Commit graph

5334 commits

Author SHA1 Message Date
Salja
cb2d7ceea5 [0003] Typo
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:54:03 +00:00
Salja
6df0910e61 [0002] 0.17.0-DEV --> CATACLYSM-DEV
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:54:02 +00:00
Salja
8276c75bef [0001] Start on MaNGOS 4.3.4
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:54:01 +00:00
Nay
bb91aa5933 [12080] Use a single method to send SMSG_ACTIVATETAXIREPLY
Signed-off-by: stfx <stfx@hotmail.de>
2012-08-03 19:27:06 +02:00
Machiavelli
21a3ee9267 [12079] Remove some redundant explicit NULL checks for pointers before delete or delete[] calls since this check is done implicitly when deleting
Signed-off-by: stfx <stfx@hotmail.de>
2012-08-03 14:30:18 +02:00
stfx
4a684fe630 [12078] Fix SMSG_SET_FACTION_STANDING
Client now correctly displays visual effect for faction rank increase. Also added comment for refer-a-friend bonus reputation field

Based on patch by kaelima
Thanks to TOM_RUS

Signed-off-by: stfx <stfx@hotmail.de>
2012-08-03 14:23:20 +02:00
Silinoron
4bf5c3d701 [12077] Send SMSG_GROUP_INVITE also when the invite fails due to the invitee already being in a group
Signed-off-by: stfx <stfx@hotmail.de>
2012-08-02 19:58:31 +02:00
stfx
e81b605caa [12076] Remove redundant casts in Player.cpp 2012-08-02 10:26:11 +02:00
Machiavelli
32aede1a82 [12075] Don't check registry for game folder on windows, use relative "Data" dir, similar to linux.
Fixes annoyance when you have multiple wow clients and building vmaps fails for reason that extractor takes path from wrong client even though it is located inside the correct directory

Signed-off-by: stfx <stfx@hotmail.de>
2012-08-02 10:08:40 +02:00
stfx
8ebcfae37c [12074] Improve OS detection for windows crash reporting 2012-08-02 09:54:45 +02:00
antiroot
dfde2cdd28 [12073] ACE Remove sys/param.h includes
These are already included elsewhere if the platform supports it
2012-07-27 16:11:51 -05:00
antiroot
2c7ba84313 [12072] Apply ACE patches for FreeBSD 2012-07-27 10:44:59 -05:00
Schmoozerd
7dc0a86237 [12071] Improve recent commits. Thanks to Reamer and stfx for pointing 2012-07-22 15:50:21 +02:00
Schmoozerd
8c93370a19 [12070] Add some override correctness 2012-07-22 14:39:53 +02:00
Schmoozerd
835d1c7479 [12069] Cleanup comment style 2012-07-22 14:39:31 +02:00
bugeyedcreepy
5efb3867f5 [12068] Fix another engrish line and improve the lines output 2012-07-22 02:01:26 +02:00
Shyax
759d7f80db [12067] Use world state enum for adding/ remove a state in bg and various cleanups
Thanks to stfc for additional input

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-22 01:49:43 +02:00
stfx
3707b04330 [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Schmoozerd
84080ee5d3 [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
Xfurry
5f4d61928f [12064] Implement spell 56430 2012-07-20 18:14:53 +02:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Lillecarl
9141299127 [12063] Fix Typo in SpellTemplate storage checks 2012-07-19 23:04:33 +02:00
Schmoozerd
aeff8f9d1a [12062] Cleanup MaNGOS sources 2012-07-19 22:05:00 +02:00
Xfurry
2a4b8f2cb0 [12061] Assert correct loading of GO_TYPE_CAPTURE_POINT
This will assert controlled behaviour when loading a `gameobject_template` entry of type Capture Point with bad data
Patch improved by stfx

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-19 21:37:31 +02:00
Xfurry
5a0f668515 [12060] Implement GO_TYPE_CAPTURE_POINT support
Patch also developed by stfx

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-19 21:32:04 +02:00
stfx
acffb0de4c [12059] Add grid searcher for OPvP Capture Points
Might be based on work of original OPvP authors

