Xfurry
a59d1f06cc
[11816] Implement spell 64456 for Auriaya encounter
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-10-08 15:58:59 +02:00
stfx
a25982abf6
[11815] Fix sending custom GO animation for Type10 GOs
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-10-08 01:09:00 +02:00
stfx
5b0c0c9fa4
[11814] Use the same variable to store the message for AFK and DND
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Also make code in this area easier to read
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-10-07 17:22:27 +02:00
stfx
e89d5db5e3
[11813] Receiving whispers while being dnd
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-10-07 14:26:42 +02:00
stfx
35ad6b2ae5
[11812] Add possibility to send sound only to a zone in Map::PlayDirectSoundToMap
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-10-06 16:18:59 +02:00
Schmoozerd
379ef94aa7
[11811] Really fix spell 67009. Thank you all for contributing
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I really should start to learn to count, sr for the inconvenience
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-27 14:31:05 +02:00
Schmoozerd
7279c16533
[11810] Fix a bug preventing displaying correct instance reset time
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Also do some small style changes in the area
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-27 05:01:49 +02:00
Schmoozerd
d55e1b3edb
[11809] Implement ScriptEffect for spell 67009
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-26 23:40:09 +02:00
Schmoozerd
241445aeeb
[11808] Fix an old bug related to GO spawnmask check
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-26 01:37:13 +02:00
SilverIce
3567e69a3d
[11807] Add gameobject_addon table
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table holds additional per-guid gameobject data.
currently it contains path rotation info that required for some elevators and transports
2011-09-26 02:34:29 +03:00
SilverIce
7a67f27ab3
[11806] A bit gameobject code refactoring
2011-09-26 00:12:12 +03:00
TheLuda
8057f774e8
Merge pull request #18 from stfx/patch-3
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Mark updated data bytes. Taken from One backport
2011-09-25 01:53:15 -07:00
stfx
af6b5f0789
Edited src/game/movement/packet_builder.cpp via GitHub
2011-09-25 10:35:18 +03:00
Midna
cad083b1a8
[11805] Send unit movement speeds in the proper order, correct baseMoveSpeed value order
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Signed-off-by: SilverIce <slifeleaf@gmail.com>
2011-09-25 09:53:54 +03:00
Lightguard
f48a7867ac
[11804] Fix glyph 63279
2011-09-24 18:32:34 +02:00
Lightguard
b5e50d5c2b
[11803] Make SPELL_EFFECT_QUEST_COMPLETE always positive
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This fixes spell 25201
2011-09-24 18:12:53 +02:00
Schmoozerd
2baf5f8c6e
[11802] Implement quest-credit for spell 51858
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Note: Many other dummy spells should work the same, please inform about them
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-24 16:35:54 +02:00
Xfurry
46e869a454
[11801] Implement spell 43498
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-24 15:40:06 +02:00
TheLuda
9072571b6f
Merge pull request #16 from stfx/patch-1
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Shutdown messages are now sent in blizzlike intervals
2011-09-20 09:43:05 -07:00
stfx
9050b5af7e
Shutdown messages are now sent in blizzlike intervals. Author: Shauren
2011-09-20 18:31:52 +03:00
bastili
b8b1676aaf
[11800] Implement spell 29395
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-20 01:32:47 +02:00
Schmoozerd
8b7f3e5245
[11799] Add HasAuraOfDifficulty to support difficulty spells for HasAura
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-18 14:07:34 +02:00
kid 10
6f156a2583
[11798] Implement select spellDifficulty support in RemoveAurasDueToSpell
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-18 13:20:39 +02:00
Vinolentus
a9e435c078
[11797] Do not remove item on unrelated auraholder remove
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-18 02:17:20 +02:00
zergtmn
3cb907051b
[11796] Fix build in VS11 Developer Preview
2011-09-18 00:13:25 +06:00
zergtmn
4efca9aada
[11795] Drop support for VC 2005
2011-09-17 19:53:15 +06:00
Feanordev
dc5595a91f
[11794] Add support to start timed achievements in BGs
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-16 22:06:59 +02:00
Schmoozerd
0eff04c161
[11793] Add more features to SelectAttackingTarget
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-16 20:35:26 +02:00
Schmoozerd
6baf677a63
[11792] Implement spells 68912, 68871, 68875 and 68876
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-11 12:52:20 +02:00
Schmoozerd
0bb3a4c84d
[11791] Implement spells 69048, 69051 and 69023
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-11 12:33:32 +02:00
Laise
8d58bfe7ed
[11790] comment fix in sql
2011-09-08 18:12:43 +03:00
Vinolentus
3c073c283f
[11789] Remove ApplySpellMod body from header. We can explicitly instantiate possible variants.
