece0b
Added checking global cooldown for pet autocast spells.
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Added checking global cooldown for pet spell casting triggered by master.
Optimized PetAI::UpdateAI:
- Removed obsolete victim_guid as combat check.
- Stop pet combat when pet die in JustDied(Unit*) method.
- Optimized autospells selection and casting.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-10-28 21:31:41 +01:00
tomrus88
8d733e8f8a
Merge branch 'master' into 303
2008-10-28 23:04:02 +03:00
GriffonHeart
94e29ce6a8
[2008_10_27_01_npc_option.sql,2008_10_27_02_locales_npc_option.sql] Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-10-27 22:20:25 +03:00
VladimirMangos
9e6390d88d
Load npc_options at server startup, use cached data at creature gossip menu init.
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Also new .reload table command added. Note: currently it will not affect creatures that have gossim memu created at command use moment.
2008-10-27 16:43:31 +03:00
tomrus88
9c8864f134
Updated objects stuff
2008-10-26 10:20:52 +03:00
TheLuda
800ee76535
Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
2008-10-14 00:29:20 +02:00