* Store phase mask for creatures/gameobjects/corpse in DB
* Propertly set phase for summoned creatures/gameobjects/pets/corpses/spell related dynobjects
* Select proper phase for spawned creature/gameobjects and save it in DB
TODO: in game commands.
* loaded all distinct script names into one vector at server startup
* added custom loaders to convert the script names to indices
* converted all the script lookup functions to use the index instead of the name