Commit graph

61 commits

Author SHA1 Message Date
Astellar
09046df744 [7808] Move corpse search code in function with template arg for class-check.
This let reuse code for other similar near corpse target selection spells.
Also provided currently not used class-checks for 2 spells

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-09 18:48:18 +04:00
VladimirMangos
943c76869d [7799] Use single function for SMSG_SPELLNONMELEEDAMAGELOG prepare. Merge comments, replace values by enums. 2009-05-08 12:42:58 +04:00
NoFantasy
b3c4e38409 [7685] Load emotes.dbc and make emotes/emotetexts accessable from script DLL. Also some enum updates.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-18 16:07:15 +04:00
VladimirMangos
09c32b5429 [7678] Implement spell target mode 7 and cleanup target mode 17. 2009-04-17 13:41:36 +04:00
arrai
bfbdb42309 [7571] Implemented AttributesEx4 & 0x40 - SPELL_ATTR_EX4_NOT_STEALABLE
Flag has been verified by comparing 3.0.3 AttributesEx4 value of spell 55336 with 3.0.9 one
2009-03-28 18:52:32 +01:00
`win
0f6b2ab9ae [7523] Fixed: players will now drop flag in battleground if they cast immunity buff on themselves.
TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code).
Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message.
Fixed: Do not call Battleground::Update for battleground template objects.
Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases).

Signed-off-by: Triply <triply@getmangos.com>
2009-03-23 10:16:44 +01:00
tomrus88
28dc20c6e2 Small code cleanup and partial merge with dev branch 2009-03-21 19:07:38 +03:00
VladimirMangos
5d6cb5fe80 [7468] Convert pet cast check code to use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now) 2009-03-16 15:40:43 +03:00
VladimirMangos
9def5df2d7 [7463] Make basic preparations for replace 0 as ok spell cast value by more correct value.
Currently 0 used ast OK value for spell cast checks BUT 0 = SPELL_FAILED_AFFECTING_COMBAT
So another values need used. This required lot code changes. This is first step.
2009-03-15 23:57:57 +03:00
VladimirMangos
991376067d Replace hack code in Spell::EffectOpenLock by generic way for check lock key items/skills 2009-03-15 02:56:06 +03:00
VladimirMangos
498ab2df07 [7442] Implement TARGET_DIRECTLY_FORWARD spell target mode.
It used in many cannon/rocket ike spells.
2009-03-11 22:50:15 +03:00
VladimirMangos
be74937146 [7393] Implement access to client side holiday ids.
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
2009-03-07 03:00:17 +03:00
Triply
a81d174288 [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help.
Signed-off-by: Triply <triply@getmangos.com>
2009-02-27 14:20:31 +01:00
VladimirMangos
5a4358dda9 [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check
* Use in functions and fields BattlegroundTypeId type instead uint32
* Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
  Many bg have same raw values for type id and queue id but some can be affected by this bug:
  BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
* Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
* Remobe redundent for header itself includes for BG headers.
* Use Auction location enum instead raw valus.
2009-02-08 11:05:11 +03:00
VladimirMangos
fdd8176d74 [7227] Implement prismatic sockets. Related code cleanups.
Big thanks to TOM_RUS for help in reseach!
2009-02-04 02:09:46 +03:00
VladimirMangos
a1b5c3cb02 Cleanup code for UNIT_FIELD_BYTES_1 parts.
Move defines to Unit (values can be used with creatures)
Better gameobject barber chairs check at loading.
2009-01-31 05:55:10 +03:00
DiSlord
59861857e5 Replace values by defines
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-29 20:38:26 +03:00
DiSlord
b7c5513f2c Implement AURA_STATE_ENRAGE
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-29 02:50:39 +03:00
DiSlord
45263d1424 Implement 3 TARGET_RANDOM_FRIEND_CHAIN_IN_AREA target type
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-26 22:11:57 +03:00
DiSlord
abaa111eaa [7159] Allow GO cast as need (use go coordinates for target select in some cases)
Fixed work all Huter traps target selection
More check in ObjectAccessor::Get Object
More generic work 22 TARGET_CASTER_COORDINATES target type

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-24 03:44:45 +03:00
DiSlord
3f4821acfb [7156] More generic periodic aura work
Implement SPELL_AURA_PERIODIC_HEALTH_FUNNEL
Apply SPELL_AURA_PERIODIC_HEALTH_FUNNEL mod to aura periodic time
Add support SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY flag
Apply duration mod to channeling spells
Fix mage 44401 and correct drop its charge

