Commit graph

58 commits

Author SHA1 Message Date
sanctum32
3d9f247a7d [12742] Added VC120 support 2020-02-17 09:21:14 +00:00
Schmoozerd
ae7348f6b0 [12774] Merged cmangos last changes, special thanks for xfurry, Dramacydal, cala, Schmoozerd,
I'm not taking any credits of this commit.

Implement spell effects 62042, 62278 and 64767
Also limit the targets for 62577 and 62603
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Update git_id to reflect recent sql formatting changes
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Update to a safer code version and also add GO caster scenarios
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Allow aura 62038 to stack at every 3 seconds
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Improve handling of TargetMMGen
This will have impact on Chase and Follow Movement.
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* Refactor code to check if a new position is required for the MMGen into the new function RequiresNewPosition
* Refactor code to get the current targeted distance into function GetDynamicTargetDistance
* Change ChaseMMGen (angle = 0.0f case) chase to best contact point, not zero angle.

Thanks to Cala and X-Savior for testing. Special thanks to cala for also suggesting improved values for the magic numbers
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Improve ObjectPosSelector
Now a spot already occupied by the searcher will be prefered
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Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector
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This changes how ObjectPosSelector is used.
It changes the way how the functions Object::GetNearPoint and Object::GetNearPoint2d behave.
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So you need to check all places where these functions are used if they are still used correctly.
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Especially check your scripts!
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Remove not required duplicate indexes
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Implement TARGET_92 as TARGET_SUMMONER
This target is used only as TargetA and the related spells are used only by temporary summoned creatures
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Implement some spell effects used by Hodir in Ulduar
Dummy spells 62797, 63499, 63545 and 64543
Periodic dummy auras: 61968, 62038, 62039 and 65272
Limit targets for spells: 62797, 63545, 64543, 62476 and 62477
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Implement some spells used at Algalon encounter
Spell aura entries 64345, 62018 and 64412
Positive target exception for spell 64996
Aura stacking exception for spells 62169, 62168, 65250 and 64417
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Implement effect for spell 63633
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EventAI - Ingame output of script state
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With this the command .npc aiinfo will give more output about the current state.
Remark that this output is only given if the LogFilter for EventAIDev mode is disabled
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FindGit.cmake already ships with CMake
No reason for us to ship it too. Also, we had an outdated version which
had not been used anyway, because we set the include path in such a way,
that the CMake delivered version is always found first.
----------
FindOpenSSL.cmake already ships with CMake
No reason for us to ship it too. Also, we had an outdated version which
had not been used anyway, because we set the include path in such a way,
that the CMake delivered version is always found first.
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EventAI - Add more developing error output
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Fix some target-type handling for EventAI
Also increase log-output for bad target-types
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Fix crash due to bad compiler (author Xfurry)
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Add special condition id for Ulduar
Will be used to check the availability of the siege vehicles for players
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Update spells 62374 and 62907
* limit spell targets of spell 62374
* implement spell effect for spell 62907
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Remove effect for spell 64503
Will be handled in script library. For details please check 8502cdfa64
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Implement spells 64489 and 64673
Both are used by Auriaya (Ulduar)
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Implement some spells for Ignis the Furnace Master
Spell entries: 62717, 62381, 62488, 62707, 64475 and 64503
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Implement spells 61187 and 61190
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CMake: generic way to build a script library
Added new parameter INCLUDE_BINDINGS_DIR which can be set to the name of a
folder inside src/bindings/.

Includes the script library in src/bindings/ with the defined name.
The name must correspond to the name of the folder and the folder must contain
a valid CMakeLists.txt

Note: if you currently use a script library, you will probably get a merge
problem on src/bindings/CMakeLists.txt as you will have modified this file
manually. Please use the new version of this file and rerun CMake once with the
parameter -DINCLUDE_BINDINGS_DIR=ScriptDev2 (if you are not using SD2 but
another script library, replace ScriptDev2 with the name of the folder in
src/bindings/).

