Fixed work all Huter traps target selection
More check in ObjectAccessor::Get Object
More generic work 22 TARGET_CASTER_COORDINATES target type
Signed-off-by: DiSlord <dislord@nomail.com>
* Implement SPELL_EFFECT_CREATE_ITEM_2 (157). This alos let work many item creating spells.
* Add `skill_discovery_template`.`reqClass` for allow clas specific racipes storing in table.
* Make primary key for `skill_discovery_template` pair (spellId,reqSpell) that allow have duplicate recipes for different reqSpells.
* Implement SPELL_EFFECT_SCRIPT (77) cases for explicit recipe discovery spells with learn spell selected by `skill_discovery_template` data.
Note: as expected explicit recipe discovery abilities always return some spell while exist any not learned yet for player class.
Correct totem immunes for dot/leech/Fear/Transform auras (immune only to effect)
Correct log if all effects immuned by Effect Immune
Move check for IMMUNITY_STATE to Unit::IsImmunedToSpellEffect
Signed-off-by: DiSlord <dislord@nomail.com>
Signed-off-by: TERRANZ <TERRANZ@mangos.ru>
Small slot checking fixes and make dual wielding dependent from related ability.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Add support > 64 bit spellFamily mask
* Remove not used fields in SpellModifier
* Remove not used (and not correct work vs charges) GetTotalFlatMods, GetTotalPctMods
* Use DBC based data for spell_affect
* More better work SPELL_AURA_ADD_TARGET_TRIGGER aura
Signed-off-by: DiSlord <dislord@nomail.com>
Including fix _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.