Commit graph

283 commits

Author SHA1 Message Date
VladimirMangos
05b1bda879 Merge commit 'origin/master' into 310 2009-06-09 09:51:34 +04:00
NoFantasy
6a1b4e5729 [7980] Implement item use target requirements store and check (new table item_required_target).
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
  Can be also used in scripts where need send explicitly spell cast error to client.
2009-06-09 00:26:36 +04:00
tomrus88
cffbb8661b Merge commit 'origin/master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/SpellAuras.cpp
2009-06-02 15:01:26 +04:00
NoFantasy
c386bef32e [7931] Allow GAMEOBJECT_TYPE_CAMERA gameobjects with event field set call DB scripts.
Drop also redundent check preveting use SCRIPT_COMMAND_CAST_SPELL script command by gameobject script triggred casting.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-01 02:19:28 +04:00
tomrus88
cae3f0a532 Merge commit 'origin/master' into 310
Conflicts:
	src/game/SpellAuras.cpp
2009-05-31 12:16:25 +04:00
VladimirMangos
2a27a44e2a [7918] Improve portability in work with uint64 string format specifiers and in code literals.
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
  I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
  Please always use UI64LIT(0x00001) instead less portable 0x00001LL
2009-05-30 22:44:20 +04:00
tomrus88
afd82229d7 Merge commit 'origin/master' into 310
Conflicts:
	src/game/SpellAuras.cpp
	src/game/SpellEffects.cpp
2009-05-24 10:11:26 +04:00
VladimirMangos
8171bb57dd [7886] Drop use table petcreateinfo_spell
This is first commit in chain for remove oudated and not used pet functionality.

* Use instead dropped table CreatureSpellData.dbc if creature_template.PetSpellDataId set (mostly hunter pets)
* Use creature_template.spellN if not set creature_template.PetSpellDataId (mostly different summon creatures)
* Fixed bug with not removing from action bar spell icon for not ranked unlearned spells.