If you do not use a script library you should not have any merge problems
and you don't need to do anything.
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Add CMake source groups to target 'game'
This is the exact same grouping as it is currently in the VC 2012 files.
These groupings will have to be refactored at some point as they are not
very logical.
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Add CMake source groups to target 'framework'
This is the exact same grouping as it is currently in the VC 2012 files.
This is part of cmangos/issues#67
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Add CMake source groups to target 'shared'
This is the exact same grouping as it is currently in the VC 2012 files.
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Add new parameter 'expansion' to command 'account create'
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Update some Sunwell Plateau spells

Limit targets and allow positive effect for spell 46650
Implement effect for spells 46289 and 46637
Remove effect for spell 44845 - will be handled in script library
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Implement some custom use for Effect Activate Object spells
This will fix the summoning events for the Wind Stones, Ice Stones, Skettis bosses and quest 11865
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Sync mangos.sql with other versions
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Redump sql databases to unify formatting
The main reason for this was because classic/cata has updated the sql formatting and manually syncing would be a pain so redumping from master->tbc->classic->cata is easier.

Only the formatting was changed. The values were not changed at all.

mysqldump was used however manual modifications had to be done.

Dump the database:
C:/mysql/bin/mysqldump.exe mangos > sql/mangos.sql

Split insert values into multiple rows:
Replace "),(" with "),\n("
Replace "VALUES (" with "VALUES\n("

Remove the character sets by replacing them with an empty string

Custom formatting of mangos.sql:
Move db_version to the very top
Create all dbscripts_on_* tables based on dbscripts_on_creature_movement
Preserve our custom insert formatting of spell_affect (tbc/classic), spell_bonus_data, spell_chain, spell_elixir, spell_proc_event, spell_proc_item_enchant, spell_template, spell_threat
Remove autoincrement values from insert values of pet_name_generation and remove AUTO_INCREMENT=261 value from its table structure