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-05 21:01:04 +02:00
zergtmn
989c979eee
[11788] Fixed sql update name
2011-09-05 21:10:59 +06:00
zergtmn
e7873b8ad8
[11787] Clean up some redundant GetSpellDuration calls
2011-09-05 20:00:32 +06:00
Schmoozerd
49a504141a
[11786] Enable additional db achievement requirements for criterias of type 41
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* Enable 'achievement_criteria_requirement' support for achievement criterias of type 41 (ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM)
* Drop unneeded check for max type (this is done in default case in switch)
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-04 23:43:57 +02:00
TOM_RUS
d1e7f793ab
Edited src/game/DBCStructure.h via GitHub
2011-09-04 15:08:54 +04:00
Shauren
8e4c46ff2a
[11785] Implement dungeon encounters (DBC part), thanks to rsa for porting it to mangos
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Signed-off-by: Laise <fenrisse@gmail.com>
2011-09-04 13:15:22 +03:00
Vinolentus
dc932024ab
[11784] Fix restoring of phase mask when turning gm off
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Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-04 02:24:03 +02:00
Schmoozerd
aa40cf687f
[11783] Let scripting library decide if an encounter is in progress in instances
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Replace wrong Group::InCombatToInstance check, this was preventing entering when any member is in any combat.
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-09-03 16:04:06 +02:00
SilverIce
7c49e4afb6
[11782] fix the issue in FlightPathMovementGenerator that event for last path point was not processed
2011-09-02 14:04:26 +03:00
MaxXx2021
de54e63f7a
[11781] Set walking as a default creature movement mode
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Signed-off-by: SilverIce <slifeleaf@gmail.com>
2011-08-12 18:13:34 +03:00
SilverIce
f572279a61
[11780] fix the issue that HomeMovementGenerator finalize code wasn't executed in real meaning
2011-08-12 18:04:36 +03:00
VladimirMangos
50e7fbbf5e
[11779] Fixed resurrection for released ghost case.
2011-08-12 18:55:49 +04:00
Schmoozerd
83079e0b81
[11778] Implement removal of spells that don't have appropriate SpellAuraInterruptFlags using proc system
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Signed-off-by: Laise <fenrisse@gmail.com>
2011-08-10 16:06:24 +03:00
SilverIce
e3e39b5607
[11777] reimplement [11719] in better way
2011-08-09 20:56:48 +03:00
Schmoozerd
4a2f96037e
[11776] Add documention for CreatureAI API
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-08-09 03:25:36 +04:00
Lynx3d
a872624ce3
[11775] Fix compile with gcc for 32bit platforms.
2011-08-08 17:09:04 +02:00
Laise
d495a972a3
[11774] fix typos and add missing stuff from 11773
2011-08-07 18:30:56 +03:00
Laise
7b66eb8ac8
[11773] fix 11129 and 53672, 54149 procs
2011-08-07 08:03:08 +03:00
breakwater
cbc841f05d
[11772] Some HandleAuraModIncreaseHealthPercent maximize health level at apply.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-08-07 01:13:31 +04:00