Note: summoned controllable creatures without PetSpellDataId must have expected spells in spellN feilds for creature_template.
2009-05-24 06:39:29 +04:00
tomrus88
52effd119c Merge commit 'origin/master' into 310
Conflicts:
	src/game/TargetedMovementGenerator.cpp
	win/VC71/shared.vcproj
2009-05-21 20:17:19 +04:00
Neo2003
fa03b3663a Mobs fleeing and getting assistance feature implementaion.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also rename ACTION_T_FLEE to ACTION_T_FLEE_FOR_ASSIST for clear use
2009-05-21 01:33:28 +04:00
tomrus88
ebb03b7b9f Merge commit 'origin/master' into 310
Hope it works with live 3.1.2.9901 client
2009-05-20 10:53:55 +04:00
VladimirMangos
1f2670facf [7839] Rafactoring player targeting code in chat command and related cleanups/improvments.
* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
* New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
  or if not provided by current seelction with error cases processing.
* Property apply mute/unmute in case use different character name from loggined currently for account.
* .reset commands can be used from console now
* .repairitems comamnd can be used from console now but only to online player.
2009-05-17 14:29:55 +04:00
tomrus88
fdba3188d1 Merge commit 'origin/master' into 310 2009-05-13 12:37:28 +04:00
XTZGZoReX
938a1e4096 [7814] Fixed typo in loading of Visibility.Distance.Object.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-05-12 17:41:07 +04:00
tomrus88
6821c24268 Merge commit 'origin/master' into 310
Conflicts:
	src/game/Player.cpp
2009-05-06 09:40:35 +04:00
arrai
fefe56e3c5 [7776] Completed implementation of CMSG_SPELLCLICK
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
2009-05-05 18:58:58 +02:00
tomrus88
d4323e0071 Merge commit 'origin/master' into 310
Conflicts:
	src/game/CharacterHandler.cpp
	src/game/Player.cpp
2009-04-29 11:51:15 +04:00
zhenya
8144f30199 [7730] Some optimizantion and code style.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-04-29 01:05:21 +04:00
tomrus88
950a4bf13f Merge commit 'origin/master' into 310
Conflicts:
	src/game/Player.cpp
2009-04-28 19:08:53 +04:00
VladimirMangos
c2e6dd20dd [7715] Provided way for scripts set alternative gameobject state for client show.
Also use enum for gsmeobject states.
2009-04-26 07:21:11 +04:00
tomrus88
55d6fbe3cb Merge commit 'origin/master' into 310 2009-04-25 17:24:05 +04:00
NoFantasy
38cf432133 [7707] Remove duplicate line in check.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-24 04:18:42 +04:00
tomrus88
9b20869a32 Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
2009-04-12 14:37:33 +04:00
zhanhang03
55e1cc16d1 [7647] Fixed typo in option StartHonorPoints default value set at error.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-11 09:18:39 +04:00
VladimirMangos
34d69bbfdd [7643] Allow set, store and output creture EventAI data version in addition to world DB and script library versions. 2009-04-09 17:30:59 +04:00
tomrus88
14e9afa46f Merge branch 'master' into 310
Conflicts:
	src/game/Unit.cpp
2009-04-07 13:22:10 +04:00
VladimirMangos
7d06858866 [7627] Replace built-in in code table by new DB table achievement_criteria_data for store additional data for achievement criteria.
Required DB support.
2009-04-06 23:02:20 +04:00
AlexDereka
6bb6ff0f7e [7622] Added creatureAI with related database tables.
Code and concept (also known as EventAI) by ScriptDev2.
Note: database table layout are compatible with original db-scripts.
2009-04-05 23:05:44 +04:00
tomrus88
17d86309fa Merge branch 'master' into 310
Conflicts:
	src/game/Unit.cpp
2009-04-03 11:28:51 +04:00
VladimirMangos
0c2f74bb02 [7607] Improvements in support some generic achievement classes
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
2009-04-03 04:56:45 +04:00
VladimirMangos
719f7661d8 [7604] Revert "[7603] Drop from mangosd.conf oudated not working option."
This reverts commit cbc6ca5b6eca140a781ced7f9e296577aa9f2af3.
2009-04-02 15:45:22 +04:00
VladimirMangos
b0a893a62f [7603] Drop from mangosd.conf oudated not working option. 2009-04-02 15:42:05 +04:00
tomrus88
abae3cac91 Merge branch 'master' into 310
Conflicts:
	src/game/Unit.cpp
	src/shared/Database/SQLStorage.cpp
2009-03-30 15:01:04 +04:00
VladimirMangos
03940b1865 [7572] Use enum type instead int for World::SendServerMessage arg 2009-03-28 21:51:33 +03:00
VladimirMangos
bb9e2ab658 Merge commit 'origin/master' into 310 2009-03-27 03:22:41 +03:00
VladimirMangos
c4d4bb5620 [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
tomrus88
963aed5e0b Merge branch 'master' into 310
Conflicts:
	src/game/Player.cpp
	src/game/Player.h
	src/game/Unit.cpp
2009-03-26 14:28:37 +03:00
VladimirMangos
f4030f9dff [7521] Update Rate.Reputation.LowLevel.Kill default value to expected for 3.0.9 2009-03-23 02:15:08 +03:00
VladimirMangos
50c0bc6aac [7520] Let set in mangosd.conf custom rates for low level kill/quest reputation gain. 2009-03-23 02:12:08 +03:00
VladimirMangos
ab2bdc3e69 [7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args)
* Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND
  Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound)
  and for not depednet (PlayDirectSound)
* Old Player::PlaySound function removed and uses need to be updated to WorldObject functions
  Note: function called for _source_ of sound in different from old function.
* chat command .debug ps removed and .debug playsound can used for bother packects test:
  if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND.
2009-03-23 00:27:01 +03:00
tomrus88
e774fd3730 Small fix for my previous commit 2009-03-21 16:54:41 +03:00
tomrus88
cc6d0e0568 Small update 2009-03-15 10:10:21 +03:00
tomrus88
31b3ee95ad Merge branch 'master' into 310
Conflicts:
	src/game/Level2.cpp
	src/game/PetHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/game/SkillHandler.cpp
2009-03-11 12:22:58 +03:00
VladimirMangos
722395be75 [7413] Fixed finally problems with node names localization in BattleGroundAB messages.
Also fix build at some platforms.
2009-03-08 14:39:53 +03:00
VladimirMangos
f42815f04b [7411] Use similar localization classes for World::SendWorldText muti-line message. 2009-03-08 12:32:09 +03:00
tomrus88
8f9849969b Updated to 9658 client build, SMSG_ADDON_INFO temporary disabled 2009-03-08 01:51:23 +03:00
multiplexer
2159dee379 [7395] Default MaxPlayerLevel should be 80 2009-03-07 05:04:55 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
Triply
5179230901 [7383] Changed some comments in config file, changed default MaxRatingDifference from 100 to 150 in default config.
Signed-off-by: Triply <triply@getmangos.com>
2009-03-05 16:48:00 +01:00
Lightguard
2f02dc7642 [7368] Implement unequip unexpected offhand weapons at talent reset (mostly for warror talent case).
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Implemented OffhandCheckAtTalentsReset option for unequip at zone change (default)
and at talent reset itself (can be enabled).
2009-03-02 02:46:59 +03:00