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-23 22:10:12 +03:00
VladimirMangos
100801b713 [7147] Check creature template type/family at server startup. 2009-01-23 01:28:05 +03:00
DiSlord
2a891a8c92 [7140] Implement 76 TARGET_DYNAMIC_OBJECT_COORDINATES
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-22 02:03:26 +03:00
VladimirMangos
ee6072f232 [7117] Implement explicit recipe discovery abilities.
* Implement SPELL_EFFECT_CREATE_ITEM_2 (157). This alos let work many item creating spells.
* Add `skill_discovery_template`.`reqClass` for allow clas specific racipes storing in table.
* Make primary key for `skill_discovery_template` pair (spellId,reqSpell) that allow have duplicate recipes for different reqSpells.
* Implement SPELL_EFFECT_SCRIPT (77) cases for explicit recipe discovery spells with learn spell selected by `skill_discovery_template` data.
Note: as expected explicit recipe discovery abilities always return some spell while exist any not learned yet for player class.
2009-01-20 00:07:43 +03:00
ApoC
be051a706c [7112] Fixed glyphs apply on character load.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-01-19 02:10:06 +01:00
DiSlord
7cded2ed9c [7091] Work vs spell attributes (compare 303 and 308)
Add some comments
Use correct flag for SPELL_ATTR_EX_NO_INITIAL_AGGRO

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-15 21:31:10 +03:00
DiSlord
ba25093ef2 Implement AURA_STATE_FROZEN
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-13 01:17:00 +03:00
arrai
22db1a3d39 [7069] Implemented dismantling, engineer version of skinning 2009-01-11 20:58:23 +01:00
DiSlord
b968b36979 [7058] Add 669 summon type
Fix typo in mangosd.conf (by SergiK_KilleR)

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-09 19:29:07 +03:00
DiSlord
71b33ca2f1 [7056] Proc system add
Add use autorepeat flag and set more corect triggers flag for ranged autorepeat spells
Restore work paladin 20210 and ranks after client switch
Add 6-7 scripted paladin shock spell (also add it in dummy and fix flag)
Hidden cooldown and hacky (need more fixes in triggers) fix for 33953
Remove not used code

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-09 00:59:28 +03:00
DiSlord
ccdad44e6c Implement AURA_STATE_HEALTH_ABOVE_75_PERCENT use
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-07 17:22:24 +03:00
DiSlord
8caa11da65 [7035] Disable wrong use some spell effects (changed in 303)
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-06 01:27:07 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DiSlord
dc8649a86a [7008] Remove not used in 303 aura states from code
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-02 23:44:08 +03:00
VladimirMangos
f6bd9ef67a [6996] Fixed 56 target mode work for 3.0.3. This fix for example warrior spell 6673 and ranks. 2009-01-01 16:29:36 +03:00
arrai
e2b744f016 [6971] Implemented summon type 1161. This will fix spell 51533 2008-12-29 14:19:32 +01:00
ApoC
784cf098b0 [6968] Replace check for spell category removed in 3.0.x with spellid.
Should fix not interrupting wand casting by other spell cast.

Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-29 00:57:45 +01:00
DiSlord
15d809e61d Add/change some spell effect names, add/fix comments
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-22 01:43:23 +03:00
DiSlord
b64a8bd3fe Fix effect name from last commit 2008-12-20 22:46:11 +03:00
DiSlord
98c2cc9e7b * Remove/rename spell effects changed in 303
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-20 22:28:52 +03:00
VladimirMangos
09e8ea2ae6 Update effect 155 name -> SPELL_EFFECT_TITAN_GRIP 2008-12-14 22:18:00 +03:00
VladimirMangos
cb4d97ee1d Some fields comments for ChrClass and ChrRace. Also optimize code (set MAX_RACES to max_player_race+1).
Note: MAX_* moved out of enum. This is not nice include value _not_ belong to enum values into enum.
Maybe in C this not make sense (enum range = int anyway) but in C++ enum values checked at assigning/etc.
2008-12-14 20:51:27 +03:00
DiSlord
916bd178a2 * Fixed some comments in code
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-08 23:19:57 +03:00
tomrus88
0e0d721292 AuraConvertRune, EffectActivateRune, dunno if it's correct way to do that... 2008-11-30 16:16:00 +03:00
tomrus88
700d3cf609 Some work on Runic Power and Milling Spell Effect 2008-11-30 13:53:33 +03:00
tomrus88
5b5e266c17 Misc fixes 2008-11-22 09:04:10 +03:00
tomrus88
204b61c220 Added empty vehicle class, vehicle*.dbc struct's 2008-11-11 00:05:00 +03:00
tomrus88
6fae544fbe Merge branch 'master' into 303
Conflicts:
	src/game/WorldSocket.cpp
	src/shared/Database/DBCStructure.h
	src/shared/Database/DBCfmt.cpp
2008-11-10 01:10:52 +03:00
tomrus88
96f2b1d314 Load SummonProperties.dbc, data not used yet 2008-11-10 00:58:14 +03:00
arrai
8e54a3c1cf [6815] Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Original patch provided by mobel/simak 2008-11-09 20:44:53 +01:00