Commit graph

81 commits

Author SHA1 Message Date
VladimirMangos
a6413516f9 [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups.
* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
  add and use BattleGroundScoreMap typedef
* Delete AreaTeam objects stored in global map at shutdown
* Delete Corpse objects stored in global map at shutdown
* Store guild bank log entries as objectes instead pointers in log event lists
2009-08-05 14:27:30 +04:00
Gendalph
ae61c1eec0 [8277] Add new line at the end of some .cpp to make gcc happy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-29 18:34:37 +04:00
VladimirMangos
edf9cefc72 Small code cleanup in Guild::Roster 2009-07-18 23:47:22 +04:00
Win32
03926619d9 [8151] Fixed some format warnings and typos.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

SOme changes rewrited with using [8150]
2009-07-09 01:09:12 +04:00
hunuza
8a32a19bad [8072] First step to get rid of data blob.
Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.

The update will not work if your database contains characters with an old data field (not fitting to the actual client version).

It's recommended to backup your character database before applying this patch.

Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-23 17:51:48 +02:00
VladimirMangos
2a27a44e2a [7918] Improve portability in work with uint64 string format specifiers and in code literals.
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
  I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
  Please always use UI64LIT(0x00001) instead less portable 0x00001LL
2009-05-30 22:44:20 +04:00
zhenya
8144f30199 [7730] Some optimizantion and code style.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-04-29 01:05:21 +04:00
VladimirMangos
f4482f247f [7532] Avoid warnings at use size_t with printf fromat strings. 2009-03-24 06:03:22 +03:00
VladimirMangos
eac584eb89 [7422] Allow localization base at guildmaster locale default guild rank names at guild creating. 2009-03-09 11:41:22 +03:00
balrok
54f2dbefa0 [7403] much more unneeded includes removed
now i extended my script:
NAME="Chat"; ack -c $NAME | ack ":1$" | sed 's/:1//' | xargs /usr/bin/ack-grep -l "include \""$NAME".h\"" | xargs /bin/sed -i '/include "'$NAME'.h"/d'

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-08 02:22:17 +03:00
zhenya
cdfee0fdfc [7282] Store guilds in map for fast search by id, some other guild/arenateam related cleanups.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-02-15 14:03:29 +03:00
VladimirMangos
d9c74376b3 [7277] Correctly show guild bank tab info text for author and members not only after login but also after change. 2009-02-14 14:10:49 +03:00
freghar
11ed0e99a8 [7146] Trailing whitespace code cleanup
Signed-off-by: freghar <compmancz@gmail.com>
2009-01-22 18:10:16 +01:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
hunuza
70c7dda068 [6959] Merge some queries on item load.
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-28 00:38:38 +01:00
balrok
d4a69e4789 [6924] Faster guild-loading.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-22 12:47:35 +03:00
VladimirMangos
c798318b7b Replace hardcoded client(100) and server side (255) level limtation values by defines. 2008-12-14 22:18:52 +03:00
tomrus88
5d4d7292b9 Merge branch 'master' into 303
Conflicts:
	src/game/Player.h
2008-12-12 18:14:49 +03:00
hunuza
0f12997ef1 [6899] Pass const reference instead of value for some strings in some functions.
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-12 14:17:37 +01:00
hunuza
a94b918ffc [6883] Avoid DB access on deleting guild member. 2008-12-09 00:28:31 +03:00
hunuza
66c98859cf [6883] Avoid DB access on deleting guild member. 2008-12-07 15:41:46 +01:00
tomrus88
518d7f6297 Merge branch 'master' into 303 2008-12-01 08:21:10 +03:00
ApoC
571221148a [6867] Optimized working with DB in Guild code. No need of parsing/saving players data fields anymore.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-30 17:31:44 +01:00
tomrus88
1c28b1ad50 Merge branch 'master' into 303 2008-11-30 16:17:02 +03:00
hunuza
1ad9adc467 [6865] Improve db access in guild and arena team code.
Note: Using SetUInt32ValueInDB() is still not safe, because it's executed async.
Three possible solutions:
1) remove data field
2) get rid of SetUInt32ValueInDB() calls (probably not possible)
3) make SaveValuesArrayInDB() executed directly
2008-11-30 13:19:49 +01:00
tomrus88
78ec66babc Merge branch 'master' into 303
Conflicts:
	contrib/extractor/System.cpp
	contrib/extractor/ad.exe
	src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
hunuza
9d8a7aea79 Reduce number of DB queries in guild related code. 2008-11-05 18:24:17 +01:00
hunuza
90828fa699 Cache highest arena team/guild ids. Some code clean up. 2008-11-05 16:58:57 +01:00
VladimirMangos
88b1974df6 Fixed warnings, unused code and typos.
Including fix  _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
tomrus88
c2f65a01c1 Updated social stuff 2008-10-26 10:24:38 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00