Commit graph

28 commits

Author SHA1 Message Date
Antz
35405dd549 Apply style fix 2020-02-17 12:12:59 +00:00
Antz
901d97f2d0 Happy New Year 2020 from everyone at getMangos.eu 🎉 2020-02-17 12:12:53 +00:00
Antz
65ec4ea06e [Sync] Some long overdue project sync 2020-02-17 12:12:44 +00:00
Antz
25fac44c28 Happy New Year 2019 from everyone at getMangos.eu 🎉 2020-02-17 12:12:42 +00:00
Antz
87eb505de5 Update missed year changes 2020-02-17 12:12:29 +00:00
Antz
aa6ed817d8 🎉 Happy 2017 from everyone at getmangos.eu 2020-02-17 12:11:13 +00:00
Charles A Edwards
a800f3b1ad Many, many cmangos Cata commits applied
The following commits were either applied or found not to be applicable:
2020-02-17 12:09:25 +00:00
Charles A Edwards
eef77eadb9 Over 100 camangos Cata commits applied (to c12950)
Over 100 camangos Cata commits applied. up to and inclusing c12950.
2020-02-17 12:09:16 +00:00
Antz
952042cc56 Happy New Year 2016 and URL update 2020-02-17 12:08:28 +00:00
Antz
12257a5bc2 Second set of Moves and Year update 2020-02-17 09:22:48 +00:00
Antz
bbf0020c1a [Sync] Some project sync 2020-02-17 09:22:33 +00:00
Antz
f1c9e0f94b [Sync] Project header sync 2020-02-17 09:22:26 +00:00
Antz
1997c1e903 Rebase resync 2020-02-17 09:19:44 +00:00
billy1arm
c94dbc84c2 [m] Lots of Doxygen fixes/additions - thanks to lfxGroove 2020-02-17 08:59:03 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Schmoozerd
ecdb00bd0d [12131] Improve support for game/ subdirectories
* Add game directory to AdditionalIncludes (VC90)
* Add game directory to AdditionalIncludes (VC100)
* Simplify #include macros for subdirectories

Thanks to Shyax, LordJZ and Zergtmn for testing cmake
2020-02-16 20:41:09 +00:00
kid10
068f352c53 [12106] Add a TransportInfo class to WorldObjects
Note: For the moment this coexists with other transports implementations
2020-02-16 19:46:59 +00:00
Yaki Khadafi
f7cd8ce52a Fix SMSG_UPDATE_OBJECT, SMSG_DESTROY_OBJECT, and some teleport opcodes
Authors: Strawberry, Trinity, me
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 02:53:44 +00:00
Schmoozerd
835d1c7479 [12069] Cleanup comment style 2012-07-22 14:39:31 +02:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
0d2bedadae Various Cleanups (movement/) 2012-07-19 21:53:56 +02:00
sixsixnine
e738c27714 [11911] Use mmaps for Spline Movement 2012-02-06 23:18:16 +01:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
stfx
09e331767d [11833] remove trailing whitespaces
Signed-off-by: SilverIce <slifeleaf@gmail.com>
2011-10-18 15:17:54 +03:00
SilverIce
59f8716542 [11820] implement OrientationFixed splineflag, correct OrientationInversed flag meaning. Add possibility to play landing, liftoff animation at arrive. Thanks to TOM_RUS for AnimType research 2011-10-14 14:50:00 +03:00
SilverIce
9d566398ad [11720] Implement spline movement subsystem
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

 1. Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
 2. Precission increased. There are no more position desync issues since client's position calculation formulas used.
 3. Now possible to move by paths with multiple points, send whole path to client.
2011-07-08 17:25:13 +03:00