Custom formatting of characters.sql:
Move character_db_version to the very top

Custom formatting of realmd.sql:
Move realmd_db_version to the very top
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Immediately remove corpses when ForcedDespawn is used
Thanks to Neotmiren for pointing, special thanks to cala for testing!
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Fix use of config values related to quest-status and level
This fixes use of negative value in config values Quests.LowLevelHideDiff and Quests.HighLevelHideDiff
Also add some documentation around the related code
Thanks to Neotmiren for pointing and to cala for testing.
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Loot-System: Fix reference loading check
This fixes a false error output for loot references that are only used with spell loot.
Thanks to X-Savior for properly reporting both error messages and use case
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Add missing spell 61437 to playercreate spells for bloodelves
Thanks to NeatElves for porting from TC and pointing to this
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Fix load bar step for alendarMgr::LoadCalendarsFromDB
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Cody Style Improvements
Also remove an unused variable (thanks to Den for this!)
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Implement the spells used in the Chess Event encounter
Combat spell entries: 37775, 37824, 39338, 39342, 39341, 39344, 45260
Melee spells: 37142, 37143, 37147, 37149, 37150, 37220, 37227, 37228, 37337, 37339, 37345, 37348
Chess movement spells: 30012, 32312, 37388, 30284, 37144, 37146, 37148, 37151, 37152, 37153
Aura stacking exception: 32261 and 39400
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And more hotfixes with these format strings
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Hotfix to recent text loading functions
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Use possible changed model names with vmap extraction
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Fix some warnings
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Store how many texts are loaded for validity checks. Use this with EventAI
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EventAI: Use generic DoDisplayText and loading of additional text data
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Add generic DoDisplayText function and use additional data of dbscripts table
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Add const-correctness to Text related functions
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Add database changes to support more data for DB Script texts
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Add stacking exception for spells 39993 and 40041
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Allow spell effect 86 - Activate Object to use the misc value
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Allow player pets to swim
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Enable resummoning of warlock pets
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Do not remove FLY auras on Evade
Also consider npcs which have SPELL_AURA_FLY as being able to fly
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EventAI: Improve code
* Drop rather pointless bool to check if the number of assigned events is empty
* Before the phase was resetted on death if and only if the npc has Events defined
* DoMeleeAttackIfReady could have been called even though combat state could have changed while processing events
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EventAI: Implement ACTION_T_SET_THROW_MASK (46)
This Action can be used to set which AIEvents should be thrown automatically, if you need more flexibility, you can always use the manual ACTION_TH_THROW_AI_EVENT version.
* Also clean some error-log output a bit.
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Forward original caster GUID to script library
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Fixup commit 12511 Thanks to Zakamurite for pointing
Also thanks to him for giving a helping hand in correcting the commit
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Implement some spells for Felmyst encounter
Spell entries: 45714, 45717 and 45918. Limit targets of spell 45391
Also add stacking exception for auras 45068 and 45582
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Fix invisible spirit healers & such on death near them
This fixes an issue that occurs if you die close to a spirit healer/guide.
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Fix take ammo for most ranged spells
Fix spells like Arcane Shot not taking ammo while they should
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Check cast spell 51690
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Fix SpellDamage modifier of SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
This aura modifies a flat value, not a percent value.
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Implement proc effect of spells 67712, 67758
related to items 47316, 47477.
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Improve proc of spell 50421
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Add and implement server-side spell 23770
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EventAI: Improve TargetSelection related ErrorLog output
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DBScripts Engine: Change behaviour to search for a different npc when using buddy-search
With this an npc buddy will be interpreted as "another npc with entry"
Also toggle command 31 - TERMINATE_SCRIPT to also look only for other npcs of entry
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DBScripts Engine: Allow pets as buddy
Add new flag SCRIPT_FLAG_BUDDY_IS_PET (0x20) that will search not for a normal npc with buddy-search, but also for pets
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DBScripts Engine: Support buddy search by guid
* Add new `data_flags` flag SCRIPT_FLAG_BUDDY_BY_GUID (0x10)
If this flag is set, the content of `search_distance` is interpreted as db-guid of the requested buddy
* Also switch most error log output to DB-error log output (though this will include false positives)
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2020-02-17 09:20:48 +00:00
billy1arm
c94dbc84c2 [m] Lots of Doxygen fixes/additions - thanks to lfxGroove 2020-02-17 08:59:03 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
billy1arm
1fa3b614ed [12630] Remove VS2008 support and general cleanup 2020-02-17 00:41:25 +00:00
billy1arm
be6a4f8465 [c12594] Correct file version no. in VC110 sln files 2020-02-16 23:59:13 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Salja
0f9fb8d40e [12113] Update git_id.
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 20:40:45 +00:00
Salja
f592231863 [0047] Update git_id
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 07:37:45 +00:00
Nighoo
c0eca52371 [11936] Add git_id (*nix version) to .gitignore
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-03-31 03:38:53 +02:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
zergtmn
4efca9aada [11795] Drop support for VC 2005 2011-09-17 19:53:15 +06:00
DasBlub
96512037a9 [11285] Revert "[11242] Fix line endings for Visual Studio Solution Files (they need to be CRLF, not LF)"
This reverts commit 10e5bdfbb130c6a70d0b28a9f69d9c99e6ea3f20.
2011-03-25 21:51:39 +01:00
DasBlub
a19c308001 [11242] Fix line endings for Visual Studio Solution Files (they need to be CRLF, not LF) 2011-03-12 20:03:22 +01:00
VladimirMangos
9e14a0529d Update git_id not generate by default sql/updates/Makefile.am
TO DEVS: please update used git_id

Now cmake support adding completed.

* If you plan build MaNGOS at Unix/Linux then you need have
  installed cmake package and only can build mangos wiht cmake use:
  cmake; make; make install

* If you plan build MaNGOS at Windows then for this time prefered
  use old way with Visual Studio projects in win directory.

  You _can_ use cmake way MaNGOS build but this experemental mode.
  For cmake using build you need have cmake tool installed at Windows.
  And need run cmake (for example by run createprojects.bat in MaNGOS
  root directory and then load generated Visual Studio solltion file
  build/mangos.sln
2011-02-14 12:57:18 +03:00
Skirnir
75b4f75f4d [11066] Remove tail whitespaces.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-01-25 00:22:29 +03:00
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
DasBlub
fb2f74e4c9 [10463] Clean up the .gitignore files.
* Move the settings for VS and CMake files to /.gitignore
* Drop now unused .gitignore files

