Commit graph

19 commits

Author SHA1 Message Date
NoFantasy
45cc830eae [9568] Add function to manually start random movement.
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-03-11 00:47:34 +01:00
Quriq14
bf7616138b [9479] Use Clear call in MotionMaster::Initilize
Function can be called from deep code in time MotionMaster::Update.
So need use safe way cleanup with possible delayed movegens deletion.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-02-28 09:52:25 +03:00
VladimirMangos
6a2e8064f1 [9208] Big cleanup in UNIT_STAT_* use
* Re-number enums by function groups and use where possible new defined masks in code instead raw enum |-lists.
* Avoid use movement generator generic state markers like UNIT_STAT_CONFUSED for mark movement stoped.
  Add special shadow UNIT_STAT_CONFUSED_MOVE/etc states for like use.
  UNIT_STAT_CONFUSED in like case will be safe expect use for normal checks confused state presence
  And UNIT_STAT_CONFUSED_MOVE for check real move in this state
2010-01-18 11:59:10 +03:00
VladimirMangos
8a03785470 [9198] Replace targeted movegen by 2 new: chase/follow movegens.
NOTE: this is mostly just formal adding 2 movegens with very limited cleanups.
Real result from adding 2 new movegens possible after apply more deep cleanups/fixes
in UNIT_STAT_CHASE/UNIT_STAT_FOLLOW set. But this will need more cereful changes
because we have currently sometime strange dependences and places for set for this flags.
Similar cleanups required for other movegen related flags. Infact i have related patches but
need more testing before apply step by step.
2010-01-17 09:37:11 +03:00
VladimirMangos
132b1cbabd [9188] Implement MoveGen::Interrupt call.
It can be used in time when need do some tasks before
another movement generator add on top to motion stack.
This just finish pair Interrupt->Reset similar Initilize->Finilize
In general movementgenerator have states:

Initilize=>Interrupt<=>[-some addition movegen->]<=>Reset=>Finalize
2010-01-16 07:02:13 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
NoFantasy
3c2327e6e0 [9065] Implement motionmaster function UpdateFinalDistanceToTarget()
To update a creatures distance to it's target without creating a new movement generator. Note it can only be used where creature is using TargetedMovementGenerator.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-12-25 18:06:59 +01:00
balrok
02d45b4b54 [8625] feign_death cleanups
use an extra function for setfeigndeath()
like it's done with setfeared already..
allow to apply feigndeath on creatures too
avoid moving of creatures with feign death applied
and start attacking last victim when feigndeath disappears
2009-10-11 14:22:52 +02:00
balrok
bd30769dec [8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall

cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code

for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint

also note for coding:
if you do something like
    if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)

Signed-off-by: balrok <der-coole-carl@gmx.net>
2009-09-05 13:47:47 +02:00
Neo2003
fa03b3663a Mobs fleeing and getting assistance feature implementaion.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also rename ACTION_T_FLEE to ACTION_T_FLEE_FOR_ASSIST for clear use
2009-05-21 01:33:28 +04:00
AlexDereka
27fabf7ace [7745] Fixed gcc warnings. 2009-05-03 20:25:27 +04:00
VladimirMangos
e4a5a47178 [7459] Support case when movegen at own Finilize add another movegen. 2009-03-14 23:41:18 +03:00
VladimirMangos
6b381f2d0e [7247] Fixed memory and data lost at dalayed expire/clear of movement generators. 2009-02-07 23:38:31 +03:00
ApoC
fb432a0f36 [7238] Fixed typos in my prev. commit.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-02-07 03:41:15 +01:00
ApoC
6e65999d86 [7237] Fixed crash when MotionMaster's Clean or ExpireMovement called from MovementGenerator update.
Implemented delayed movement generators removed in case cleanup is triggered
from movement generator update. For this purpose is in runtime allocated vector
for temporary store of all deleted movement generators. After delayed delete
this vector is deleted.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-02-07 03:29:06 +01:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Wyk3d
ed4efc317c [6928] Corrected the handling of evade and threat for creature summoned pets. Should fix some of the setVisibility crashes. 2008-12-22 12:48:19 +03:00
VladimirMangos
004bdf1d3c Fixed some format arg type/value pairs. Other warnings. 2008-11-03 14:21:24 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00