1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
It can be in current state used for simplify scripting code that set POI and more advansed way later..
Call void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName )
will removed after some time delay, and only void PlayerMenu::SendPointOfInterest( uint32 poi_id ) will exist.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Replace max bg type checks by DBC valid index check
* Use in functions and fields BattlegroundTypeId type instead uint32
* Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
Many bg have same raw values for type id and queue id but some can be affected by this bug:
BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
* Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
* Remobe redundent for header itself includes for BG headers.
* Use Auction location enum instead raw valus.
* Store phase mask for creatures/gameobjects/corpse in DB
* Propertly set phase for summoned creatures/gameobjects/pets/corpses/spell related dynobjects
* Select proper phase for spawned creature/gameobjects and save it in DB
TODO: in game commands.
Preper at loading more stricted taxi nodes mask for normal taxi network
with excliuded quest only nodes (used from spells with SPELL_EFFECT_SEND_TAXI.
Use prepered mask at search nearest to taxi master taxi node.
* Heroic mode player amount for instances in DB. Can be used for any instances but added for heroic raid instance.
* Output transfer error at max playrs limit.
* FIXME notes ;) for raid required implementing store 2 reset time and do global reset for 2 modes. But currently raid have inmmap entry data
same reset time for both cases.
* Update instances list where mounts allowed.
* Simplify and fix code for SMSG_RAID_INSTANCE_INFO.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Side effect: quest taxi flights (without mount id provided) will impossible start from normal taxi master.
But for its expected starting from scripts.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Also disable incorrect used vanity pets/currences/quest items special slotes. All items in its will be send by mail to characters at re-login.
Fixed code for item stacks operations with size > 255.
Many thanks also to:
Balrok@github.com for long time updating.
Triply@github.com for great work in rewriting process.
All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>