Signed-off-by: XTZGZoReX <xtzgzorex@gmail.com>
2010-09-10 19:29:52 +02:00
VladimirMangos
a48fdd8620 [10311] Prevent lost sql update content at git_id -s use in some cases.
To devs: please update git_id binaries
2010-08-03 03:19:39 +04:00
VladimirMangos
11372470ba [9813] Add VS2010 project files to git_id 2010-04-30 01:12:40 +04:00
XTZGZoReX
9b1f98b5d9 [9177] Remove /Wp64 option for git_id vcproj files.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-01-14 21:04:41 +03:00
VladimirMangos
4b28513b57 [9123] One lost cases in year update 2010-01-08 01:12:58 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
VladimirMangos
8f31cf63bd [8564] Not allow use -l -s options unsupported combination in git_id call. 2009-09-29 20:42:16 +04:00
VladimirMangos
8a7b77c088 [8441] Implement check DBs versions (required_* fields) at mangosd/realmd loading.
* git_id updated to generate revision_sql.h file with required_* fields strings.
* mangosd/realmd changed to include header and check this strings at startup.
* mangosd/realmd will terminated if related strings not match in DB content.
  In most cases this meaning that not all expected sql updates applied.
  Current required_* field stored in DB output in error to help find what last sql updates applied.

IMPORTNAT NOTE for mangos devs: please update used git_id before adding next commits with sql updates!
2009-08-30 15:02:10 +04:00
Wyk3d
e9234f048e [8314] Fixed a bug with prepare_new_index remaining true when in fact it's not used 2009-08-05 11:39:48 +03:00
AlexDereka
21a650889c [8027] Added Cmake to git_id. 2009-06-16 12:48:52 +04:00
VladimirMangos
1187c8698c [8025] Avoid git_id dependence from MaNGOS headers. 2009-06-16 12:37:40 +04:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Wyk3d
f4c728ea2d Fixed a whitespace error in git_id's Makefile.am generation 2009-01-03 18:25:33 +02:00
arrai
88208bc9a7 [7010] Teleport players to the entrance of instances if they are in reset ones at login 2009-01-03 01:10:31 +01:00
Wyk3d
8f0c7b4cf0 Added .sql extension to new updates in Makefile.am 2009-01-02 16:48:03 +02:00
Wyk3d
1896ace8ff [7004] Fixed generating makefile.am in git_id 2009-01-02 16:16:41 +02:00
Wyk3d
12753049d1 [6979] Updated git_id
Fixed some whitespace errors.
2008-12-30 00:32:31 +02:00
Wyk3d
fb9c4a74c0 Fixed changing characters and realmd sql 2008-12-30 00:25:40 +02:00
Wyk3d
1f6d6929f6 Only use the new index if there are staged changes that need to be preserved 2008-12-30 00:25:40 +02:00
Wyk3d
5709c3cb20 Updated the help 2008-12-30 00:25:39 +02:00
Wyk3d
749d108443 Fixed replacing the revision in the makefile and the updates, other cleanups. 2008-12-30 00:25:39 +02:00
Wyk3d
391fc65ffb Fixed a bug that caused warnings, other cleanups 2008-12-30 00:25:38 +02:00
Wyk3d
0aed37f007 Corrected rewrting history, but still disabled. 2008-12-30 00:25:38 +02:00
Wyk3d
ca3f272040 Fixed replacing the rev number and did other cleanups. 2008-12-30 00:25:38 +02:00
Wyk3d
fe16b28b2d Implemented changing the sql database files 2008-12-30 00:25:37 +02:00
Wyk3d
38b5c0af7f Switch the index to preserve the original one, other fixed and cleanups 2008-12-30 00:25:37 +02:00
Wyk3d
1e824ba2d9 Fixed the db_version queries, added code to remove the updates from previous commits, other cleanups. 2008-12-30 00:25:36 +02:00
Wyk3d
c733c0f70c Implemented adding the alter table table statement for the last required sql update to the new sql update. 2008-12-30 00:25:36 +02:00
Wyk3d
5d2595d7e7 Implemented makefile generation 2008-12-30 00:25:36 +02:00
Wyk3d
6574ca17a4 Implemented renaming sql updates. 2008-12-30 00:25:35 +02:00
Wyk3d
0a480670c9 Added an option to set the remote branch 2008-12-30 00:25:35 +02:00
Wyk3d
dcb4d9d6d5 Fixed finding sql updates 2008-12-30 00:25:34 +02:00