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-19 21:18:41 +02:00
Schmoozerd
6de10526cc [12058] Remove more header includes 2012-07-19 04:15:13 +02:00
Schmoozerd
f24fa870c5 [12057] Add some static wrappers for Lookup access to SQLStorages 2012-07-19 01:14:02 +02:00
Velvet
4e117d1ee8 [12056] Fix a bug of [11825] that causes wrong offhand attack times for players.
Thx to fr1nge for reporting the bug.
Problem spotting and patch by vovk
Additional cleanup by fr1nge

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-18 14:58:11 +02:00
Schmoozerd
1c7e46a4a8 [12055] Add some defines for hard-coded field-indexes that need special convertion on SQL-Storage loading - Idea by Vladimir 2012-07-18 13:50:54 +02:00
stfx
754634fe42 [12054] Add grayard linking/ unlinking support 2012-07-18 01:32:23 +02:00
Xfurry
c9d98e8c96 [12053] Add target limitation for 65872 2012-07-16 22:16:14 +02:00
boxa
59961cffc7 [12052] Fixup commit 12043, My bad. Thx to Reamer for pointing 2012-07-16 22:10:50 +02:00
bugeyedcreepy
cecd262a59 [12051] Fix Engrish Typo 2012-07-16 22:10:49 +02:00
Schmoozerd
ce11b046e3 [12050] Interrupt possessed channeling when possessed dies 2012-07-16 22:10:48 +02:00
Schmoozerd
f946197259 [12049] Let PossessedSummons despawn on Channeled-Aura interrupt
Maybe this mechanic should also be used for normal possessed mobs, but then their special handling must be removed
Also not entirely sure if this a great place for this code to be - but I didn't catch a better suiting one
2012-07-16 22:10:47 +02:00
GriffonHeart
161b18b760 [12048] Implement SummonPossessed
Version slightly derived from GriffonHeart's version.
2012-07-16 22:08:18 +02:00
Schmoozerd
8b075e1037 [12047] Refactor Unit kills Creature case
Add method Unit::JustKilledCreature to include code of killed creature case in Unit::DealDamage
2012-07-16 20:18:39 +02:00
Schmoozerd
d46098961a [12046] Fix an error with debug output for MoveFall. Thx to stfx for pointing 2012-07-15 18:08:30 +02:00
mosst
213adc7ab0 [12045] Implemented Skadi spell Poison Spear
Original patch by Azerus (?)

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-15 17:37:10 +02:00
codels
a3faf136bc [12044] Add CONDITION_NOT (-3) to conditions system
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-15 16:56:16 +02:00
Nay
c8c6418d6e [12043] When GM is invisible use a transparency visual aura
Based on TC commit by DDuarte, ideas by Kretol and Aokromes

Add config setting GM.InvisibleAura to configure the to be used aura

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-15 16:35:27 +02:00
Schmoozerd
5060d55b05 [12042] Add summon amount exception for engineering pets 2012-07-15 14:00:17 +02:00
Schmoozerd
dc60abae90 [12041] Refactor Npc Summoning code
* Do positions handling in one place for all npc summon spell types
* Handle a bunch of shared post-summoning processing also in a shared place
* Ensure that summon positions have proper z, thx to Reamer for this part
2012-07-15 13:59:55 +02:00
Schmoozerd
6b50ce1f1a [12040] Add some comments to SummonProperty enums 2012-07-15 13:59:21 +02:00
kid 10
8d558ee200 [12039] Implement spells 66118 67630 68646 68647 2012-07-14 01:08:35 +02:00
kaelima
fd6c2e1751 [12038] Use bitmask for chat tag.
Thanks to stfx for porting

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-13 22:39:19 +02:00
stfx
d563c6576d [12037] Use enum for rest state 2012-07-13 22:39:06 +02:00
GS
6e8111261c [12036] Fix Tauren Skin Tone Changeing at barbershop
Patch taken from insider's repo.
Also rename DoSummon function to DoSummonPet function.

Signed-off-by: stfx <stfx@hotmail.de>
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-13 22:03:23 +02:00
Xfurry
7682400a1f [12035] Implement spells 33923 and 38796 2012-07-13 14:08:26 +02:00